Oh, ok. The game files already have models from a future update called "Empyrean". I would like to take a look at these models, so I'll wait for further updates of this script!
Btw, your script is amazing.
(sry for my English, I used google translator)
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Search found 4 matches
- Sun Oct 27, 2019 7:06 pm
- Forum: 3D/2D models
- Topic: Warframe Online MaxScript
- Replies: 104
- Views: 46225
- Sat Oct 26, 2019 6:27 pm
- Forum: 3D/2D models
- Topic: Warframe Online MaxScript
- Replies: 104
- Views: 46225
Re: Warframe Online MaxScript
Is there any way to import models without skeleton? (Like dojo props)
Also, TnoCarrierShipFinal_skel is broken (H.Misc.cache\Lotus\Objects\Tenno\Ships\CarrierShip)
Also, TnoCarrierShipFinal_skel is broken (H.Misc.cache\Lotus\Objects\Tenno\Ships\CarrierShip)
- Sun Oct 20, 2019 2:38 pm
- Forum: 3D/2D models
- Topic: Warframe Online MaxScript
- Replies: 104
- Views: 46225
Re: Warframe Online MaxScript
Actually, you could help me out, I could send you script for testing. Just for geometry+uv's in order to test not working models faster. If geometry import is working, everything else will too and after fixing all broken ones, I'll just enable skin and done xD What do you think?! I would love to do...
- Sun Oct 20, 2019 10:26 am
- Forum: 3D/2D models
- Topic: Warframe Online MaxScript
- Replies: 104
- Views: 46225