Important information: this site is currently scheduled to go offline indefinitely by end of the year.

Search found 9 matches

by CoolGuy69
Mon Apr 26, 2021 11:51 pm
Forum: 3D/2D models
Topic: Marvel Ultimate Alliance 2 Models (w/ Skeleton)
Replies: 0
Views: 835

Marvel Ultimate Alliance 2 Models (w/ Skeleton)

Hey guys I know this topic has probably been brought up before, but I would just like to know if there's a chance to get any of th MUA2 models with their skeletons intact exported into a format like DAE, or FBX. Here's the link with all the models: https://mega.nz/folder/aFM3mQYB#bftH7Vb8mGyebbwMP1v...
by CoolGuy69
Thu Apr 27, 2017 5:51 am
Forum: 3D/2D models
Topic: Dragon Ball Z: Budokai Tenkaichi 3 Textures
Replies: 1
Views: 1715

Dragon Ball Z: Budokai Tenkaichi 3 Textures

Hello!!! I am wondering if anyone can help me extract texture files from budokai tenkaichi 3 archives. There are quite a few tools and scripts for models with uvs already, I just need the textures. I have a tool by KKTeamTenkaichi that lets you browse the ".unk" archives. I've gotten the t...
by CoolGuy69
Sat Aug 20, 2016 12:51 am
Forum: Graphic file formats
Topic: Marvel Heroes texture tool
Replies: 149
Views: 39535

Re: Marvel Heroes texture tool

daemon1 wrote:so it changed
Are you going to update it? :]
by CoolGuy69
Fri Aug 19, 2016 4:20 am
Forum: Graphic file formats
Topic: Marvel Heroes texture tool
Replies: 149
Views: 39535

Re: Marvel Heroes texture tool

I can confirm they have not changed file formats, and the tool still works perfectly. In an empty folder, you want these items: Marvel_heroes_tfc Izo2.dll Izo2_64.dll TextureFileCacheManifest.bin Textures CharTextures And you just have to drag the 'TextureFileCacheManifest.bin' over the Marvel_hero...
by CoolGuy69
Wed Aug 17, 2016 10:05 pm
Forum: Graphic file formats
Topic: Marvel Heroes texture tool
Replies: 149
Views: 39535

Re: Marvel Heroes texture tool

daemon1 wrote:Either you're doing something wrong, or they changed file format.
If they did, do you think you can update the tool? And if I did somrthing wrong can you tell me what it is? Much appreciation! :)
by CoolGuy69
Wed Aug 17, 2016 2:33 am
Forum: Graphic file formats
Topic: Marvel Heroes texture tool
Replies: 149
Views: 39535

Re: Marvel Heroes texture tool

How much work is it to modify the code to extract these 3 ratios into their own sub directories? This is not much work. But before wasting time on sorting textures, let's make some tests, to find which will be the best way to sort them. I need help. Every time i start extracting the textures, it on...
by CoolGuy69
Thu Jun 30, 2016 2:41 am
Forum: Graphic file formats
Topic: Marvel Heroes texture tool
Replies: 149
Views: 39535

Re: Marvel Heroes texture tool

daemon1 wrote:
trexjones wrote:Given this is essentially the same problem faced with DCUO
Whats the problem there? I thought Umodel fully supported it with textures?


When i extract the textures it only extracts some and then the program crashes. Can you please help me? :o
by CoolGuy69
Sun Jun 19, 2016 1:30 am
Forum: Graphic file formats
Topic: Marvel Heroes texture tool
Replies: 149
Views: 39535

Re: Marvel Heroes texture tool

daemon1 wrote:
CoolGuy69 wrote:What would be the texture file extension? And how would u know who's texture is who's?
.DDS

You'll know by the name.

I'm getting ".tex" files and they all say Tex and then a number next to it. :(
by CoolGuy69
Sat Jun 18, 2016 5:14 pm
Forum: Graphic file formats
Topic: Marvel Heroes texture tool
Replies: 149
Views: 39535

Re: Marvel Heroes texture tool

daemon1 wrote:It works for me with steam version, but I think it must work with non-steam version too. Are you running it on a 32-bit version of windows?

this is 32-bit version of that dll.
What would be the texture file extension? And how would u know who's texture is who's?