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Search found 55 matches
- Sat Oct 11, 2014 10:40 pm
- Forum: Game Archive
- Topic: BMS script for DEPONIA
- Replies: 7
- Views: 2948
Re: BMS script for DEPONIA
Any update for deponia the complete journey, to add spanish voices/text from the first to games.
- Wed Jan 01, 2014 11:27 pm
- Forum: Audio file formats
- Topic: XMA transform
- Replies: 170
- Views: 78050
Re: XMA transform
any update about orangebox to convert standar wav to wav.360
- Sat May 11, 2013 5:16 pm
- Forum: Compressed files and methods
- Topic: 007 blood stone xbox 360
- Replies: 6
- Views: 2827
Re: 007 blood stone xbox 360
Gromber wrote:any idea?
- Fri Feb 01, 2013 8:28 pm
- Forum: Audio file formats
- Topic: Valve XWV
- Replies: 9
- Views: 5055
Re: Valve XWV
Gromber wrote:any idea?
- Fri Dec 28, 2012 7:52 pm
- Forum: Compressed files and methods
- Topic: 007 blood stone xbox 360
- Replies: 6
- Views: 2827
Re: 007 blood stone xbox 360
any idea?
- Thu Dec 20, 2012 9:22 pm
- Forum: Audio file formats
- Topic: Valve XWV
- Replies: 9
- Views: 5055
Re: Valve XWV
any idea?
- Fri Dec 07, 2012 12:03 pm
- Forum: Compressed files and methods
- Topic: HELP - Infinite Undiscovery ud1.bin/ud2.bin PACK/REPACK -360
- Replies: 21
- Views: 6427
Re: HELP - Infinite Undiscovery ud1.bin/ud2.bin PACK/REPACK
Both files extracted! where i can find the text of the game?
thanks for all the work!
thanks for all the work!
- Mon Nov 26, 2012 3:37 pm
- Forum: Game Archive
- Topic: DeathSpank .gg
- Replies: 120
- Views: 33766
Re: DeathSpank .gg
Thanks! translation working on 360!
- Sun Nov 25, 2012 7:21 pm
- Forum: Game Localization
- Topic: Enchanted Arms Text editor?
- Replies: 19
- Views: 6743
Re: ¿Enchanted Arms Text editor?
im interested too
- Sun Nov 25, 2012 6:46 pm
- Forum: Game Archive
- Topic: DeathSpank .gg
- Replies: 120
- Views: 33766
Re: DeathSpank .gg
Thanks! i can open 360 deathspank tov with normal deathspank ps3 version!
When i want to patch it, i select the place to save the new .gg and a folder with two files (translation) when i open the new package the files aren´t changed.
When i want to patch it, i select the place to save the new .gg and a folder with two files (translation) when i open the new package the files aren´t changed.
- Fri Nov 23, 2012 3:06 pm
- Forum: Game Archive
- Topic: DeathSpank .gg
- Replies: 120
- Views: 33766
Re: DeathSpank .gg
Any idea?
- Tue Nov 20, 2012 8:32 pm
- Forum: Game Archive
- Topic: (PS2) Naruto Shippuden: Ultimate Ninja 4 .CVM
- Replies: 46
- Views: 22658
Re: (PS2) Naruto Shippuden: Ultimate Ninja 4 .CVM
yakuza 1/2 .cvm solution?
- Mon Nov 19, 2012 6:35 pm
- Forum: Game Localization
- Topic: texts James Bond 007 : Bloodstone (PC)
- Replies: 11
- Views: 5473
Re: texts James Bond 007 : Bloodstone (PC)
same problem with 360.timartinelli wrote:I'm trying to use the script file with the ps3, put in a strange error.
http://www.mediafire.com/download.php?qkg4svbk2o1uf6u
- Sat Oct 13, 2012 3:00 pm
- Forum: Compressed files and methods
- Topic: 007 blood stone xbox 360
- Replies: 6
- Views: 2827
Re: 007 blood stone xbox 360
any news about this game? please!!
- Thu Oct 11, 2012 7:53 pm
- Forum: Audio file formats
- Topic: Valve XWV
- Replies: 9
- Views: 5055
Re: Valve XWV
I can convert valve XWB to xma to use with towav thanks to XMA transform script, but now i want to know how convert xma created from .wav with xma2encode to XWB to try to test in the console.
Thanks
Thanks