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Search found 10 matches
- Tue Aug 11, 2015 9:01 pm
- Forum: Game Archive
- Topic: Compiling source code GTA 5 PC
- Replies: 1
- Views: 1005
Re: Compiling source code GTA 5 PC
Thats not source code
- Mon Apr 20, 2015 2:17 pm
- Forum: Game Archive
- Topic: Grand Theft Auto V (.rpf) files
- Replies: 21
- Views: 24876
Re: Grand Theft Auto V (.rpf) files
Great work man, I read an article about some gta IV modder saying its impossible to mod the game and I laughed so hard :D he didn't say it was impossible, he said rockstar tried its best to make it hard to mod. so expect a lot of file structure shifting, patches, etc to make modders jobs very hard ...
- Thu Feb 20, 2014 5:13 am
- Forum: Game Archive
- Topic: [PS3/ X360] GTA V resource research & software development
- Replies: 219
- Views: 108817
Re: [PS3/ X360] GTA V resource research & software developme
about the resources and the RSC7 headers anyone know how you can work out a sys/gfx flag from the sys/gfx size this is how to get the size from a flag static public int GetSizeFromFlag(uint flag, int baseSize) { baseSize <<= (int)(flag & 0xf); int size = (int)((((flag >> 17) & 0x7f) + (((fla...
- Thu Jan 09, 2014 2:48 pm
- Forum: Game Archive
- Topic: [PS3/ X360] GTA V resource research & software development
- Replies: 219
- Views: 108817
Re: [PS3/ X360] GTA V resource research & software developme
it disappears and original texture comes in to play...Thats my only problem...Any advice or suggestions? heres some example images no mip-maps of texture was replaced, use only lastest Dageron tools and read instruction, please http://imageshack.com/a/img10/5963/x1r.gif in the vehicles.meta there i...
- Sat Jan 04, 2014 7:49 pm
- Forum: Game Archive
- Topic: [PS3/ X360] GTA V resource research & software development
- Replies: 219
- Views: 108817
Re: [PS3/ X360] GTA V resource research & software developme
Hi people of XeNTax...Im new to this site...but i have one problem with texture editing ps3 , i have been using the awesome libertyV RPF7 Editor by kornto to extract .rpf files successfully and edit them. One in particular i have edited is Franklin's face & Tshirts - part4.rpf / streamedpeds_pl...
- Wed Oct 23, 2013 2:54 pm
- Forum: Game Archive
- Topic: [PS3/ X360] GTA V resource research & software development
- Replies: 219
- Views: 108817
Re: [PS3/ X360] GTA V resource research & software developme
you guyz killed Online as expected http://www.gameranx.com/updates/id/18144/article/gta-online-mega-exploit-takes-game-robberies-to-the-meta-level/ still thinking that you did a right thing allowing to pack rpfs ? :mrgreen: dont take this the wrong way but scocl was the final nail in the coffin for...
- Tue Oct 22, 2013 11:13 pm
- Forum: Game Archive
- Topic: [PS3/ X360] GTA V resource research & software development
- Replies: 219
- Views: 108817
Re: [PS3/ X360] GTA V resource research & software developme
you guyz killed Online as expected http://www.gameranx.com/updates/id/18144/article/gta-online-mega-exploit-takes-game-robberies-to-the-meta-level/ still thinking that you did a right thing allowing to pack rpfs ? :mrgreen: dont take this the wrong way but scocl was the final nail in the coffin for...
- Fri Sep 27, 2013 5:49 pm
- Forum: Game Archive
- Topic: [PS3/ X360] GTA V resource research & software development
- Replies: 219
- Views: 108817
Re: [PS3/ X360] GTA V resource research & software developme
Wow, not only have the OpenIV people gotten all the separate tracks the same length with no hiccups, they've also managed to get them into native stereo MP3s... Anyone have access to this updated OpenIV? Thats Good-Nts and his .black rage research project. and no thats not a public program, nor wil...
- Fri Sep 27, 2013 2:57 pm
- Forum: Game Archive
- Topic: [PS3/ X360] GTA V resource research & software development
- Replies: 219
- Views: 108817
Re: [PS3/ X360] GTA V resource research & software developme
Wow, not only have the OpenIV people gotten all the separate tracks the same length with no hiccups, they've also managed to get them into native stereo MP3s... Anyone have access to this updated OpenIV? Thats Good-Nts and his .black rage research project. and no thats not a public program, nor wil...
- Wed Sep 25, 2013 10:49 pm
- Forum: Game Archive
- Topic: [PS3/ X360] GTA V resource research & software development
- Replies: 219
- Views: 108817
Re: [PS3/ X360] GTA V resource research & software developme
Dageron, Have you ever looked into adding images into a xtd or just creating a new xtd to add files to out straight. If scripts are mastered like they were for IV (and i only mean offline, probably need unsigned code for online) there is the potential to start using custom textures for things like s...