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Search found 9 matches

by EIREXE
Fri Nov 20, 2015 7:45 pm
Forum: Game Archive
Topic: Shrek SuperSlam gamecube MASTER.DIR and MASTER.DAT
Replies: 6
Views: 1910

Re: Shrek SuperSlam gamecube MASTER.DIR and MASTER.DAT

# Shrek SuperSlam (GameCube) (DIR/DAT format) # Written by Ekey (h4x0r) # script for QuickBMS http://quickbms.aluigi.org open FDDE "dat" 0 open FDDE "dir" 1 get DSIZE asize 1 endian big for if END_POS == DSIZE cleanexit endif get ENTRY_OFFSET long 1 savepos TEMP 1 goto ENTRY_OFF...
by EIREXE
Sat Nov 14, 2015 1:17 pm
Forum: Game Archive
Topic: Shrek SuperSlam gamecube MASTER.DIR and MASTER.DAT
Replies: 6
Views: 1910

Re: Shrek SuperSlam gamecube MASTER.DIR and MASTER.DAT

You can always upload the files somewhere else and point here, OR use the FileCutter to upload snippets. Here are some options: http://forum.xentax.com/viewtopic.php?f=10&t=6747 The file is very big and contains all the game's assets, wouldn't that be warez? Warez is the entire game in a disc f...
by EIREXE
Sat Sep 19, 2015 12:34 am
Forum: Game Archive
Topic: Shrek SuperSlam gamecube MASTER.DIR and MASTER.DAT
Replies: 6
Views: 1910

Re: Shrek SuperSlam gamecube MASTER.DIR and MASTER.DAT

Mr.Mouse wrote:You can always upload the files somewhere else and point here, OR use the FileCutter to upload snippets. Here are some options: viewtopic.php?f=10&t=6747
The file is very big and contains all the game's assets, wouldn't that be warez?
by EIREXE
Thu Sep 17, 2015 2:59 pm
Forum: Game Archive
Topic: Shrek SuperSlam gamecube MASTER.DIR and MASTER.DAT
Replies: 6
Views: 1910

Shrek SuperSlam gamecube MASTER.DIR and MASTER.DAT

Hello there, I'm trying to extract the files from this game, I found some threads dating back to 2007 and one from 2009 that contained a tool that could uncompress extracted files, I have not found a way to extract the files though, which is very weird. It seems to be split into two parts, the MASTE...
by EIREXE
Sun Dec 28, 2014 10:15 pm
Forum: Game Archive
Topic: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archive
Replies: 1634
Views: 589212

Re: Metal Gear Solid 5 Ground Zeroes/Phantom Pain g0s archiv

For some reason the fpk unpacker stops working when I try to use it, any idea why is this?
by EIREXE
Sun May 05, 2013 10:46 am
Forum: 3D/2D models
Topic: PS3 - Metal Gear Rising Revengeance - WMB format
Replies: 54
Views: 27350

Re: PS3 - Metal Gear Rising Revengeance - WMB format

those models are just heads nothing more. maybe you meant half body, even if they are they will come in handy for something, anyone knows where they are? NVM already found it Full list of stuff: em00a0 desesperado trimotor plane em00a1 desesperado trimotor plane2 em01a0 monsoon complete em01a2 to e...
by EIREXE
Sun May 05, 2013 10:07 am
Forum: 3D/2D models
Topic: PS3 - Metal Gear Rising Revengeance - WMB format
Replies: 54
Views: 27350

Re: PS3 - Metal Gear Rising Revengeance - WMB format

chrrox wrote:those models are just heads nothing more.
maybe you meant half body, even if they are they will come in handy for something, anyone knows where they are?
by EIREXE
Sun May 05, 2013 1:30 am
Forum: 3D/2D models
Topic: PS3 - Metal Gear Rising Revengeance - WMB format
Replies: 54
Views: 27350

Re: PS3 - Metal Gear Rising Revengeance - WMB format

Updated to handle xbox360 textures now. For the most part, xbox360 textures are a better but quite a few models use the the same low quality textures that the PS3 uses. Now with stage geometry as well. There are bones and weights but no auto-texture yet since textures can be located in folders that...
by EIREXE
Sun Mar 03, 2013 11:06 am
Forum: General game tools
Topic: What about a runtime model ripper? (info inside)
Replies: 0
Views: 1764

What about a runtime model ripper? (info inside)

So, since we have xbox 360 SDK and we can get xbox executables to run in the background as plugins, why not make a model ripper that works in real time? like most pc model extractors do, so you go to the game, press a combination of buttons and then it starts copying the gpu info to a model on the h...