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by RedXenox311
Thu May 30, 2019 12:40 am
Forum: 3D/2D models
Topic: Mortal Kombat 11
Replies: 301
Views: 102013

Re: Mortal Kombat 11

Anymore textures made?
by RedXenox311
Mon May 13, 2019 11:04 pm
Forum: 3D/2D models
Topic: Mortal Kombat 11
Replies: 301
Views: 102013

Re: Mortal Kombat 11

So what happened to everyone????
by RedXenox311
Sat May 11, 2019 3:50 pm
Forum: 3D/2D models
Topic: Mortal Kombat 11
Replies: 301
Views: 102013

Re: Mortal Kombat 11

the texture you made works perfectly, I import the models to blender, then import them into unity. :)
by RedXenox311
Sat May 11, 2019 3:28 pm
Forum: 3D/2D models
Topic: Mortal Kombat 11
Replies: 301
Views: 102013

Re: Mortal Kombat 11

in blender how do you fix the problem it has when it starts to not zoom in all the way?
by RedXenox311
Fri May 10, 2019 11:29 pm
Forum: 3D/2D models
Topic: Mortal Kombat 11
Replies: 301
Views: 102013

Re: Mortal Kombat 11

please post the textures you color on here so those of us who don't have that type of skill can get them. :)
by RedXenox311
Fri May 10, 2019 2:22 am
Forum: 3D/2D models
Topic: Mortal Kombat 11
Replies: 301
Views: 102013

Re: Mortal Kombat 11

There wouldn't happen to be a way to access a cutscene where it's in 3d models, such as when johnny cage and sonya get captured at the desert base, to be able to get the cyber lin kuei? :)
by RedXenox311
Fri May 10, 2019 2:08 am
Forum: 3D/2D models
Topic: Mortal Kombat 11
Replies: 301
Views: 102013

Re: Mortal Kombat 11

ok, the textures for the cyber lin kuei don't look like the one in the story mode????
by RedXenox311
Thu May 09, 2019 4:28 pm
Forum: 3D/2D models
Topic: Mortal Kombat 11
Replies: 301
Views: 102013

Re: Mortal Kombat 11

Then import into your 3d model program CLK_AS_Cyborg_Sk.mesh.ascii. :)
by RedXenox311
Thu May 09, 2019 4:25 pm
Forum: 3D/2D models
Topic: Mortal Kombat 11
Replies: 301
Views: 102013

Re: Mortal Kombat 11

Sinnery32 wrote: Thu May 09, 2019 4:12 pm Guys, and not could you tell me in what archive lies this model ?
Image
look for BGND_CyberLinKueiAssembly.xxx I believe that's where it is. :)
by RedXenox311
Wed May 08, 2019 10:56 pm
Forum: 3D/2D models
Topic: Mortal Kombat 11
Replies: 301
Views: 102013

Re: Mortal Kombat 11

if anyone is able to get the textures recolored to there correct colors, can they post it on here? :)
by RedXenox311
Sun May 05, 2019 11:19 pm
Forum: 3D/2D models
Topic: Mortal Kombat 11
Replies: 301
Views: 102013

Re: Mortal Kombat 11

hmm, can you send me what texture images you have for me to reference?
by RedXenox311
Sun May 05, 2019 10:52 pm
Forum: 3D/2D models
Topic: Mortal Kombat 11
Replies: 301
Views: 102013

Re: Mortal Kombat 11

the skin one is blank, and the head just shows what looks to be the wire things that go on his head. :/
by RedXenox311
Sun May 05, 2019 10:06 pm
Forum: 3D/2D models
Topic: Mortal Kombat 11
Replies: 301
Views: 102013

Re: Mortal Kombat 11

ok, look at the textures for sektor and tell me which ones to edit with the uv map image.
by RedXenox311
Sun May 05, 2019 8:34 pm
Forum: 3D/2D models
Topic: Mortal Kombat 11
Replies: 301
Views: 102013

Re: Mortal Kombat 11

if you can give instruction on how to at least export the uv map I should be able to get it in there and do that.
by RedXenox311
Sun May 05, 2019 7:16 pm
Forum: 3D/2D models
Topic: Mortal Kombat 11
Replies: 301
Views: 102013

Re: Mortal Kombat 11

Well, if anyone knows a easy way to recolor them, then let me know. :) or if someone knows how to get the uv map of each part of the model and is able to color that in. :)