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Search found 7 matches
- Sun Jan 15, 2012 5:46 am
- Forum: 3D/2D models
- Topic: Dead Island meshes
- Replies: 7
- Views: 4946
thank you so much for responding to fast
hmmm... thank you so much for responding to fast. I appreciate it very much, have a great weekend! GA is a hooking application like FRAPS, or Texmod. GA isn't meant to open files. while a game is running GA will attempt to dump geometry passing through the graphics driver. sometime you get lucky and...
- Sun Jan 15, 2012 4:03 am
- Forum: 3D/2D models
- Topic: Dead Island meshes
- Replies: 7
- Views: 4946
mario, how did you you gameassassin to get the models?
hello mario, this is anno1404. I downloaded game assassin, an English version and was unable to get it to work despite some good instructions in this forum . how did you get the meshes to work so you could make models? I want to make an index of dead island models like i did for dead rising 1 , than...
- Sun Jan 15, 2012 2:05 am
- Forum: 3D/2D models
- Topic: Call of Juarez 2 model files
- Replies: 13
- Views: 10780
Re: Call of Juarez 2 model files
the link is now dead
Tosyk wrote:Good day, in this archive is a file with the models from the game call of juarez bound in blood, help extract them, or convert to 3d Max understandable format.
Thank you.
Download
- Sun Jan 15, 2012 1:45 am
- Forum: 3D/2D models
- Topic: GameAssassin RippTool Answers and Questions
- Replies: 46
- Views: 35400
Re: GameAssassin RippTool Answers and Questions
Where is the link to the download? Well finally i have this tool activated, i see its good cause can capture 3D models in T position, the problem its, something menus are in chinese and i not understand nothing, i pick all the butoms and options, and finally tonight i rip a model from Sexy Beach 3, ...
- Sat Oct 29, 2011 6:49 am
- Forum: Game Localization
- Topic: Locations of items in Dead Island
- Replies: 3
- Views: 2097
Re: Locations of items in Dead Island
That type of information is typically stored together with the rest of the map data - depending on the exact format used, it typically just consists of something like an ID number to identify what object is being placed, and a set of coordinates for its location and orientation (and possibly some f...
- Fri Oct 28, 2011 11:00 pm
- Forum: Game Localization
- Topic: Locations of items in Dead Island
- Replies: 3
- Views: 2097
Locations of items in Dead Island
Hello all, I have been lurking in this forum for over a year, and finally decided to post here, since there is some really good information on modding Dead Island. I hope I posted in the right place etc. I just want to know how Dead Island places its items. For example, if I wanted to move a metal c...
- Mon Aug 22, 2011 3:12 pm
- Forum: 3D/2D models
- Topic: Dead Rising 2 (PC)
- Replies: 7
- Views: 5656