I have some rigged models in UABE and I want to export them as FBX files and not OBJ since I want the rigging on.
Please get me a FBX plugin becasue I want to keep the rigging on my models.
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Search found 4 matches
- Sun Jun 03, 2018 9:43 pm
- Forum: 3D/2D models
- Topic: Unity Assets Bundle Extractor / UABE: FBX plugin
- Replies: 2
- Views: 12833
- Fri May 19, 2017 10:50 pm
- Forum: 3D/2D models
- Topic: .43 files?
- Replies: 4
- Views: 2692
Re: .43 files?
thanksAceWell wrote:since finale00's Noesis python script doesn't work with your sample i just whipped up this onei been meaning to do this for a while anyway
- Thu May 18, 2017 11:27 pm
- Forum: 3D/2D models
- Topic: Dragon Ball Z: Budokai Tenkaichi 3 Textures
- Replies: 1
- Views: 1716
Re: Dragon Ball Z: Budokai Tenkaichi 3 Textures
Use NinjaRipper and make sure the wrapper is D3D11.
Press F10 while in-game to rip textures.
.dds is the texture name.
Press F10 while in-game to rip textures.
.dds is the texture name.
- Thu May 18, 2017 11:16 pm
- Forum: 3D/2D models
- Topic: .43 files?
- Replies: 4
- Views: 2692
.43 files?
Alright Here is my problem. I have ripped many .43 meshes but 43toOBJ does not work. I am a noob. Can you convert .43 files to a more common 3d model format like .dae, obj, fbx, 3ds, mb, ma, mlt, blend, stl, or ply? If you do so, thanks. here are the files: https://drive.google.com/open?id=0B8TdcvcE...