Important information: this site is currently scheduled to go offline indefinitely by end of the year.
Search found 144 matches
- Mon Jul 24, 2023 7:12 pm
- Forum: 3D/2D models
- Topic: asphalt injection (.bdae) ps vita models
- Replies: 3
- Views: 317
- Mon Jul 24, 2023 3:16 pm
- Forum: 3D/2D models
- Topic: A8Tool - Asphalt 8 FBX Converter for Android, iOS & Win32
- Replies: 121
- Views: 28381
Re: A8Tool - Asphalt 8 FBX Converter for Android, iOS & Win32
i managed to convert the textures properly, but the uv mapping in the tracks and a few models are broken still, i would also try to wait for vertex color support that would have multiple layers but i think it's controlled by the game and not the models
- Sat Jun 10, 2023 6:46 pm
- Forum: 3D/2D models
- Topic: asphalt injection (.bdae) ps vita models
- Replies: 3
- Views: 317
Re: asphalt injection (.bdae) ps vita models
they don't work in ultimate unwrap 3d, as the bdae version is 811
- Sat Jun 10, 2023 8:13 am
- Forum: 3D/2D models
- Topic: asphalt injection (.bdae) ps vita models
- Replies: 3
- Views: 317
asphalt injection (.bdae) ps vita models
so gameloft .bdae is a common format seen in a lot of games, however since this format is used so much there isn't a proper tool to convert it into a common 3d model format, there are some plugins but they mostly only work on a few games, no asphalt games have a plugin to rip these models, however i...
- Mon May 29, 2023 6:53 pm
- Forum: 3D/2D models
- Topic: [Mobile]Yu-Gi-Oh Cross Duel (*.bundle)
- Replies: 2
- Views: 485
Re: [Mobile]Yu-Gi-Oh Cross Duel (*.bundle)
i have tested your sample and looks like you need to use assetstudio, but you need to put the version of the bundle in the specify unity version option, for me the uv's worked perfectly, my guess is that the cause of this is uabe doesn't export uvs correctly with meshes
- Sat May 27, 2023 12:29 pm
- Forum: 3D/2D models
- Topic: A8Tool - Asphalt 8 FBX Converter for Android, iOS & Win32
- Replies: 121
- Views: 28381
Re: A8Tool - Asphalt 8 FBX Converter for Android, iOS & Win32
bugatti bolide (the base version with decals) has model and uv glitches, most notably on the carpaint, it also affects parts like the details
https://i.imgur.com/YD7pWaY.png
https://i.imgur.com/cE4hIVU.png
https://i.imgur.com/YD7pWaY.png
https://i.imgur.com/cE4hIVU.png
- Sat May 20, 2023 4:02 pm
- Forum: 3D/2D models
- Topic: trackmania noesis problem
- Replies: 11
- Views: 2495
Re: trackmania noesis problem
https://cdn.discordapp.com/attachments/493152982293282816/1109495890219106435/Detroit.Item.Decompressed.Gbx https://cdn.discordapp.com/attachments/493152982293282816/1109494155631149076/CustomModTrans_2.Item.Decompressed.Gbx https://cdn.discordapp.com/attachments/493152982293282816/11094941546245080...
- Sat May 13, 2023 7:23 pm
- Forum: Game Archive
- Topic: Question - Extracting .unity3d file with non-"UnityFS" header
- Replies: 31
- Views: 9406
Re: Question - Extracting .unity3d file with non-"UnityFS" header
i'm sorry for asking this, but has there been any progress made, the game now has a dino season so i think bumping a 2-year thread is bad
- Sat May 06, 2023 9:29 pm
- Forum: 3D/2D models
- Topic: Moorhuhn Kart 3 and Thunder models
- Replies: 1
- Views: 882
Re: Moorhuhn Kart 3 and Thunder models
bumping this, https://www.mediafire.com/file/mrc3d8pf ... a.s01/file is the data link, this is a smaller format and it's from mhk4, the actual data is .sar and it's 900mb but use the same headers
- Sat May 06, 2023 5:47 pm
- Forum: 3D/2D models
- Topic: Gameloft BDAE/TGA files
- Replies: 7
- Views: 704
Re: Gameloft BDAE/TGA files
both of the ktx files work using pvrtextool
https://i.imgur.com/DF4lbGp.png
https://i.imgur.com/LM02C8O.png
but you gotta combine the textures to have proper alpha
https://i.imgur.com/DF4lbGp.png
https://i.imgur.com/LM02C8O.png
but you gotta combine the textures to have proper alpha
- Fri Mar 03, 2023 7:47 pm
- Forum: 3D/2D models
- Topic: A8Tool - Asphalt 8 FBX Converter for Android, iOS & Win32
- Replies: 121
- Views: 28381
Re: A8Tool - Asphalt 8 FBX Converter for Android, iOS & Win32
i noticed that some track meshes when exported have model glitches, their uv's are also wrong, the track i tested is barcelona and the screenshot is down below
https://i.imgur.com/vLg8dcw.png
https://i.imgur.com/vLg8dcw.png
- Fri Mar 03, 2023 6:11 pm
- Forum: 3D/2D models
- Topic: A8Tool - Asphalt 8 FBX Converter for Android, iOS & Win32
- Replies: 121
- Views: 28381
Re: A8Tool - Asphalt 8 FBX Converter for Android, iOS & Win32
the textures are zstd compressed now
- Tue Jan 24, 2023 2:55 pm
- Forum: 3D/2D models
- Topic: vector unit games .dat models and .vap textures
- Replies: 38
- Views: 6566
Re: vector unit games .dat models and .vap textures
model files still work, but the texture files are ktx 20 and they can't be opened
- Wed Dec 07, 2022 11:00 am
- Forum: Game Archive
- Topic: Crazy racing (android) - res_all.pak
- Replies: 5
- Views: 6371
Re: Crazy racing (android) - res_all.pak
hmm, bumping this
- Wed Nov 23, 2022 3:45 pm
- Forum: 3D/2D models
- Topic: trackmania noesis problem
- Replies: 11
- Views: 2495
Re: trackmania noesis problem
https://cdn.discordapp.com/attachments/776437698629599253/1044662365230215198/fmt_Trackmania_gbx_PC.py here's the plug-in, it can't read some or most cars with gbx decompressed Thanks; whom is the py script from? (There are not many scripts that use bs.data[addr:bs.dataSize] ) btw: any script is ra...