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by SmiffinWeffin
Sat Sep 30, 2017 4:41 pm
Forum: Game Archive
Topic: Deus EX: Mankind Divided .archive
Replies: 151
Views: 74887

Re: Deus EX: Mankind Divided .archive

And there are new version of DEMD database: https://yadi.sk/d/qUxdTmJa3MxHEs I strongly reccomend to delete old program folder and unzip this new one - some libs were changed. What's new? 1. Fix problems with OpenGL shader 2. Add .apx file support (only clothes) - including UV coords 3. Other fixes...
by SmiffinWeffin
Sun Mar 12, 2017 9:09 pm
Forum: Game Archive
Topic: Deus EX: Mankind Divided .archive
Replies: 151
Views: 74887

Re: Deus EX: Mankind Divided .archive

Alright, sorry for needing my hand held through every step of the process, but... how do I use the texture converter, exactly? I tried putting it in the folder I extracted to and clicking on it but it just briefly opens and immediately closes again before I can even see what it says. In the folder ...
by SmiffinWeffin
Sat Mar 11, 2017 7:51 am
Forum: Game Archive
Topic: Deus EX: Mankind Divided .archive
Replies: 151
Views: 74887

Re: Deus EX: Mankind Divided .archive

Alright, sorry for needing my hand held through every step of the process, but... how do I use the texture converter, exactly? I tried putting it in the folder I extracted to and clicking on it but it just briefly opens and immediately closes again before I can even see what it says.
by SmiffinWeffin
Sun Mar 05, 2017 9:34 am
Forum: Game Archive
Topic: Deus EX: Mankind Divided .archive
Replies: 151
Views: 74887

Re: Deus EX: Mankind Divided .archive

Run it from the command shell (cmd.exe). Running it without any parameters will show the usage, but it should be DXMDExtract.exe <dir with .archive & .pc_headerlib files> <output dir> or something like that. Forgive my idiocy, but I'm entering "start DXMDExtract.exe" and it's only tel...
by SmiffinWeffin
Sat Mar 04, 2017 12:35 pm
Forum: Game Archive
Topic: Deus EX: Mankind Divided .archive
Replies: 151
Views: 74887

Re: Deus EX: Mankind Divided .archive

http://sktest.aruarose.com/DXMDExtract.7z Due to the nature of the asset names, it produces filenames like "00BB10BBA81D424A.bin". The actual names and their matching hashes go into NameMap.txt. How do I use this, and should it be used before or after converting the files to the more usea...
by SmiffinWeffin
Wed Mar 01, 2017 1:34 am
Forum: Game Archive
Topic: Deus EX: Mankind Divided .archive
Replies: 151
Views: 74887

Re: Deus EX: Mankind Divided .archive

Hey, another noob here. So, maybe I'm missing something obvious and/or am just stupid, but... could somebody tell me the step-by-step process of extracting all models and textures from the game? I'm still fairly new to all this, but I'm eager to get my hands on (and make use of) some of the models....
by SmiffinWeffin
Fri Feb 24, 2017 6:40 am
Forum: Game Archive
Topic: Deus EX: Mankind Divided .archive
Replies: 151
Views: 74887

Re: Deus EX: Mankind Divided .archive

Hey, another noob here. So, maybe I'm missing something obvious and/or am just stupid, but... could somebody tell me the step-by-step process of extracting all models and textures from the game? I'm still fairly new to all this, but I'm eager to get my hands on (and make use of) some of the models. ...