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by rexil
Wed Jul 09, 2014 9:27 pm
Forum: Game Archive
Topic: Panzar
Replies: 1
Views: 1011

Panzar

Hi. I'm trying to extract the .pak's from this game, it uses Cryengine but looks like the .pak's are encrypted?
Here are some samples if anyone wants to take a look.
Client: http://panzar.com/en/
Samples
I can post more samples if needed.
Thanks
by rexil
Sun Jul 06, 2014 7:50 pm
Forum: Game Archive
Topic: Heroes of the Storm Alpha Research!
Replies: 17
Views: 9503

Re: Heroes of the Storm Alpha Research!

Hey guys I found a CASC Explorer for Warlords Of Draenor and also a C# script that extracts objects from the these new CASC files. So I extracted all the dds files and the M3 files from it and succeeded in writing an import script for 3DS Max.(download in attachment) The script imports the models i...
by rexil
Sat Apr 19, 2014 11:56 am
Forum: 3D/2D models
Topic: Natural Doctrine
Replies: 7
Views: 3691

Re: Natural Doctrine

zaramot wrote:I wrote script for this game with bone+weights, but it's crappy a bit and needs to be finished. Otherwise I'll post it later as it is. Also some more samples would be great (just .scn model - no text).
Oh that's great! Here's some more samples.
by rexil
Fri Apr 18, 2014 9:54 am
Forum: 3D/2D models
Topic: Natural Doctrine
Replies: 7
Views: 3691

Natural Doctrine

http://en.wikipedia.org/wiki/Natural_Doctrine
Image
Samples If anyone wants to take a look into the model format.
by rexil
Wed Mar 26, 2014 4:29 am
Forum: 3D/2D models
Topic: Sengoku Basara 4 (PS3) .mod maxscript
Replies: 8
Views: 5460

Re: Sengoku Basara 4 (PS3) .mod maxscript

Great job man. Thank you. Everything is working fine, it partially works for SB3 models, armature is loaded and shows an error, but that was expected to have changes between 3 and 4
by rexil
Tue Nov 26, 2013 3:25 am
Forum: 3D/2D models
Topic: Enchanted Arms (PS3) Noesis Script
Replies: 15
Views: 6892

Re: Enchanted Arms (PS3) Noesis Script

Maybe the version I have have something different with the files? (BLES00049)
Image
by rexil
Mon Nov 25, 2013 2:33 pm
Forum: 3D/2D models
Topic: Enchanted Arms (PS3) Noesis Script
Replies: 15
Views: 6892

Re: Enchanted Arms (PS3) Noesis Script

What do I use to get the mdl from the bnd's?
The first script just gives me bnd's again.
(PS3 ultimate edition version)
by rexil
Fri Nov 01, 2013 1:34 pm
Forum: 3D/2D models
Topic: MMO Black Desert Online
Replies: 132
Views: 80363

Re: MMO Black Desert Online

Hello. Does anyone can do few steps how to open those .pab / .pac files ? Since I know that chrrox provided us script for Python but would be nice to have little tutorial. Thank you! You just need Noesis to use that script. It will open the .pab/pac files then you can export to whatever format you ...
by rexil
Mon Sep 30, 2013 7:58 pm
Forum: Game Archive
Topic: [X360] Star Ocean The Last Hope
Replies: 213
Views: 80448

Re: [X360] Star Ocean The Last Hope

orbbu wrote:@TheDude: Thanks for the information. I don't have a JTAG Xbox 360, so not possible for me -.- Too bad, I wanted Reanbell model so much T.T
You don't need a JTAG to get the models, you can dump the game disk to get the files.
by rexil
Sat Sep 07, 2013 5:52 pm
Forum: Game Archive
Topic: king of Fighters online
Replies: 24
Views: 8352

Re: king of Fighters online

This is contained in the nif: http://www7.pic-upload.de/thumb/07.09.13/ev5nunlkwb6.jpg The mesh at the left is a mess but the one at the right side is o.k. If you uploaded the original (unconverted) model I could have a look if Szkaradek's script can be adapted easily. I did not convert it, that fi...
by rexil
Sat Sep 07, 2013 1:57 am
Forum: Game Archive
Topic: king of Fighters online
Replies: 24
Views: 8352

Re: king of Fighters online

chrrox wrote:i believe the blender script can import them no problem
Well MariusZ script gives a memory error and the one from niftools only import bones.
by rexil
Fri Sep 06, 2013 5:19 pm
Forum: Game Archive
Topic: king of Fighters online
Replies: 24
Views: 8352

Re: king of Fighters online

Nice. Too bad the nif version isn't supported by any tools.
by rexil
Sat Jun 08, 2013 3:32 pm
Forum: 3D/2D models
Topic: (PS3) Naughty Dog .pak Noesis Script
Replies: 20
Views: 13925

Re: (PS3) Naughty Dog .pak Noesis Script

Nice job there. Thanks chrrox.
by rexil
Wed May 08, 2013 3:46 am
Forum: 3D/2D models
Topic: PSP Fate/ Extra & Fate / Extra CCC Noesis Script
Replies: 11
Views: 12211

Re: PSP Fate/ Extra & Fate / Extra CCC Noesis Script

Shiny.
Thanks everyone.

What do I use to extract GAME.DNS from Extra CCC?
by rexil
Tue Apr 09, 2013 3:49 pm
Forum: 3D/2D models
Topic: Dragon's Dogma
Replies: 0
Views: 941

Dragon's Dogma

Has anyone made any progress with this game models, current tools for Resident Evil .mod sadly don't work with it.
I can send samples if anyone is interested.