Important information: this site is currently scheduled to go offline indefinitely by end of the year.

Search found 4 matches

by qwezxc22
Mon Apr 15, 2013 11:56 am
Forum: Game Archive
Topic: Bioshock Infinite
Replies: 27
Views: 10047

Re: Bioshock Infinite

dude, they are talking about PS3 version...duh
by qwezxc22
Tue Apr 09, 2013 4:09 pm
Forum: Game Archive
Topic: The Getaway: Black Monday
Replies: 4
Views: 1939

Re: The Getaway: Black Monday

For music and sounds you can use PSound - they are in PACK_IOP.PAK, however for models, its not possible yet, maybe soon. I know about this tool sir, but conversion doesnt work, and sounds from Cutscenes are messed up :) It does, you only have to select files and save them, as for messed up sounds,...
by qwezxc22
Tue Apr 09, 2013 11:03 am
Forum: Game Archive
Topic: The Getaway: Black Monday
Replies: 4
Views: 1939

Re: The Getaway: Black Monday

RacingFreak wrote:For music and sounds you can use PSound - they are in PACK_IOP.PAK, however for models, its not possible yet, maybe soon.
I know about this tool sir, but conversion doesnt work, and sounds from Cutscenes are messed up :)
by qwezxc22
Mon Apr 08, 2013 8:33 pm
Forum: Game Archive
Topic: The Getaway: Black Monday
Replies: 4
Views: 1939

The Getaway: Black Monday

I'm paying 100$ for creating tool that can extract:


= Music

= Dialogues and sounds

= Models

if somebody is interested, PM Me.

.pak files are similiar to singstar .pak's