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Search found 5 matches
- Mon Nov 06, 2017 8:21 pm
- Forum: 3D/2D models
- Topic: Middle-earth: Shadow of War maxscript (.skel .mesh)
- Replies: 64
- Views: 31274
Re: Middle-earth: Shadow of War maxscript (.skel .mesh)
Any news on the script? Even static models will be appreciated
- Sun Oct 29, 2017 4:57 am
- Forum: 3D/2D models
- Topic: Middle-earth: Shadow of War maxscript (.skel .mesh)
- Replies: 64
- Views: 31274
Re: Middle-earth: Shadow of War maxscript (.skel .mesh)
I love you man, thanks so much. This game is immensely great can't wait to finish it so I can mess with these models
- Sun Aug 13, 2017 9:55 pm
- Forum: 3D/2D models
- Topic: Uncharted 1/2/3 (PS3)
- Replies: 55
- Views: 21224
Re: Uncharted 1/2/3 (PS3)
can confirm it works beautifully, even TLOU exports fully
im used to 3ds max tho, how do i manually set the bones to the mesh in blender lmao
im used to 3ds max tho, how do i manually set the bones to the mesh in blender lmao
- Fri Aug 12, 2016 9:10 pm
- Forum: 3D/2D models
- Topic: Way of the Samurai 4 NIF help
- Replies: 8
- Views: 3076
Re: Way of the Samurai 4 NIF help
weird, i tried it with seveal models and certain work; but:
many models aren't texted and aren't visible until i cycle blend
many models aren't texted and aren't visible until i cycle blend
- Thu Aug 11, 2016 1:34 am
- Forum: 3D/2D models
- Topic: Way of the Samurai 4 NIF help
- Replies: 8
- Views: 3076
Way of the Samurai 4 NIF help
Hello, I've been trying to work out a way with these nif files of WoTS4. They Noesis script works to an extent, but the textures dont show up and models re invisible until you export them they dont work in nifskope, nor 3ds max with blender they import with errors and only the bones are there Can I ...