Important information: this site is currently scheduled to go offline indefinitely by end of the year.
Search found 44 matches
- Wed Nov 06, 2013 3:56 pm
- Forum: 3D/2D models
- Topic: Path of Exile
- Replies: 8
- Views: 4679
Re: Path of Exile
By the way, Object Convertor does not open models from the last versions of the client, seems that they changed something since beta.
- Mon Feb 13, 2012 1:04 pm
- Forum: 3D/2D models
- Topic: WarBane Rising of Darkness [BMS]
- Replies: 14
- Views: 3161
Re: WarBane Rising of Darkness [BMS]
Thanks. As i understand script also imports bones and weights?
- Sun Feb 12, 2012 6:30 pm
- Forum: 3D/2D models
- Topic: Weapon of the Gods
- Replies: 4
- Views: 1339
Re: Weapon of the Gods
Yes, in Gildor's campatibility list it is under the name "Swords Of The Gods"finale00 wrote:k. I remember seeing it somewhere here but don't remember anymore.
Game has good stuff. The only thing i don't like in it - it's most of creatures animations. They are clumpsy and not realistic.
- Fri Feb 10, 2012 12:39 am
- Forum: 3D/2D models
- Topic: Gu Jian (Chinese Jrpg-style game) Gamebryo 20.6
- Replies: 24
- Views: 5747
Re: Gu Jian (Chinese Jrpg-style game) Gamebryo 20.6
I confused this game with http://forum.xentax.com/viewtopic.php?f=10&t=8169 Yea, i understand, i also hardly remeber these chinese/korean names (especially when they are in hieroglyphs) :D ..... CriticalError Training Courses that's good. Unfortunally in my town there's no such things as profes...
- Thu Feb 09, 2012 11:46 pm
- Forum: 3D/2D models
- Topic: Gu Jian (Chinese Jrpg-style game) Gamebryo 20.6
- Replies: 24
- Views: 5747
Re: Gu Jian (Chinese Jrpg-style game) Gamebryo 20.6
It's a 3D model, but all of the values for one of the axis are like 0 or something, so it just looks 2D. It's like projecting an object onto one of the planes. At least, when you start rotating the model, it doesn't look like it's 3D or anything. I'm looking at it in nifskope and it just looks stup...
- Thu Feb 09, 2012 9:57 pm
- Forum: 3D/2D models
- Topic: Gu Jian (Chinese Jrpg-style game) Gamebryo 20.6
- Replies: 24
- Views: 5747
Re: Gu Jian (Chinese Jrpg-style game) Gamebryo 20.6
are those models kind of 2D-flat? I've been having that problem with a lot of the newer games... Hmmm...what do you mean sying that the models are 2D-flat, how 3d model can be 2d? Or i something understand wrong (english is not my native language), the only thing that comes into my mind is models o...
- Tue Feb 07, 2012 9:40 pm
- Forum: 3D/2D models
- Topic: Gu Jian (Chinese Jrpg-style game) Gamebryo 20.6
- Replies: 24
- Views: 5747
Re: Gu Jian (Chinese Jrpg-style game) Gamebryo 20.6
No, i downloaded it from main site. It's really often chinese servers have very low speed but for exactly this game the download speed was normal. Maybe it depends on time? And night time (in China) speed is greater?
- Tue Feb 07, 2012 9:00 pm
- Forum: 3D/2D models
- Topic: Gu Jian (Chinese Jrpg-style game) Gamebryo 20.6
- Replies: 24
- Views: 5747
Re: Gu Jian (Chinese Jrpg-style game) Gamebryo 20.6
The contents of this post was deleted because of possible forum rules violation.
- Tue Feb 07, 2012 8:14 pm
- Forum: 3D/2D models
- Topic: Gu Jian (Chinese Jrpg-style game) Gamebryo 20.6
- Replies: 24
- Views: 5747
Re: Gu Jian (Chinese Jrpg-style game) Gamebryo 20.6
10 GB. Lol, post samples. Preferably about a couple dozen of various types so people can look at what's available and then decide whether they want to get it or not. But what is the point? It's Gamebryo 20.6 so there is no way to look at the models, all we can do is look at the textures. Here examp...
- Tue Feb 07, 2012 5:58 pm
- Forum: 3D/2D models
- Topic: Gu Jian (Chinese Jrpg-style game) Gamebryo 20.6
- Replies: 24
- Views: 5747
Gu Jian (Chinese Jrpg-style game) Gamebryo 20.6
Hi, here one more finding Gu Jian, huge (about 10gb) game with a lot of resources but it using gambryo 20.6. The file are packed in ZPK, but they can be extracted with RPGViewer (But not all the versions of the rpg viewer has the option for this game), Here the option for this game (sorry i don't ha...
- Mon Feb 06, 2012 10:48 pm
- Forum: 3D/2D models
- Topic: granny engine .gr2 question
- Replies: 89
- Views: 65412
Re: granny engine .gr2 question
Yes, I have seen this site, but i'm not a programmer :( , and the other thing that i'm interesting in possibility to import them in 3d application (3ds max, Blender), not just view them. Or at least to convert them in some format (.dae for example) that can be further loaded to these applications. ...
- Mon Feb 06, 2012 4:03 pm
- Forum: 3D/2D models
- Topic: Xun Long Online (UE3)
- Replies: 7
- Views: 3313
Re: Xun Long Online (UE3)
The same result. Also tried Quan Qiu Shi Ming, from the same developer, that i already mentioned. It gives the same error on packages.
- Mon Feb 06, 2012 10:11 am
- Forum: 3D/2D models
- Topic: Shui Hu Q Zhuan 2 online (Unreal engine)
- Replies: 13
- Views: 4555
Re: Shui Hu Q Zhuan 2 online (Unreal engine)
Finale00 i'm not programmer but maybe it's not hard to modify bms script that it will extract packages without those extra 12 bytes? Because there are a lot of packages (129-utx, 248-usx, 679-ukx) and do it manually will be very looong process
- Mon Feb 06, 2012 10:02 am
- Forum: 3D/2D models
- Topic: Xun Long Online (UE3)
- Replies: 7
- Views: 3313
Re: Xun Long Online (UE3)
Looks good, also trying to download a client, will see what is inside. Yes, when trying to find some more info about it also find this info "ZYGame is a Chinese inland game professional developer and producer, which is famous for Quan Qiu Shi Ming ("the global ops"), a UE3-based TPS w...
- Sun Feb 05, 2012 6:55 pm
- Forum: 3D/2D models
- Topic: Shui Hu Q Zhuan 2 online (Unreal engine)
- Replies: 13
- Views: 4555
Re: Shui Hu Q Zhuan 2 online (Unreal engine)
It's partially works.
Removing 12 bytes works with usx - static mesh packages and utx - textures.
But skeletal meshes - ukx still doesn't want to work.
P.S. But hand painted textures looks quite good. Simple cartonish style, but made by quite crafty artists.
Removing 12 bytes works with usx - static mesh packages and utx - textures.
But skeletal meshes - ukx still doesn't want to work.
P.S. But hand painted textures looks quite good. Simple cartonish style, but made by quite crafty artists.