Hi. I'm trying to extract the .pak's from this game, it uses Cryengine but looks like the .pak's are encrypted?
Here are some samples if anyone wants to take a look.
Client: http://panzar.com/en/
Samples
I can post more samples if needed.
Thanks
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Search found 124 matches
- Wed Jul 09, 2014 9:27 pm
- Forum: Game Archive
- Topic: Panzar
- Replies: 1
- Views: 1011
- Sun Jul 06, 2014 7:50 pm
- Forum: Game Archive
- Topic: Heroes of the Storm Alpha Research!
- Replies: 17
- Views: 9503
Re: Heroes of the Storm Alpha Research!
Hey guys I found a CASC Explorer for Warlords Of Draenor and also a C# script that extracts objects from the these new CASC files. So I extracted all the dds files and the M3 files from it and succeeded in writing an import script for 3DS Max.(download in attachment) The script imports the models i...
- Sat Apr 19, 2014 11:56 am
- Forum: 3D/2D models
- Topic: Natural Doctrine
- Replies: 7
- Views: 3691
Re: Natural Doctrine
Oh that's great! Here's some more samples.zaramot wrote:I wrote script for this game with bone+weights, but it's crappy a bit and needs to be finished. Otherwise I'll post it later as it is. Also some more samples would be great (just .scn model - no text).
- Fri Apr 18, 2014 9:54 am
- Forum: 3D/2D models
- Topic: Natural Doctrine
- Replies: 7
- Views: 3691
Natural Doctrine
http://en.wikipedia.org/wiki/Natural_Doctrine
Samples If anyone wants to take a look into the model format.
Samples If anyone wants to take a look into the model format.
- Wed Mar 26, 2014 4:29 am
- Forum: 3D/2D models
- Topic: Sengoku Basara 4 (PS3) .mod maxscript
- Replies: 8
- Views: 5460
Re: Sengoku Basara 4 (PS3) .mod maxscript
Great job man. Thank you. Everything is working fine, it partially works for SB3 models, armature is loaded and shows an error, but that was expected to have changes between 3 and 4
- Tue Nov 26, 2013 3:25 am
- Forum: 3D/2D models
- Topic: Enchanted Arms (PS3) Noesis Script
- Replies: 15
- Views: 6892
Re: Enchanted Arms (PS3) Noesis Script
Maybe the version I have have something different with the files? (BLES00049)
- Mon Nov 25, 2013 2:33 pm
- Forum: 3D/2D models
- Topic: Enchanted Arms (PS3) Noesis Script
- Replies: 15
- Views: 6892
Re: Enchanted Arms (PS3) Noesis Script
What do I use to get the mdl from the bnd's?
The first script just gives me bnd's again.
(PS3 ultimate edition version)
The first script just gives me bnd's again.
(PS3 ultimate edition version)
- Fri Nov 01, 2013 1:34 pm
- Forum: 3D/2D models
- Topic: MMO Black Desert Online
- Replies: 132
- Views: 80363
Re: MMO Black Desert Online
Hello. Does anyone can do few steps how to open those .pab / .pac files ? Since I know that chrrox provided us script for Python but would be nice to have little tutorial. Thank you! You just need Noesis to use that script. It will open the .pab/pac files then you can export to whatever format you ...
- Mon Sep 30, 2013 7:58 pm
- Forum: Game Archive
- Topic: [X360] Star Ocean The Last Hope
- Replies: 213
- Views: 80448
Re: [X360] Star Ocean The Last Hope
You don't need a JTAG to get the models, you can dump the game disk to get the files.orbbu wrote:@TheDude: Thanks for the information. I don't have a JTAG Xbox 360, so not possible for me -.- Too bad, I wanted Reanbell model so much T.T
- Sat Sep 07, 2013 5:52 pm
- Forum: Game Archive
- Topic: king of Fighters online
- Replies: 24
- Views: 8352
Re: king of Fighters online
This is contained in the nif: http://www7.pic-upload.de/thumb/07.09.13/ev5nunlkwb6.jpg The mesh at the left is a mess but the one at the right side is o.k. If you uploaded the original (unconverted) model I could have a look if Szkaradek's script can be adapted easily. I did not convert it, that fi...
- Sat Sep 07, 2013 1:57 am
- Forum: Game Archive
- Topic: king of Fighters online
- Replies: 24
- Views: 8352
Re: king of Fighters online
Well MariusZ script gives a memory error and the one from niftools only import bones.chrrox wrote:i believe the blender script can import them no problem
- Fri Sep 06, 2013 5:19 pm
- Forum: Game Archive
- Topic: king of Fighters online
- Replies: 24
- Views: 8352
Re: king of Fighters online
Nice. Too bad the nif version isn't supported by any tools.
- Sat Jun 08, 2013 3:32 pm
- Forum: 3D/2D models
- Topic: (PS3) Naughty Dog .pak Noesis Script
- Replies: 20
- Views: 13925
Re: (PS3) Naughty Dog .pak Noesis Script
Nice job there. Thanks chrrox.
- Wed May 08, 2013 3:46 am
- Forum: 3D/2D models
- Topic: PSP Fate/ Extra & Fate / Extra CCC Noesis Script
- Replies: 11
- Views: 12211
Re: PSP Fate/ Extra & Fate / Extra CCC Noesis Script
Shiny.
Thanks everyone.
What do I use to extract GAME.DNS from Extra CCC?
Thanks everyone.
What do I use to extract GAME.DNS from Extra CCC?
- Tue Apr 09, 2013 3:49 pm
- Forum: 3D/2D models
- Topic: Dragon's Dogma
- Replies: 0
- Views: 941
Dragon's Dogma
Has anyone made any progress with this game models, current tools for Resident Evil .mod sadly don't work with it.
I can send samples if anyone is interested.
I can send samples if anyone is interested.