Important information: this site is currently scheduled to go offline indefinitely by end of the year.
Search found 7 matches
- Sat Sep 30, 2017 4:41 pm
- Forum: Game Archive
- Topic: Deus EX: Mankind Divided .archive
- Replies: 151
- Views: 74887
Re: Deus EX: Mankind Divided .archive
And there are new version of DEMD database: https://yadi.sk/d/qUxdTmJa3MxHEs I strongly reccomend to delete old program folder and unzip this new one - some libs were changed. What's new? 1. Fix problems with OpenGL shader 2. Add .apx file support (only clothes) - including UV coords 3. Other fixes...
- Sun Mar 12, 2017 9:09 pm
- Forum: Game Archive
- Topic: Deus EX: Mankind Divided .archive
- Replies: 151
- Views: 74887
Re: Deus EX: Mankind Divided .archive
Alright, sorry for needing my hand held through every step of the process, but... how do I use the texture converter, exactly? I tried putting it in the folder I extracted to and clicking on it but it just briefly opens and immediately closes again before I can even see what it says. In the folder ...
- Sat Mar 11, 2017 7:51 am
- Forum: Game Archive
- Topic: Deus EX: Mankind Divided .archive
- Replies: 151
- Views: 74887
Re: Deus EX: Mankind Divided .archive
Alright, sorry for needing my hand held through every step of the process, but... how do I use the texture converter, exactly? I tried putting it in the folder I extracted to and clicking on it but it just briefly opens and immediately closes again before I can even see what it says.
- Sun Mar 05, 2017 9:34 am
- Forum: Game Archive
- Topic: Deus EX: Mankind Divided .archive
- Replies: 151
- Views: 74887
Re: Deus EX: Mankind Divided .archive
Run it from the command shell (cmd.exe). Running it without any parameters will show the usage, but it should be DXMDExtract.exe <dir with .archive & .pc_headerlib files> <output dir> or something like that. Forgive my idiocy, but I'm entering "start DXMDExtract.exe" and it's only tel...
- Sat Mar 04, 2017 12:35 pm
- Forum: Game Archive
- Topic: Deus EX: Mankind Divided .archive
- Replies: 151
- Views: 74887
Re: Deus EX: Mankind Divided .archive
http://sktest.aruarose.com/DXMDExtract.7z Due to the nature of the asset names, it produces filenames like "00BB10BBA81D424A.bin". The actual names and their matching hashes go into NameMap.txt. How do I use this, and should it be used before or after converting the files to the more usea...
- Wed Mar 01, 2017 1:34 am
- Forum: Game Archive
- Topic: Deus EX: Mankind Divided .archive
- Replies: 151
- Views: 74887
Re: Deus EX: Mankind Divided .archive
Hey, another noob here. So, maybe I'm missing something obvious and/or am just stupid, but... could somebody tell me the step-by-step process of extracting all models and textures from the game? I'm still fairly new to all this, but I'm eager to get my hands on (and make use of) some of the models....
- Fri Feb 24, 2017 6:40 am
- Forum: Game Archive
- Topic: Deus EX: Mankind Divided .archive
- Replies: 151
- Views: 74887
Re: Deus EX: Mankind Divided .archive
Hey, another noob here. So, maybe I'm missing something obvious and/or am just stupid, but... could somebody tell me the step-by-step process of extracting all models and textures from the game? I'm still fairly new to all this, but I'm eager to get my hands on (and make use of) some of the models. ...