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Search found 4 matches
- Sat Oct 31, 2015 3:29 pm
- Forum: 3D/2D models
- Topic: Dead or Alive series formats and tools
- Replies: 2012
- Views: 787201
Re: Dead or Alive series formats and tools
Thank you very much sf234
- Thu Oct 29, 2015 8:06 pm
- Forum: 3D/2D models
- Topic: Dead or Alive series formats and tools
- Replies: 2012
- Views: 787201
Re: Dead or Alive series formats and tools
i have no idea why tecmo not set the hairstyle and glass to be random when we select random costume or random character at character selection screen when i choose "random" (random character or random costume) at character selection screen, it seems that the hairstyle is always the first h...
- Mon Sep 21, 2015 3:26 pm
- Forum: 3D/2D models
- Topic: Dead or Alive series formats and tools
- Replies: 2012
- Views: 787201
Re: Dead or Alive series formats and tools
@Protocol X27 : Thank you so much, it works now ,its really awesome
i will try importing some mesh into new created meshslot and make a feedback later
i will try importing some mesh into new created meshslot and make a feedback later
- Mon Sep 21, 2015 8:24 am
- Forum: 3D/2D models
- Topic: Dead or Alive series formats and tools
- Replies: 2012
- Views: 787201
Re: Dead or Alive series formats and tools
BodyShopToolkitV2.0 : New Utility > MeshReactorPC - http://www.mediafire.com/download/7960dhvmhr9vdmv/BodyShopToolkitV2.0.zip Requires the ObjGeo Index & ObjGeo Mesh item index. i never used an python script ,so please tell me what steps i did wrong ,thank you i want to inject Objgeo and i use ...