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Search found 754 matches
- Thu Jun 04, 2020 12:49 am
- Forum: 3D/2D models
- Topic: Unreal Engine map export tools
- Replies: 31
- Views: 10490
Re: Unreal Engine map export tools
I would be very interested in exporting bioshock 1 and 2 maps, I would like to be able to recreate rapture, is it possible to do it? Bioshock isn't unreal engine. The thread and tools are specific to unreal engine games. Any tool for any non-unreal game would probably be best left to its own thread...
- Wed Jun 03, 2020 12:54 am
- Forum: 3D/2D models
- Topic: Unreal Engine map export tools
- Replies: 31
- Views: 10490
Re: Unreal Engine map export tools
I would be very interested in exporting bioshock 1 and 2 maps, I would like to be able to recreate rapture, is it possible to do it? Bioshock isn't unreal engine 4. The thread and tools are specific to unreal engine 4 games. Any tool for any non-unreal game would probably be best left to its own th...
- Sun May 10, 2020 4:10 am
- Forum: 3D/2D models
- Topic: Final Fantasy 7 remake
- Replies: 209
- Views: 88228
Re: Final Fantasy 7 remake
I'm looking for the umap file for the scene where zack fights against the soldiers (doubting it was actually modeled) Also the one for the flashback to nibleheim (assuming it exists once again) Anyone seen umap files for these scene, what it's titled are and what files are required? Or are the char...
- Mon Apr 20, 2020 1:14 am
- Forum: 3D/2D models
- Topic: Re: Final Fantasy VII Remake People have the files
- Replies: 0
- Views: 1192
Re: Final Fantasy VII Remake People have the files
Yes, clearly, some people have the files, how does making what must now be the 500th post by you about this going to do either of the following? A: convince the people who have the files to release them B: change anything You've posted about this countless times so far, its insane, the people will r...
- Tue Apr 14, 2020 1:41 am
- Forum: 3D/2D models
- Topic: Final Fantasy VIII Remastered
- Replies: 8
- Views: 2800
- Mon Apr 13, 2020 3:05 pm
- Forum: 3D/2D models
- Topic: Final Fantasy VIII Remastered
- Replies: 8
- Views: 2800
Re: Final Fantasy VIII Remastered
This is FF8, not FF7 :p
8 = VIII
7 = VII
8 = VIII
7 = VII
- Mon Apr 06, 2020 3:43 am
- Forum: 3D/2D models
- Topic: Shadow of the Colossus PS4 Model files
- Replies: 15
- Views: 6537
Re: Shadow of the Colossus PS4 Model files
I uploaded a bunch of files in my post last week, those are all compressed but are of a significant size, so try those, let me know if they don't work, I'll upload others.
- Tue Mar 24, 2020 1:47 pm
- Forum: 3D/2D models
- Topic: Shadow of the Colossus PS4 Model files
- Replies: 15
- Views: 6537
Re: Shadow of the Colossus PS4 Model files
Heres a link for a few files for anyone who's interested in checking
Its just static models, the games files are organised but most files are kind of large so i just grabbed these rocks instead.
Its just static models, the games files are organised but most files are kind of large so i just grabbed these rocks instead.
- Mon Mar 23, 2020 3:55 am
- Forum: 3D/2D models
- Topic: Shadow of the Colossus PS4 Model files
- Replies: 15
- Views: 6537
Re: Shadow of the Colossus PS4 Model files
Second this request, I've done all the research I possibly can on these files and come up with precisely nothing. Can also provide files, and maybe this page can help: https://zenhax.com/viewtopic.php?t=12849 I don't understand, why would that page help? Its a different game, different engine and d...
- Mon Mar 02, 2020 7:38 am
- Forum: Graphic file formats
- Topic: Weird Normal Map
- Replies: 6
- Views: 3042
Re: Weird Normal Map
It’s hard to see what’s going on in your screenshots. The first one is very bright and the second one seems to have a color texture which makes it more confusing. If it’s a normal map problem, all the other material channels are unnecessary to show. The second one isn't a normal map, its a LUT text...
- Sun Feb 09, 2020 2:06 pm
- Forum: 3D/2D models
- Topic: Kingdom Hearts 3 (PS4)
- Replies: 295
- Views: 100367
Re: Kingdom Hearts 3 (PS4)
I found too, but i doesn't find any LUT files :( Anyone have information about polycount on maps files for KH3 ? Why are you so interested in the total map polycount? You never see the entire map at once, and the entire map wouldn't ever be loaded into the engine at a single time, so the total map ...
- Fri Jan 31, 2020 3:28 am
- Forum: 3D/2D models
- Topic: Kingdom Hearts 3 (PS4)
- Replies: 295
- Views: 100367
Re: Kingdom Hearts 3 (PS4)
If someone gave me the game map files I could write a program that would import maps and generate fully applied materials in UE4. If someone gave you the files, sure you could write a program that'd import the maps and apply all the textures. But you couldn't make something that'd do it 1:1. The in...
- Wed Jan 29, 2020 6:14 am
- Forum: 3D/2D models
- Topic: Kingdom Hearts 3 (PS4)
- Replies: 295
- Views: 100367
Re: Kingdom Hearts 3 (PS4)
I wanna study how SE set up some shaders. Looking at the files won't help you very much with understanding how they setup their shaders honestly. You'll just learn that they use a few different textures (of which are unlikely to be well labeled so it might be difficult to be 100% sure what the vari...
- Sat Dec 07, 2019 11:46 am
- Forum: Graphic file formats
- Topic: .Texture2D UE3
- Replies: 3
- Views: 2697
Re: .Texture2D UE3
Have you tried using Umodel?
Its specifically for Unreal Engine 3 and 4 models animations and textures.
Its specifically for Unreal Engine 3 and 4 models animations and textures.
- Mon Nov 25, 2019 2:27 am
- Forum: General game tools
- Topic: Ninja Ripper
- Replies: 734
- Views: 446379
Re: Ninja Ripper
No matter what I do, I can't get Ninjaripper to work with Bluestacks. An older version(1.1) runs, but doesn't capture anything. I get an error message with 1.7.1 depending on whether or not I use the x64 or x86 version . "inject helper debug APC inject failed. see injhelper.og" is what I ...