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Search found 4 matches

by Tanks
Thu Feb 19, 2015 4:16 pm
Forum: Game Archive
Topic: Ryse: Son of Rome (PC) - Anyone extract the Comic Pages?
Replies: 1
Views: 1508

Ryse: Son of Rome (PC) - Anyone extract the Comic Pages?

So I noticed this game has already had one or two threads, but this is a bit more specific of a hunt. Truthfully I was unsure whether this should go in models or here, but I figure it makes more sense here. So for the past few days I've been on a hunt for the source files of the comic book collectib...
by Tanks
Thu Oct 25, 2012 5:19 am
Forum: Game Archive
Topic: Spelunky XBLA Textures (An almost extracted c_alltex.wad)
Replies: 2
Views: 1680

Re: Spelunky XBLA Textures (An almost extracted c_alltex.wad

Thanks for the help! Though I still have little to no idea where to go here. I mean, I wasn't the person who arrived at the original conclusion there after all... :P
by Tanks
Sat Oct 20, 2012 11:55 pm
Forum: Game Archive
Topic: Spelunky XBLA Textures (An almost extracted c_alltex.wad)
Replies: 2
Views: 1680

Spelunky XBLA Textures (An almost extracted c_alltex.wad)

So, a friend of mine took a look into a certain set of files I sent on over to him from a Spelunky extract I was looking into. Basically, the \Textures\ folder has a few uncompressed (quite possibly unused) textures in .dds format. But there's a ~60 MB file called c_alltex.wad which houses all the s...
by Tanks
Sat Oct 23, 2010 2:33 am
Forum: Compressed files and methods
Topic: GFAC Strikes Again - Certain files in Kirby's Epic Yarn
Replies: 0
Views: 834

GFAC Strikes Again - Certain files in Kirby's Epic Yarn

So, I'm messing around with Kirby's Epic Yarn and, for the most part, HCS' (You're awesome btw) GFAC script, found here , does not want to work with a few files. One of them being "E3.gfa." Seeing as I liken myself as a VG researcher, getting that E3.arc out of there is now a high priority...