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Search found 32 matches

by JimmyJ
Thu Mar 30, 2023 7:32 pm
Forum: 3D/2D models
Topic: OTools for EA Sports 3D Graphics format (.o, .fsh)
Replies: 46
Views: 14901

Re: OTools for EA Sports 3D Graphics format (.o, .fsh)

DmitryFM wrote: Sun Mar 19, 2023 3:12 am New verion 0.177 is uploaded on BitBucket.
Hello Dmitry, I see you have done a lot of work, is there any chance to be able to download models from Def Jam Icon in updates of your tool?
by JimmyJ
Tue Jun 08, 2021 6:11 am
Forum: 3D/2D models
Topic: DEF JAM ICON (XBOX360/PS3) RX2 files / rpsgl
Replies: 12
Views: 3861

Re: DEF JAM ICON (XBOX360/PS3) RX2 files / rpsgl

From PS3 rpsgl girls with "_blend" eyes morphs Edit:2021-04-27 Here is a blend file to import characters (GIRLS) from this game. You need to install Blender version 249 32 bits and Python version 2.6 32 bits. https://www.mediafire.com/file/1vsq69tyyxutnov/Blender249%255BDefJamIcon%255D%25...
by JimmyJ
Mon Apr 26, 2021 3:27 pm
Forum: 3D/2D models
Topic: Render Doc & Rpcs3 (Def Jam Icon) I need a help
Replies: 10
Views: 2509

Re: Render Doc & Rpcs3 (Def Jam Icon) I need a help

How did you get RenderDoc working with RPCS3? Hi, it was easy, just use a last version of RenderDoc and RPCS3. I guess someone help to found issue, cause Def Jam its one of thousend games which people wants to rip from PS3 or Xbox360, which was not possible earlier Also how did you get the model ou...
by JimmyJ
Sun Apr 25, 2021 6:04 pm
Forum: 3D/2D models
Topic: Render Doc & Rpcs3 (Def Jam Icon) I need a help
Replies: 10
Views: 2509

Re: Render Doc & Rpcs3 (Def Jam Icon) I need a help

Hello guys!! Since the new version of Rpcs3 is excellent copes with PS3 games, I was tried get models from the game Def Jam Icon. 1) I have tested Render Doc (v1.12) & Rpcs3 compatibility and got geometry, but the structure of the columns in CSV table are different from PC games. There are file...
by JimmyJ
Thu Mar 18, 2021 5:25 pm
Forum: 3D/2D models
Topic: Render Doc & Rpcs3 (Def Jam Icon) I need a help
Replies: 10
Views: 2509

Re: Render Doc & Rpcs3 (Def Jam Icon) I need a help

Updating 1) Yesterday I was remember that Def Jam Icon came out and for Xbox360, and tested it on RenderDoc + Xenia emulator, I was hope this format will be for the script for blender more understandable, Render Doc with task did it, but the structure of the columns is very similar on those from the...
by JimmyJ
Tue Mar 16, 2021 10:09 am
Forum: 3D/2D models
Topic: Render Doc & Rpcs3 (Def Jam Icon) I need a help
Replies: 10
Views: 2509

Re: Render Doc & Rpcs3 (Def Jam Icon) I need a help

delete strings with "Restart" words, make correct numbers in VTX, and after blender plugin is work. But in model has many holes, and wrong gluing polygons... The "Restart" identifiers are used to mark the end of the triangle strip. Perhaps the plugin supports only normal triangl...
by JimmyJ
Sun Mar 14, 2021 7:06 pm
Forum: 3D/2D models
Topic: Render Doc & Rpcs3 (Def Jam Icon) I need a help
Replies: 10
Views: 2509

Re: Render Doc & Rpcs3 (Def Jam Icon) I need a help

I have some progress, just changed values of CSV file in google doc, and delete strings with "Restart" words, make correct numbers in VTX, and after blender plugin is work. But in model has many holes, and wrong gluing polygons... Still waiting for experts opinion, just need to know what I...
by JimmyJ
Sat Mar 13, 2021 4:38 pm
Forum: 3D/2D models
Topic: Render Doc & Rpcs3 (Def Jam Icon) I need a help
Replies: 10
Views: 2509

Render Doc & Rpcs3 (Def Jam Icon) I need a help

Hello guys!! Since the new version of Rpcs3 is excellent copes with PS3 games, I was tried get models from the game Def Jam Icon. 1) I have tested Render Doc (v1.12) & Rpcs3 compatibility and got geometry, but the structure of the columns in CSV table are different from PC games. There are files...
by JimmyJ
Sun Mar 07, 2021 1:55 pm
Forum: Game Archive
Topic: Mafia Definitive Edition .sds files
Replies: 31
Views: 14941

Re: Mafia Definitive Edition .sds files

Hey guys, when will be avaliable to export models?
by JimmyJ
Tue Dec 15, 2020 8:35 am
Forum: 3D/2D models
Topic: Cyberpunk 2077 Noesis script
Replies: 54
Views: 44060

Re: Cyberpunk 2077 Noesis script

Awesome job and big reaspect!!!
by JimmyJ
Sun Mar 01, 2020 12:54 am
Forum: 3D/2D models
Topic: DEF JAM ICON (XBOX360/PS3) RX2 files / rpsgl
Replies: 12
Views: 3861

Re: DEF JAM ICON (XBOX360/PS3) RX2 files / rpsgl

Meanwhile, I finish Luda model
by JimmyJ
Thu Feb 27, 2020 11:12 pm
Forum: 3D/2D models
Topic: DEF JAM ICON (XBOX360/PS3) RX2 files / rpsgl
Replies: 12
Views: 3861

Re: DEF JAM ICON (XBOX360/PS3) RX2 files / rpsgl

Beedy greetings! :wink:

shakotay2 thank you for samples. I work on it in 3d max,
now I finish with head, render in marmoset.
by JimmyJ
Thu Feb 27, 2020 3:59 pm
Forum: 3D/2D models
Topic: DEF JAM ICON (XBOX360/PS3) RX2 files / rpsgl
Replies: 12
Views: 3861

Re: DEF JAM ICON (XBOX360/PS3) RX2 files / rpsgl

shakotay2 wrote: Thu Feb 27, 2020 3:53 pm dunny what you mean with "bugs" - it looks like so:
.
part494_head.png
yeah it look correct,
maybe I make mistake, bugs - I mean strange positions of faces or verticles.
by JimmyJ
Thu Feb 27, 2020 3:26 pm
Forum: 3D/2D models
Topic: DEF JAM ICON (XBOX360/PS3) RX2 files / rpsgl
Replies: 12
Views: 3861

Re: DEF JAM ICON (XBOX360/PS3) RX2 files / rpsgl

shakotay2 wrote: Thu Feb 27, 2020 2:48 pm Fir the uvs: the biggest part494 seems to need some submesh detection (other than just every 500 FIs):
.
part494_38_00010031.jpg
Wow.. still wait beedy to see it

Thanks for help, it really helpfull

Face of character now without bugs?
by JimmyJ
Fri Feb 21, 2020 7:38 pm
Forum: 3D/2D models
Topic: DEF JAM ICON (XBOX360/PS3) RX2 files / rpsgl
Replies: 12
Views: 3861

DEF JAM ICON (XBOX360/PS3) RX2 files / rpsgl

Hello there! I still searching for some help with that game, some guys from zenhax help me a lot with DEF JAM ICON big respect for beedy and Acewell :wink: :) Now we have awesome plugins: Noesis Model importer (.rx2) by beedy ( clothes, environment, hair and other) (.rx2) Noesis Texture importer (.r...