Important information: this site is currently scheduled to go offline indefinitely by end of the year.

Search found 4 matches

by zanearn
Wed Aug 07, 2013 6:45 am
Forum: Game Archive
Topic: [PSP] Batch export textures of Grand Knights History
Replies: 0
Views: 1125

[PSP] Batch export textures of Grand Knights History

1. extract GKH.CPK with Noesis 2. Download batchGKH.zip and extract to the folder that contains .ftx files. 3. Get this script , save it as "GKH_FTX.bms" and put in same folder as .bat. 4. Get GimConv , extract and put into the same folder. 5. Excute batchFTX.bat 6. Excute batchGIM.bat Hop...
by zanearn
Fri Aug 02, 2013 8:33 am
Forum: Game Archive
Topic: [PS3] Ni no Kuni ZARC file (compression?)
Replies: 19
Views: 12019

Re: [PS3] Ni no Kuni ZARC file (compression?)

Compiled howfie's ripper, anyone needs it please find it here:

howfie's ni no kuni ripper.

Also seems someone stitched the tiles with a function from imageMagic: link
by zanearn
Thu Aug 01, 2013 7:31 am
Forum: Game Archive
Topic: [PS3] Ni no Kuni ZARC file (compression?)
Replies: 19
Views: 12019

Re: [PS3] Ni no Kuni ZARC file (compression?)

kilik wrote:it's possible to extract sound from this game
Bar from ffshrine edited the tracks and shared them in this post

Also a post here discussing this matter.
by zanearn
Thu Aug 01, 2013 5:10 am
Forum: Graphic file formats
Topic: Ni No Kuni DDS Files
Replies: 14
Views: 6227

Re: Ni No Kuni DDS Files

Does anyone know how to do what dodther has done in the post above mine? I sent him a PM about it and he said he wrote a program to do it. Unfortunately he hasn't responded to my requests for a copy of said program. Any ideas? I'll double this. Somebody please help. ---after some searching--- In TH...