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Search found 16 matches
- Wed Aug 14, 2019 2:15 am
- Forum: Game Archive
- Topic: Rebel Galaxy Outlaw PAK files
- Replies: 7
- Views: 2834
Rebel Galaxy Outlaw PAK files
When progress is made im thankfull =) They will do official mod tolls later on
- Wed Nov 28, 2018 11:49 pm
- Forum: Compressed files and methods
- Topic: Fallout 76's new encryption. New methods needed.
- Replies: 3
- Views: 2298
Re: Fallout 76's new encryption. New methods needed.
How does it look with the now retail files?
- Thu Nov 22, 2018 3:21 pm
- Forum: 3D/2D models
- Topic: Fallout 76 .nif
- Replies: 6
- Views: 5325
Re: Fallout 76 .nif
BIG thanks for sharing this, and info.
Its a big if, but, can you find the land lods/meshes, and technicly, import them into fo4?
Its a big if, but, can you find the land lods/meshes, and technicly, import them into fo4?
- Mon May 07, 2018 10:04 pm
- Forum: Game Archive
- Topic: Far Cry 5 .Fat and .Dat Files
- Replies: 291
- Views: 130012
Re: Far Cry 5 .Fat and .Dat Files
Same. Wanted to find the hunted/marked part and disable it. No luck in scripts files so far.tschiesas wrote:I dont really care about ripping models, I would like to modify body part damage, etc. in the configs (like in FC2).
- Wed Apr 25, 2018 9:22 pm
- Forum: Game Archive
- Topic: Far Cry 5 .Fat and .Dat Files
- Replies: 291
- Views: 130012
Re: Far Cry 5 .Fat and .Dat Files
Would also appreciate a mini guide for this too. =)Maximmum wrote:Alright guys so how can i compile and decompile game lua files, i need to edit some of them!? Thank you!
- Thu Apr 19, 2018 11:22 pm
- Forum: Game Archive
- Topic: Far Cry 5 .Fat and .Dat Files
- Replies: 291
- Views: 130012
Re: Far Cry 5 .Fat and .Dat Files
Has anyone found the main game script files? Wanting to remove the whole marked/hunted. SO i can roam around freely.
- Mon Apr 16, 2018 8:02 pm
- Forum: Game Archive
- Topic: Far Cry 5 .Fat and .Dat Files
- Replies: 291
- Views: 130012
Re: Far Cry 5 .Fat and .Dat Files
Thank you all for working on it!
Now we can remove all things that are so bad and annoying.
Now we can remove all things that are so bad and annoying.
- Thu Jan 26, 2017 7:26 pm
- Forum: Game Archive
- Topic: watch dogs 2 .dat .fat archive?
- Replies: 288
- Views: 127292
Re: watch dogs 2 .dat .fat archive?
Great to see a thread about this game =) I read on reddit that the tools was updated, can i find these unpack and pack tools in this thread?
Thanks for your work!
Thanks for your work!
- Wed Aug 17, 2016 2:52 pm
- Forum: Game Archive
- Topic: No mans sky PAK
- Replies: 20
- Views: 7822
Re: No mans sky PAK
Can you share the compiled exe?
have you found any discoveries in the files yet ?
have you found any discoveries in the files yet ?
- Tue Aug 16, 2016 12:39 pm
- Forum: Game Archive
- Topic: No mans sky PAK
- Replies: 20
- Views: 7822
Re: No mans sky PAK
I just read about your mbin tool emoose, congrats of doing that
Could you attach it here?
Thanks for your time
Could you attach it here?
Thanks for your time
- Mon Aug 15, 2016 3:30 pm
- Forum: Game Archive
- Topic: No mans sky PAK
- Replies: 20
- Views: 7822
Re: No mans sky PAK
Emoose, have you any luck finding the ship/spacecraft file?
In like a file that says the way they are put together. It seems like it are different parts being put in groups somehow.
Modular way perhaps.
In like a file that says the way they are put together. It seems like it are different parts being put in groups somehow.
Modular way perhaps.
- Sun Aug 14, 2016 3:53 pm
- Forum: Game Archive
- Topic: No mans sky PAK
- Replies: 20
- Views: 7822
Re: No mans sky PAK
Its always good with progress =)
I saw someone has created a mod reddit sub, which is good to spread the word.
For you who are working on nms things, thank in beforehand
I saw someone has created a mod reddit sub, which is good to spread the word.
For you who are working on nms things, thank in beforehand
- Sun Aug 14, 2016 2:29 am
- Forum: Game Archive
- Topic: No mans sky PAK
- Replies: 20
- Views: 7822
Re: No mans sky PAK
i made a batch file to unpack all the game files. Just place in bms dir and change the first path to the file directory and second to the output quickbms -d -F "*.pak" "brink.bms" "PCBANKS DIR" "OUTPUT DIR" seems a LOT of engine settings are in NMSARC.553AF40...
- Sat Aug 13, 2016 7:34 pm
- Forum: Game Archive
- Topic: No mans sky PAK
- Replies: 20
- Views: 7822
Re: No mans sky PAK
It worked !
I think i found the script files. But they are in a format called mbin. Unreadable as one would guess haha.
Still thank you!
I think i found the script files. But they are in a format called mbin. Unreadable as one would guess haha.
Still thank you!
- Sat Aug 13, 2016 1:17 pm
- Forum: Game Archive
- Topic: No mans sky PAK
- Replies: 20
- Views: 7822
Re: No mans sky PAK
Thanks for the reply! I need to read your info carefully hehe.