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Search found 5 matches
- Sat Oct 05, 2013 7:00 pm
- Forum: Game Localization
- Topic: State of Decay Text Repacker
- Replies: 52
- Views: 26178
Re: State of Decay Text Repacker
What fonts do you use instead of original ones? Ehm guys, who knows how to correct that misaligned "selected" white bar? (I replaced compacted fonts) http://www.ulozisko.sk/obrazky/small-638414/StateOfDecay_2013-09-28_18-09-33-55.jpg EDIT: Ok, I fixed that :wink: How did you fix that?
- Fri Oct 12, 2012 7:28 pm
- Forum: Game Archive
- Topic: L.A. Noire
- Replies: 449
- Views: 182760
Re: L.A. Noire
So the promised tools from me are here: http://www.wupload.com/file/2605715047/LANOIRE-TOOLS.zip It's based on scripts and templates for program 010 editor. For pack and unpack I used extarnal called compression algorithms from bms from aluigi (thanks). In folder "pc-text+font packer" is ...
- Mon Jun 25, 2012 3:14 pm
- Forum: 3D/2D models
- Topic: Console-based HKX vs PC
- Replies: 12
- Views: 4607
Re: Console-based HKX vs PC
I gave this a try myself. I went for the approach of reading the types section of the HKX, and the assumption that the data is identical to what it would be on PC with different endianness. The file gives enough of a description of every single structure in the file and the linking to parent struct...
- Sun Jun 24, 2012 9:01 pm
- Forum: 3D/2D models
- Topic: kh2_file_dumper.exe not dumping files in the nametable....
- Replies: 6
- Views: 2115
Re: kh2_file_dumper.exe not dumping files in the nametable..
Does anyone know how to contact with Falo?
- Sun Jun 24, 2012 8:57 pm
- Forum: Game Archive
- Topic: L.A. Noire
- Replies: 449
- Views: 182760
Re: L.A. Noire
I can write repacker, but it will only be able to repack files in big.pc and text in atb files. Theres a lot of more files, I think most textures are stored in havok files. Theres also a lot of dgad and ptm files. Does anyone know how to contact with Falo? He knows how to force game to use extracted...