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Search found 11 matches

by okami29
Sun Jun 19, 2022 4:02 am
Forum: 3D/2D models
Topic: Diablo Immortal models extracting
Replies: 34
Views: 7226

Re: Diablo Immortal models extracting

Here it is :
https://mega.nz/file/Btk3kZzA#fiS1uQISy ... Vr-Zy1Riok

EDIT : ok it works with the data from the PC game, I was using the mesh from the beta android version, I think it's the reason.
by okami29
Sat Jun 18, 2022 3:32 pm
Forum: 3D/2D models
Topic: Diablo Immortal models extracting
Replies: 34
Views: 7226

Re: Diablo Immortal models extracting

I still do not understand whether it was possible to open the models. :lol: took a quick look at the models and made a plugin. (only mesh, maybe i'll finish it later) https://s8.gifyu.com/images/sss27565c0c723411d4.png Thanks for this! Which version of the .model files does your plugin work with? I...
by okami29
Mon Jun 21, 2021 4:36 pm
Forum: 3D/2D models
Topic: Granny .GR2 Reader plugin for Noesis
Replies: 509
Views: 104395

Re: Granny .GR2 Reader plugin for Noesis

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by okami29
Mon Jun 21, 2021 7:12 am
Forum: 3D/2D models
Topic: Granny .GR2 Reader plugin for Noesis
Replies: 509
Views: 104395

Re: Granny .GR2 Reader plugin for Noesis

Thank you for this new version. Are you still planning to fix the issue with Tyrael wings animations (or waiting for the full release ) ? To be honest totaly forgot about that, since i deleted diablo until full game realeases, please uplaod samples both mesh and animations and ill take a look Here ...
by okami29
Sun Jun 20, 2021 3:13 pm
Forum: 3D/2D models
Topic: Granny .GR2 Reader plugin for Noesis
Replies: 509
Views: 104395

Re: Granny .GR2 Reader plugin for Noesis

Thank you for this new version. Are you still planning to fix the issue with Tyrael wings animations (or waiting for the full release ) ?
by okami29
Sat May 22, 2021 9:46 pm
Forum: 3D/2D models
Topic: Granny .GR2 Reader plugin for Noesis
Replies: 509
Views: 104395

Re: Granny .GR2 Reader plugin for Noesis

Normaly its best to upload samples :wink: but luckly i already have the files for this, i checked them out and i suspect they are simply not ready as they have almost no track data. That's strange because in game he is moving and his wings are also moving so the animations exist (at the end of this...
by okami29
Fri May 21, 2021 8:10 pm
Forum: 3D/2D models
Topic: Granny .GR2 Reader plugin for Noesis
Replies: 509
Views: 104395

Re: Granny .GR2 Reader plugin for Noesis

So the Noesis plugin works fine for D2R to see and export models and animations. However when importing animations for Tyrael with ANIMATION_MODE = 1 (data\hd\character\npc\tyrael1\animation) there is only 1 frame and the character doesn't move. I tried changing ANIMATION_TRACK to 1 or 2 but it does...
by okami29
Fri Mar 05, 2021 10:29 pm
Forum: 3D/2D models
Topic: God of War 3 / Ascension Tool
Replies: 83
Views: 31113

Re: God of War 3 / Ascension Tool

It shouldn't be too hard at this point. I have an old test build that works with static meshes. Just need to add materials to that. I am planning to release separate map tools for both games. Makes the code management easier for me. Probably some time this weekend or maybe sooner if I have time. So...
by okami29
Fri May 10, 2019 6:25 pm
Forum: 3D/2D models
Topic: Heroes of the Storm
Replies: 25
Views: 13156

Re: Heroes of the Storm

Hi Thank you Taylormouse for this script, it works wonderfully to import characters like Tyrael.
However I couldn't manage to import Tyrael wings, do you think it would be possible to find a way to import the wings mesh (those are animated planes) and animations ?
Thank you
by okami29
Mon Nov 26, 2018 6:01 pm
Forum: 3D/2D models
Topic: Diablo 3 Animation files
Replies: 63
Views: 26394

Re: Diablo 3 Animation files

Hi TaylorMouse,
I successfully imported D3 Diablo Model with your script .However when trying to import an animation .ani I got this error :
call need function or class, got undefined.
I am using the script from SC2Mapster for Autodesk 2011, is there another version of the scripts ?
Thank you
by okami29
Thu Mar 09, 2017 2:06 pm
Forum: Game Archive
Topic: Wolcen Lords of Mayhem : Decrypt .PAK archive from CryEngine
Replies: 0
Views: 1422

Wolcen Lords of Mayhem : Decrypt .PAK archive from CryEngine

Hi, The game Wolcen Lords of Mayhem is currently in alpha and will support modding. We can already edit xml files to make mods. But in order to make more complex mods, we will need to know how the game is working. If we can decrypt/uncompile some .pak file made in CryEngine, this will greatly help b...