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Search found 31 matches

by deadca7
Sat Feb 02, 2013 1:06 pm
Forum: General game tools
Topic: Ninja Ripper
Replies: 734
Views: 446761

Re: Ninja Ripper

Sorry, i have problems with Hitman Absolution, the mesh are like flat.. how are the correct x-y-z coordinates to import and also problems with the textures uv's .. also the textures are a kind of blue... please help! and sorry for my english To fix the blue textures you need to swap the red channel...
by deadca7
Mon Jan 28, 2013 10:17 am
Forum: General game tools
Topic: Ninja Ripper
Replies: 734
Views: 446761

Re: Ninja Ripper

I don't know if these are bad rips, or the vertices are loaded wrong.

http://filebeam.com/a8c70fc7e86a6d022067d06dfd5873b6
by deadca7
Sun Jan 27, 2013 6:10 pm
Forum: General game tools
Topic: Ninja Ripper
Replies: 734
Views: 446761

Re: Ninja Ripper

did it my own way ;) but okay, rewrite to RPGOPT_TRIWINDBACKWARD, cuz its shorter - thx chrrox :) Nice, you did it! Wolfenstein http://filebeam.com/f3735013c06fef9f4d2888fd9c41880a Serious Sam 3 http://filebeam.com/587f2a971799178930b826babf738bcb Painkiller Recurring Evil http://filebeam.com/627df...
by deadca7
Sun Jan 27, 2013 4:05 pm
Forum: General game tools
Topic: Ninja Ripper
Replies: 734
Views: 446761

Re: Ninja Ripper

Sammie wrote:Whatever.. you can't have everything. :D
True true, thanks for trying though.

FEAR
http://filebeam.com/d60bd5e4770316d2f48ed033a0e83b52
by deadca7
Sun Jan 27, 2013 2:31 pm
Forum: General game tools
Topic: Ninja Ripper
Replies: 734
Views: 446761

Re: Ninja Ripper

Sammie wrote:The telephone with mirrored dial plate is correct? :?:
I didn't notice that :p Looks like the whole model is flipped.

Image
by deadca7
Sun Jan 27, 2013 1:17 pm
Forum: General game tools
Topic: Ninja Ripper
Replies: 734
Views: 446761

Re: Ninja Ripper

RacingFreak wrote: But all im receiving are parts of objects, weighing about 3-12kb
No prob. Looks like the same mess that you get from n64 games.
Sammie wrote:Added your games.
Thanks again

Mafia - Works fine, but maybe you want the data
http://filebeam.com/d9cbca9b54a08449446981d0262af5e9
by deadca7
Sun Jan 27, 2013 11:06 am
Forum: General game tools
Topic: Ninja Ripper
Replies: 734
Views: 446761

Re: Ninja Ripper

Haven't tried FC3 yet, but when I rip AC3 I get some textures and a lot of wiggly flat 3d planes. Duke Nukem Forever http://filebeam.com/d2d685be2e810e42f18ce2f9d1757c0e Hitman Absolution - Weird geo and some textues are pink. http://filebeam.com/1b68da17ed314fb0e36ca3da0135038a Singularity http://f...
by deadca7
Sun Jan 27, 2013 12:49 am
Forum: General game tools
Topic: Ninja Ripper
Replies: 734
Views: 446761

Re: Ninja Ripper

Just a side question - how do you rip N64 models? I used Dolphin. I guess you can do it with a N64 emu if you find a dx9 video plugin that works, I know Rice used to be dx9 but now it's dx8. Please give me a word if you find a dx9 plugin that works. Edit: Bionic Commando rip http://filebeam.com/077...
by deadca7
Sat Jan 26, 2013 5:27 pm
Forum: General game tools
Topic: Ninja Ripper
Replies: 734
Views: 446761

Re: Ninja Ripper

Black Ops 2
http://filebeam.com/aba41f389d2cceba517e0151aed8ddbd

I'm going afk, downloading 10 more games on steam while I'm afk.
by deadca7
Sat Jan 26, 2013 4:40 pm
Forum: General game tools
Topic: Ninja Ripper
Replies: 734
Views: 446761

Re: Ninja Ripper

Looks like 64x64 is the biggest they had back in 1996 :(

Edit:
or maybe not, I found some in SSB, wait a sec and I'll upload.

Edit:
Here http://filebeam.com/06f5964c1094387258ebb7c79ae5f7a1
by deadca7
Sat Jan 26, 2013 3:52 pm
Forum: General game tools
Topic: Ninja Ripper
Replies: 734
Views: 446761

Re: Ninja Ripper

This is how the "Avatar"-movie was made :D haha :D I only tried to invert them, I'll make a quick action script in Photoshop to swap them. Thanks ;) 3 new games http://filebeam.com/da06c8423322650943e46ea2330eca8c Batman need 'swap': 'X' Edit: GTA4 http://filebeam.com/d47ff230f7c06cc64867...
by deadca7
Sat Jan 26, 2013 1:04 pm
Forum: General game tools
Topic: Ninja Ripper
Replies: 734
Views: 446761

Re: Ninja Ripper

Two new rips, gonna see if I can do a couple more before I have to afk. Included Mario Galaxy DX11 rip, the one I posted yesterday is DX9. http://filebeam.com/3d12f8e1abad94641e7da37b9413ea8a Edit: Looks like the Mario rip is the same as DX9, the texture was corrupt. Had to re save it, and it became...
by deadca7
Fri Jan 25, 2013 10:59 pm
Forum: General game tools
Topic: Ninja Ripper
Replies: 734
Views: 446761

Re: Ninja Ripper

Nice ! I wont be home until tomorrow, cant wait to try it out.
by deadca7
Fri Jan 25, 2013 12:51 pm
Forum: General game tools
Topic: Ninja Ripper
Replies: 734
Views: 446761

Re: Ninja Ripper

As promised yesterday, 9 game rips.

http://filebeam.com/188a455dfccdbeb83aef70652170cefd
by deadca7
Fri Jan 25, 2013 1:34 am
Forum: General game tools
Topic: Ninja Ripper
Replies: 734
Views: 446761

Re: Ninja Ripper

Sammie wrote:Upload some of the .rips ;)

I've uploaded a new plugin-version.
Nice work man, will upload some flipped rips tomorrow.