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Search found 61 matches
- Sat May 15, 2021 5:54 pm
- Forum: 3D/2D models
- Topic: NFS No Limits
- Replies: 113
- Views: 39808
Re: NFS No Limits
Chipicao's tool worked greatly. It just doesn't support the latest models because of the newer encryption, but I'm sure that the 3D format is the same. Wouldn't it be better to just continue his work instead of doing the research for this completely from scratch?
- Sun Jan 24, 2021 7:33 pm
- Forum: 3D/2D models
- Topic: Wangan Midnight [Need Help Reversing]
- Replies: 319
- Views: 197619
- Sun Sep 27, 2020 12:17 pm
- Forum: 3D/2D models
- Topic: deleted
- Replies: 1
- Views: 616
Re: Wangan Midnight[PS3] Collision Files[.BIN]
Why not replying here instead of making a new thread?
viewtopic.php?f=16&t=12775&p=162755&hil ... ht#p162755
viewtopic.php?f=16&t=12775&p=162755&hil ... ht#p162755
- Tue Dec 31, 2019 7:36 pm
- Forum: 3D/2D models
- Topic: MCLA files
- Replies: 1
- Views: 783
- Mon Sep 02, 2019 8:05 pm
- Forum: 3D/2D models
- Topic: Chinese Fast and Furious Mobile Game
- Replies: 12
- Views: 2669
Re: Chinese Fast and Furious Mobile Game
Guki, can you make a car list for this game? ![Satisfied :]](images/smilies/[colon]].gif)
I wonder if there's something interesting
![Satisfied :]](images/smilies/[colon]].gif)
I wonder if there's something interesting
- Sun May 19, 2019 3:10 pm
- Forum: 3D/2D models
- Topic: Import Tuner Challenge [XBOX360]
- Replies: 100
- Views: 41115
Re: Import Tuner Challenge [XBOX360]
I am really confused. Why is this not yet a finished project? I gave Blackracer a lot of time and i posted the code i had. Where you all just waiting or wasnt it a group project? I dont understand If I recall correctly, Blackracer doesn't have the skills to properly finalize this. He can only work ...
- Wed Apr 10, 2019 10:09 pm
- Forum: 3D/2D models
- Topic: GT6 (Gran Turismo 6) [PS3]
- Replies: 45
- Views: 18665
- Tue Apr 03, 2018 12:30 pm
- Forum: 3D/2D models
- Topic: Asphalt 9 pack files
- Replies: 4
- Views: 1808
Re: Asphalt 9 pack files
Reply in that thread, not here.rongctor wrote:but sharefile is deadlink,my friend.AMG wrote:Already posted:
viewtopic.php?p=138299#p138299
- Mon Apr 02, 2018 8:22 pm
- Forum: 3D/2D models
- Topic: Asphalt 9 pack files
- Replies: 4
- Views: 1808
Re: Asphalt 9 pack files
Already posted:
viewtopic.php?p=138299#p138299
viewtopic.php?p=138299#p138299
- Mon Mar 12, 2018 10:23 pm
- Forum: 3D/2D models
- Topic: Forza Motorsport Resource Extraction (.carbin)
- Replies: 2061
- Views: 745147
Re: Forza Motorsport Resource Extraction (.carbin)
Hello,
Forza Studio v4.1, v4.4t2 and v4.6 were fully working for me until today.
Obviously for having those working i've installed the requiered frameworks in the past.
Since those stopped working (crash at start) I've reinstalled the frameworks, but nothing changed.
Any clues?
Forza Studio v4.1, v4.4t2 and v4.6 were fully working for me until today.
Obviously for having those working i've installed the requiered frameworks in the past.
Since those stopped working (crash at start) I've reinstalled the frameworks, but nothing changed.
Any clues?
- Sun Feb 04, 2018 9:09 pm
- Forum: 3D/2D models
- Topic: A8Tool - Asphalt 8 FBX Converter for Android, iOS & Win32
- Replies: 121
- Views: 28381
Re: A8Tool - Asphalt 8 FBX Converter for Android, iOS & Win3
It is. Seems like you used v0.7.7taruncreation wrote:Is Quick BMS version 0.8.3 the latest version? If not where can I find the latest version?
- Mon Jan 29, 2018 1:19 pm
- Forum: 3D/2D models
- Topic: A8Tool - Asphalt 8 FBX Converter for Android, iOS & Win32
- Replies: 121
- Views: 28381
Re: Asphalt 8 FBX Converter - A8Tool for Android & Win32
I didn't, that's why I have issues with those, I guess. What files did you use the tool on? The dcmp archives directly? Tried to drag and drop the full .dcmp archive, yes Then later, (sort of) unpacked the .dcmp archive with 7-zip, and done the same thing with the single .pig files With both proced...
- Mon Jan 29, 2018 12:43 pm
- Forum: 3D/2D models
- Topic: A8Tool - Asphalt 8 FBX Converter for Android, iOS & Win32
- Replies: 121
- Views: 28381
Re: Asphalt 8 FBX Converter - A8Tool for Android & Win32
So it worked for you, instead? Yeah their format is exactly the same as the rather old version of Asphalt 8 where Chipicao's Gameloft Pig Importer can still come in handy. Um it's more like a mixed version where the dcmp files in the main data folder are uncompressed, while those in the dlcs folder...
- Mon Jan 29, 2018 11:21 am
- Forum: 3D/2D models
- Topic: A8Tool - Asphalt 8 FBX Converter for Android, iOS & Win32
- Replies: 121
- Views: 28381
Re: Asphalt 8 FBX Converter - A8Tool for Android & Win32
Just wondering, do you think you could make it support also Asphalt Overdrive format? :) So I assume you could access to the pig files without any difficulties, then what's your problems? The data is not compressed at all, as their extesion(dcmp) indicate, and PIG2FBX works totally fine. Here you c...
- Sun Jan 28, 2018 1:20 pm
- Forum: 3D/2D models
- Topic: A8Tool - Asphalt 8 FBX Converter for Android, iOS & Win32
- Replies: 121
- Views: 28381
Re: Asphalt 8 FBX Converter - A8Tool for Android & Win32
Perfectly works with the latest Asphalt 8 format.
Didn't try it yet with Xtreme.
Just wondering, do you think you could make it support also Asphalt Overdrive format?![Smile :)](images/smilies/[colon]).gif)
Didn't try it yet with Xtreme.
![KEKEKE :keke:](images/smilies/emot-keke.gif)
Just wondering, do you think you could make it support also Asphalt Overdrive format?
![Smile :)](images/smilies/[colon]).gif)