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Search found 467 matches
- Wed May 03, 2023 6:34 pm
- Forum: 3D/2D models
- Topic: 天剑奇缘 .bmesh samples
- Replies: 12
- Views: 1067
Re: 天剑奇缘 .bmesh samples
I have finished my Sword and Romance *.bmesh load module. I have released the following program: - 3D Object Converter v10.007 (Windows) How to get the 3D Object Converter v10.007: Download the 3D Object Converter from http://3doc.i3dconverter.com and install it or download and use the portable vers...
- Sat Apr 29, 2023 6:12 pm
- Forum: 3D/2D models
- Topic: Sword of Legend Meshes?
- Replies: 4
- Views: 343
Re: Sword of Legend Meshes?
Anyone know how to extract the meshes from Sword of Legend Online? You can open the Havok Vision Engine .model format since February 16, 2016 using the 3D Object Converter. How to get the 3D Object Converter: Download the 3D Object Converter from http://3doc.i3dconverter.com and install it or downl...
- Sat Apr 22, 2023 6:50 am
- Forum: 3D/2D models
- Topic: 天剑奇缘 .bmesh samples
- Replies: 12
- Views: 1067
Re: 天剑奇缘 .bmesh samples
It is not possible from the outside of Chine.moonpaladin wrote: ↑Sat Apr 22, 2023 6:23 am Yep, is for mobile, you will need chinese id + real name
Could you attach some other sample files (characters and static models)?
- Fri Apr 21, 2023 5:28 pm
- Forum: 3D/2D models
- Topic: 天剑奇缘 .bmesh samples
- Replies: 12
- Views: 1067
Re: 天剑奇缘 .bmesh samples
Hello!! was a pain to get some of the models of this game, was playing a bit with the values in hex2obj and got something like a globe, like a globe fish but something square XD,would be awesome if someone can take a look and could share the uv values too! Thanks in advance!- [bruce] :D samples: ht...
- Wed Apr 19, 2023 5:51 pm
- Forum: 3D/2D models
- Topic: Заменить модель Элли в last of us
- Replies: 4
- Views: 409
Re: Заменить модель Элли в last of us
Добрый день! нужно заменить модель элли в игре last of us на мою ,но что бы все анимации/лицевые анимации катсцены работали правильно. Рига нет Готов хорошо заплатить https://forum.xentax.com/viewtopic.php?t=1270 Additional rules: 11. The language is English. So we can all understand each other. We...
- Wed Apr 19, 2023 10:22 am
- Forum: Graphic file formats
- Topic: Crossout's .grp files
- Replies: 11
- Views: 3626
Re: Crossout's .grp files
Someone on discord did, I didn't. He says that he looked at the bytes, did some analysis and created a script for it. I don't think there is currently any way to decode any of those files. But I viewed the files in hex viewer and the MDL appears to be for the model, the MDP appears to be for physic...
- Wed Apr 19, 2023 10:08 am
- Forum: 3D/2D models
- Topic: .msh, .roc, .coc, .sgh, .geo, .skn, .pvs, File types from Computer Artworks' The Thing
- Replies: 4
- Views: 305
Re: .msh, .roc, .coc, .sgh, .geo, .skn, .pvs, File types from Computer Artworks' The Thing
I released the The Thing .msh loader module on December 16, 2016.
How to get the 3D Object Converter:
Download the 3D Object Converter from http://3doc.i3dconverter.com and install it or download and use the portable version (if you don’t have it yet).
How to get the 3D Object Converter:
Download the 3D Object Converter from http://3doc.i3dconverter.com and install it or download and use the portable version (if you don’t have it yet).
- Fri Apr 07, 2023 6:01 pm
- Forum: 3D/2D models
- Topic: .skin/.skel/.anim formats
- Replies: 9
- Views: 802
Re: .skin/.skel/.anim formats
I have finished the Dragonborn .mesh loader module and I am working on the Dragonborn .skin/.skel loader module:
- Thu Mar 30, 2023 6:55 pm
- Forum: 3D/2D models
- Topic: Psychonauts .plb load module released
- Replies: 0
- Views: 276
Psychonauts .plb load module released
I have finished my Psychonauts .plb load module. I have released the following program: - 3D Object Converter v10.004 (Windows) How to get the 3D Object Converter v10.004: Download the 3D Object Converter from http://3doc.i3dconverter.com and install it or download and use the portable version (if y...
- Wed Mar 22, 2023 8:27 pm
- Forum: 3D/2D models
- Topic: Warhammer 40k Gladius
- Replies: 1
- Views: 287
Re: Warhammer 40k Gladius
You can open the Warhammer 40000: Gladius - Relics of War .msh files with the 3D Object Converter v10.003 (Windows) How to get the 3D Object Converter v10.003: Download the 3D Object Converter from http://3doc.i3dconverter.com and install it or download and use the portable version (if you don’t hav...
- Wed Mar 08, 2023 7:04 pm
- Forum: 3D/2D models
- Topic: .skin/.skel/.anim formats
- Replies: 9
- Views: 802
Re: .skin/.skel/.anim formats
Could you write an answer to my questions (forum + PM)?
- Wed Mar 08, 2023 6:50 pm
- Forum: 3D/2D models
- Topic: FIGHT NIGHT CHAMPION GEOM Files?
- Replies: 4
- Views: 292
Re: FIGHT NIGHT CHAMPION GEOM Files?
Here I attached the converted file to avoid the attachment file size problem.
- Wed Mar 08, 2023 6:49 pm
- Forum: 3D/2D models
- Topic: FIGHT NIGHT CHAMPION GEOM Files?
- Replies: 4
- Views: 292
Re: FIGHT NIGHT CHAMPION GEOM Files?
Hi, I am trying to export the mesh and texture files from Fight Night Champion. The mesh comes in a GEOM format. I have seen many forums say to use the 3D Converter app but, it seems like it doesn't open. Is there another way to convert the GEOM to OBJ/FBX? 2 years ago I updated my 10 years old EA ...
- Wed Mar 08, 2023 3:36 pm
- Forum: 3D/2D models
- Topic: How to open .lzap /.pkm files?
- Replies: 8
- Views: 520
Re: How to open .lzap /.pkm files?
I used it without any problems.ErLouwerYT wrote: ↑Wed Mar 08, 2023 3:32 pmmy antivirus detects the software as a trojanKarpati wrote: ↑Sun Feb 05, 2023 11:37 am You can open / convert the. pkm files to .png files using the PKMtoPNG application:
https://forum.ragezone.com/f857/pkm-enc ... to-1179253
False positive detection.
- Tue Mar 07, 2023 7:31 am
- Forum: 3D/2D models
- Topic: EA SPORTS MMA RSF and DAT Files?
- Replies: 1
- Views: 163
Re: EA SPORTS MMA RSF and DAT Files?
The 3D Object Converter supports the
EA Sports MMA *_GEOM 3d model files,
EA Sports MMA *_COMP, *_COL texture files for load.
EA Sports MMA *_GEOM 3d model files,
EA Sports MMA *_COMP, *_COL texture files for load.