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Search found 5 matches
- Wed Sep 07, 2022 5:59 pm
- Forum: Compressed files and methods
- Topic: [GC] Mario Golf Toadstool Tour / Power Tennis
- Replies: 3
- Views: 844
Re: [GC] Mario Golf Toadstool Tour / Power Tennis
I actually figured out MGTT's filesystem and compression format not too long ago, so I thought I'd add to this. As for the filesystem, they're accessed by a numerical ID value which is converted to a string using a sort of base-26 setup. See "cvt_id.c" for how to convert these. As for the ...
- Thu May 27, 2021 1:34 am
- Forum: 3D/2D models
- Topic: Regarding the usage of MaxScripts for 3D model import/export
- Replies: 0
- Views: 620
Regarding the usage of MaxScripts for 3D model import/export
I have two questions regarding the usage of MaxScripts in regards to 3D model importing/exporting/conversion: 1. Why is 3DS Max the go-to tool for creating import/export/conversion plugins? Why is it that the open-source 3D application Blender, or even other proprietary 3D applications such as Maya/...
- Wed Sep 23, 2015 1:02 pm
- Forum: Graphic file formats
- Topic: Banjo Kazooie Xbox360 swizzle texture
- Replies: 3
- Views: 1516
Re: Banjo Kazooie Xbox360 swizzle texture
Seems like a standard PNG file. Just change the extension to .png
- Sun Dec 28, 2014 3:23 am
- Forum: Graphic file formats
- Topic: Custom GMA/TPL help...
- Replies: 2
- Views: 1377
Re: Custom GMA/TPL help...
Here's the GMA format:
http://www.gc-forever.com/forums/viewtopic.php?p=23932
And the TPL format:
http://www.gc-forever.com/forums/viewto ... =35&t=2311
http://www.gc-forever.com/forums/viewtopic.php?p=23932
And the TPL format:
http://www.gc-forever.com/forums/viewto ... =35&t=2311
- Sun Nov 23, 2014 6:18 pm
- Forum: Graphic file formats
- Topic: Custom GMA/TPL help...
- Replies: 2
- Views: 1377
Custom GMA/TPL help...
Need help with making custom GMA/TPL model/texture files. I got so far, but only one texture shows for some reason. Help!