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Search found 139 matches
- Thu Dec 21, 2017 6:26 pm
- Forum: Compressed files and methods
- Topic: Okami HD - PC File Encrypted
- Replies: 8
- Views: 5357
Re: Okami HD - PC File Encrypted
It also helps that it literally tells you it's Blowfish.
- Mon Dec 18, 2017 6:00 pm
- Forum: Compressed files and methods
- Topic: Okami HD - PC File Encrypted
- Replies: 8
- Views: 5357
Re: Okami HD - PC File Encrypted
Quick observation: the actual key is read from the file data_pc/config/flower.cip. It's encrypted with master key M2m2sukiYAKIx3pcWgj4Mue3Nh7gapQe Messing about with some other stuff... You can run the game with decrypted files by changing the constructor for m2::ResourceReadConfig in hx::SingletonO...
- Sat Oct 24, 2015 4:14 pm
- Forum: Game specific tools
- Topic: Evolution Engine Cache Extractor
- Replies: 85
- Views: 75674
Re: Evolution Engine Cache Extractor
Just quickly popping in. Digital Extremes has made a Steamworks submitter for skins and whatnot, could be interesting. See https://forums.warframe.com/index.php?/ ... aunch-faq/, install at [url=steam://install/396050]steam://install/396050[/url].
- Mon Aug 17, 2015 6:51 am
- Forum: Website
- Topic: Future of the forum: Q5 - Do you give credit to the forum?
- Replies: 8
- Views: 9741
Re: Future of the forum: Q5 - Do you give credit to the foru
Hard question for me to actually answer. I do mostly original research, and post results of my research here. If there is anyone to be credited, I do it in the post accompanying tools or in the source code, but only by name in the compiled program. I haven't credited XeNTaX in any of my programs (th...
- Thu Jun 18, 2015 6:26 am
- Forum: 3D/2D models
- Topic: Edelweiss - Astebreed, Ether Vapor, Freesia
- Replies: 8
- Views: 4254
Re: Edelweiss - Astebreed, Ether Vapor, Freesia
Sorry for the necro, though I've been poking at Astebreed, which I just bought. The format above isn't quite correct. Here's a better one. char Signature[4]; WORD Version; // Only 2 is accepted WORD Flags; // 0x0001 is encrypted, 0x0002 is compressed DWORD NumFiles; DWORD DecompessedDataSize; struct...
- Wed Nov 26, 2014 7:21 pm
- Forum: Game specific tools
- Topic: Scribblenauts Unlimited Unpacker
- Replies: 8
- Views: 10969
Re: Scribblenauts Unlimited Unpacker
Use BinkA2Wav.makcar wrote:audio.p wav?
- Mon Nov 24, 2014 11:14 pm
- Forum: Game Archive
- Topic: BH Online (*.PKG)
- Replies: 6
- Views: 2546
Re: BH Online (*.PKG)
Not sure how you'd translate it to English. 冰火纪元Szkaradek123 wrote:hello
please, what is a full name of this game ?
- Mon Nov 24, 2014 4:52 pm
- Forum: Game Archive
- Topic: with java scripting
- Replies: 1
- Views: 1056
Re: with java scripting
First, clarify what language you're talking about. Is it JavaScript or Java? Those two are completely different and unrelated languages, and it's hard to tell which one you're referring to. Second, are you trying to modify/make code for an existing program, or create something new? Once you tell me ...
- Sat Nov 22, 2014 8:27 am
- Forum: Game specific tools
- Topic: Scribblenauts .vec Viewer
- Replies: 2
- Views: 4840
Scribblenauts .vec Viewer
This program lets you view the vector artwork in Scribblenauts Unlimited and Scribblenauts Unmasked.
Get it from the tools blog. All instructions are on that page.
Version history:
1.0.0.0 [November 22, 2014]
Get it from the tools blog. All instructions are on that page.
Version history:
1.0.0.0 [November 22, 2014]
- Initial release
- Wed Nov 19, 2014 1:19 am
- Forum: Game specific tools
- Topic: Scribblenauts Unlimited Unpacker
- Replies: 8
- Views: 10969
Re: Scribblenauts Unlimited Unpacker
Unpacker has been updated to work with Scribblenauts Unmasked. [s]I don't have files from Unlimited at the moment, so if it breaks, message me.[/s] Still working fine on Unlimited.
- Thu Nov 13, 2014 8:48 pm
- Forum: Game specific tools
- Topic: Scribblenauts Unlimited Unpacker
- Replies: 8
- Views: 10969
Re: Scribblenauts Unlimited Unpacker
I dunno. This tool isn't designed to support BPE.
- Thu Nov 13, 2014 7:50 pm
- Forum: Game Archive
- Topic: Warframe
- Replies: 27
- Views: 18592
Re: Warframe
Check here for the extractor. Just drag and drop the .toc or .cache file on to the program to extract. Most files are split into at least two pieces, one in the H cache and another in the B/F caches. The FBX files may or may not be in FBX format, but someone's made an importer for the non-FBX mesh f...
- Sat Nov 08, 2014 1:06 am
- Forum: Compressed files and methods
- Topic: Shin Megami Tensei Nocturne compression
- Replies: 11
- Views: 3837
Re: Does anyone know the type of compression used?
Doesn't seem compressed. Inside your .7z it's compressed about 1.5:1. It looks most like a mesh. What game is it from?
- Tue Oct 28, 2014 3:31 am
- Forum: Video file formats
- Topic: Webm won't open.
- Replies: 3
- Views: 2591
Re: Webm won't open.
Well, the files you uploaded were empty. Maybe try obtaining them again?
- Thu Oct 23, 2014 2:50 pm
- Forum: Video file formats
- Topic: Webm won't open.
- Replies: 3
- Views: 2591
Re: Webm won't open.
Those files aren't real. They consist of one byte of 0x01 and the rest is filled with zeros. Notice how your .rar file compresses to 855 bytes? No actual video file will compress to that small.