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Search found 11 matches
- Wed Mar 19, 2014 3:11 pm
- Forum: Game Localization
- Topic: Metal Gear Solid: Ground Zeroes PS3 Loc files
- Replies: 5
- Views: 3800
Re: Metal Gear Solid: Ground Zeroes PS3 Loc files
Btw X360 files are the same. Strange that no one is interested in translating this game
- Thu Mar 13, 2014 2:22 pm
- Forum: Game Localization
- Topic: Metal Gear Solid: Ground Zeroes PS3 Loc files
- Replies: 5
- Views: 3800
Re: Metal Gear Solid: Ground Zeroes PS3 Loc files
The archive itself (data.psarc) is 1.35Gb and is stored in PS3_GAME\USRDIR. Extracted however is 2.7Gb.
- Wed Mar 12, 2014 9:18 pm
- Forum: Game Localization
- Topic: Metal Gear Solid: Ground Zeroes PS3 Loc files
- Replies: 5
- Views: 3800
Metal Gear Solid: Ground Zeroes PS3 Loc files
I would really like to extract the texts (and if possible to translate the game), but I've no luck with extracting the files. The whole game is stored in a PSARC archive which can be extracted with PSARC.exe. Some of the text files I guess are here (for obvious reasons): PS3_GAME\PSARC(extracted)\da...
- Tue Mar 11, 2014 1:21 pm
- Forum: Game Archive
- Topic: Castlevania: Lords of Shadow
- Replies: 113
- Views: 56109
Re: Castlevania: Lords of Shadow
Packer for localisation http://games-gen.com/soft/CastlevaniaLoS2-PC-Localisation-Packer.rar Edit files in folder files Press button Copy new packed -file to folder mods/ Run game =) Can you make it to support Xbox360 font files? They are the same, just the names are: x360arial20.alpha.dds x360aria...
- Tue Mar 11, 2014 1:03 pm
- Forum: Audio file formats
- Topic: .sbp Metal Gear Solid V Ground Zeroes (PS3)
- Replies: 5
- Views: 3818
Re: .sbp Metal Gear Solid V Ground Zeroes (PS3)
It would be nice also if someone manages to extract the texts too.
- Mon Sep 02, 2013 10:41 pm
- Forum: Game Archive
- Topic: Splinter cell : conviction
- Replies: 14
- Views: 10519
Re: Splinter cell : conviction
... Rename the dump file to loc-int.umd. You can repack it with this script, if the file size is not bigger than original. get asize asize math asize -= 20 goto -16 get offset long goto offset get unk short do get namesz byte getdstring name namesz get offset long get size long get null long savepo...
- Mon Sep 02, 2013 9:08 pm
- Forum: Game Archive
- Topic: Splinter cell : conviction
- Replies: 14
- Views: 10519
Re: Splinter cell : conviction
Thank you, mate. I'll give it a try with your ways. Hope they (or atleast one of them) work out with the game.
- Sun Sep 01, 2013 1:47 pm
- Forum: Game Archive
- Topic: Splinter cell : conviction
- Replies: 14
- Views: 10519
Re: Splinter cell : conviction
I'm interested in translating the game. I managed to extract "loc-int.umd", using @spinbot script "scc_conviction_data.bms". After that I used I Am Alive "iaa_unpacker.exe" to extract INT files from "dump_scc_data.bin". Now the problem is that I do not know ho...
- Fri Aug 30, 2013 12:36 pm
- Forum: Game Archive
- Topic: Castlevania: Lords of Shadow
- Replies: 113
- Views: 56109
Re: Castlevania: Lords of Shadow
Thank you, good sir.
- Wed Aug 28, 2013 8:59 pm
- Forum: Game Archive
- Topic: Castlevania: Lords of Shadow
- Replies: 113
- Views: 56109
Re: Castlevania: Lords of Shadow
Hello, can anyone give me cyrillic fonts for the game? I've made Bulgarian translation for PS3 and 360, but I cannot adapt the fonts from console versions to PC version. I see here some of you guys speak Russian and if you share your fonts from russian localizations I'll apreceate your help. Thank y...
- Thu Oct 20, 2011 7:22 pm
- Forum: Game Localization
- Topic: (PS3) Enslaved Odyssey To The West. Font PF_G8 ??
- Replies: 2
- Views: 2114
Re: (PS3) Enslaved Odyssey To The West. Font PF_G8 ??
Any luck, translating the game? Because I'm interested in this game, too. And will be grateful if someone can help me with the text extracting.