I try 40,20,10, 5 , 2 mb but don t work...i don t know...i’m not experience with hex etc....i try...shakotay2 wrote:try less MBs, start with 10 MB then try 20 MB.
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Search found 11 matches
- Thu Jan 24, 2019 6:52 pm
- Forum: 3D/2D models
- Topic: RaceRoom Racing Experience .kluns
- Replies: 126
- Views: 32812
Re: RaceRoom Racing Experience .kluns
- Thu Jan 24, 2019 3:59 pm
- Forum: 3D/2D models
- Topic: RaceRoom Racing Experience .kluns
- Replies: 126
- Views: 32812
Re: RaceRoom Racing Experience .kluns
shakotay2 wrote:try less MBs, start with 10 MB then try 20 MB.
ok when i can load, cut off remaining files? now i'm at work ... i try later ...
- Thu Jan 24, 2019 1:03 pm
- Forum: 3D/2D models
- Topic: RaceRoom Racing Experience .kluns
- Replies: 126
- Views: 32812
Re: RaceRoom Racing Experience .kluns
Is there a way to change to make it work? :) If, and only if, the file contains "system" at its file offset 0x000010 you can cut the first 50 MB block from your 600 MB file using a hex editor: start offset 0x000000 to 0x2FAF080, size: 50000000 bytes and try to load it into make_obj. I tri...
- Thu Jan 24, 2019 12:26 pm
- Forum: 3D/2D models
- Topic: RaceRoom Racing Experience .kluns
- Replies: 126
- Views: 32812
Re: RaceRoom Racing Experience .kluns
Is there a way to change to make it work? :) If, and only if, the file contains "system" at its file offset 0x000010 you can cut the first 50 MB block from your 600 MB file using a hex editor: start offset 0x000000 to 0x2FAF080, size: 50000000 bytes and try to load it into make_obj. Ok th...
- Wed Jan 23, 2019 9:45 pm
- Forum: 3D/2D models
- Topic: RaceRoom Racing Experience .kluns
- Replies: 126
- Views: 32812
Re: RaceRoom Racing Experience .kluns
...but don t work with biggest file...(600 mb .kluns file don t work) I won't download such big files, sry, so I can't test them. (Don't be too greedy, hehehe. :D) citr1.jpg btw: I didn't care for the materialnames, there are too many strings to find and check in the .kluns file. I'm too busy with ...
- Wed Jan 23, 2019 9:42 pm
- Forum: 3D/2D models
- Topic: RaceRoom Racing Experience .kluns
- Replies: 126
- Views: 32812
Re: RaceRoom Racing Experience .kluns
...but don t work with biggest file...(600 mb .kluns file don t work) I won't download such big files, sry, so I can't test them. (Don't be too greedy, hehehe. :D) citr1.jpg btw: I didn't care for the materialnames, there are too many strings to find and check in the .kluns file. I'm too busy with ...
- Wed Jan 23, 2019 9:04 pm
- Forum: 3D/2D models
- Topic: RaceRoom Racing Experience .kluns
- Replies: 126
- Views: 32812
Re: RaceRoom Racing Experience .kluns
thanks for your work man ...but don t work with biggest file...(600 mb .kluns file don t work)shakotay2 wrote:here's a poorely tested mesh tool, .public files not supported.
(Driver, steering wheel and driver's seat are mirrored for some unknown reason.)
Enjoy or report bugs, if any:
- Wed Jan 23, 2019 8:51 pm
- Forum: 3D/2D models
- Topic: RaceRoom Racing Experience .kluns
- Replies: 126
- Views: 32812
Re: RaceRoom Racing Experience .kluns
here is bms script to scan and rip the dds files from the *.kluns samples. :D # script for QuickBMS http://aluigi.altervista.org/quickbms.htm get FOLDER basename math i = 1 findloc OFFSET binary "\x44\x44\x53\x20" do math OFFSET - 4 goto OFFSET get SIZE long savepos OFFSET string NAME p &...
- Wed Jan 23, 2019 8:39 pm
- Forum: 3D/2D models
- Topic: RaceRoom Racing Experience .kluns
- Replies: 126
- Views: 32812
Re: RaceRoom Racing Experience .kluns
here is bms script to scan and rip the dds files from the *.kluns samples. :D # script for QuickBMS http://aluigi.altervista.org/quickbms.htm get FOLDER basename math i = 1 findloc OFFSET binary "\x44\x44\x53\x20" do math OFFSET - 4 goto OFFSET get SIZE long savepos OFFSET string NAME p &...
- Wed Jan 23, 2019 5:06 am
- Forum: 3D/2D models
- Topic: RaceRoom Racing Experience .kluns
- Replies: 126
- Views: 32812
Re: RaceRoom Racing Experience .kluns
some news?
- Mon Jan 22, 2018 10:03 pm
- Forum: 3D/2D models
- Topic: Forza Motorsport Resource Extraction (.carbin)
- Replies: 2061
- Views: 745229
Re: Forza Motorsport Resource Extraction (.carbin)
hi all...i have a problem (sorry for my english i'm italian :oops: ) i want to import many modelbin, but 3dsim editor import only 1 modelbin...i work on track of forza 6 apex...make_H2O working but lose map texture and material name...it's possible to import many models in 3dsim editor or 3ds max?.....