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Search found 6 matches
- Sat Jun 13, 2020 7:24 am
- Forum: 3D/2D models
- Topic: Wild Rift 3d Model
- Replies: 3
- Views: 5888
Re: Wild Rift 3d Model
The only thing i know this game was made with Unity and the Asset Studio doesnt open that type of files, i really wish someone could help!! The models looks much better than the Pc counterpart
- Mon Mar 02, 2020 3:28 am
- Forum: 3D/2D models
- Topic: Dragon Raja Mesh Importor & Texture Convertor
- Replies: 100
- Views: 36982
Re: Dragon Raja Mesh Importor & Texture Convertor
hey guys, idk if this happend to someone else, but it pop up an error saying "File could not be preview" someone have any idea what im doing wrong? i have the lastest version of noesis, and im using the file to import the mesh
- Mon Mar 02, 2020 1:57 am
- Forum: 3D/2D models
- Topic: Dragon Raja Mesh Importor & Texture Convertor
- Replies: 100
- Views: 36982
Re: Dragon Raja Mesh Importor & Texture Convertor
when I use the script "DragonRajaUnpacker_DAT" to extract the downloaded .dat file , I get the error like this "- error in src\file.c line 557:fdnum_open() Error: No such file or directory" I had the same problem, just extract the files in the same location of the .dat, dont cho...
- Thu May 02, 2019 6:44 pm
- Forum: 3D/2D models
- Topic: Mortal Kombat 11
- Replies: 301
- Views: 101903
Re: Mortal Kombat 11
noob extraction - drag and drop gearassets_noo_scriptassets.xxx onto mk11_model.exe, then look for the folders in my screenshot (models, statics, textures); you'll need models and textures. load the mesh.ascii into blender (you'll need the xnalara/xps plugin for this) and look for the correct textu...
- Thu May 02, 2019 2:34 pm
- Forum: 3D/2D models
- Topic: Mortal Kombat 11
- Replies: 301
- Views: 101903
Re: Mortal Kombat 11
noob extraction - drag and drop gearassets_noo_scriptassets.xxx onto mk11_model.exe, then look for the folders in my screenshot (models, statics, textures); you'll need models and textures. load the mesh.ascii into blender (you'll need the xnalara/xps plugin for this) and look for the correct textu...
- Wed May 01, 2019 11:10 pm
- Forum: 3D/2D models
- Topic: Mortal Kombat 11
- Replies: 301
- Views: 101903
Re: Mortal Kombat 11
hey guys! Im new in this, and my question why the textures are black/purple? I import the dds textures in photoshop plugin and it looks black,