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Search found 11 matches

by echelon
Sat Oct 10, 2009 5:20 pm
Forum: Game Archive
Topic: [PC] Resident Evil 5
Replies: 104
Views: 69658

Re: [PC] Resident Evil 5

found one model that don't export correctly : excella head : \pawn\em\em85\model\evf0400.mod in uEm85Excella.arc all other parts are ok but the uv of the head are wrong, perhaps a different vertex format ? edit : seems not , but instead of uvw mapping it use spherical or cylindrical mapping (fuckin...
by echelon
Sun Oct 04, 2009 11:36 pm
Forum: Game Archive
Topic: [PC] Resident Evil 5
Replies: 104
Views: 69658

Re: [PC] Resident Evil 5

Wow shadowmoy, just amazing stuff. Keep it up! Tool doesn't work 100% for me right now though: E:\pl2100.mod [000199] RS:6 Call err 22 : FileOpen failed to open file '.\pl1200.mod' with mode 'BINARY' [000199] [BUFFER] >> [SCRIPT PAUSED] << It does work if I rename the mod file to 1200.mod. Maybe you...
by echelon
Sun Oct 04, 2009 7:19 pm
Forum: Game Archive
Topic: [PC] Resident Evil 5
Replies: 104
Views: 69658

Re: [PC] Resident Evil 5

Sure, here's what I use for my tex converter: struct cTexHeader { unsigned int uiTag; // TEX unsigned short usVersion; // 0x70 unsigned short usType; // 0x02, 0x22, 0x32, ... unsigned int uiMipmaps; // 0x000001XX, XX is mipmap count unsigned short usWidth; unsigned short usHeight; unsigned int uiZe...
by echelon
Sat Oct 03, 2009 6:47 am
Forum: Game Archive
Topic: [PC] Resident Evil 5
Replies: 104
Views: 69658

Re: [PC] Resident Evil 5

Wow, impressive research shadowmoy. I guess this is good news on cracking down on the .mod format. I also massivley updated the arctool. Conversion not based on hashing anymore and much more stable. Supports ARC extraction, ARC repack (with auto conversion), DDS to TEX, TEX to DDS http://rapidshare....
by echelon
Fri Oct 02, 2009 12:00 am
Forum: Game Archive
Topic: [PC] Resident Evil 5
Replies: 104
Views: 69658

Re: [PC] Resident Evil 5

I see. Well, the header for each type of texture should be the same. DxT1, Dxt5 etc. It is not. That's part of the problem. Updated Version of ArcTool available at http://z6.invisionfree.com/Resident_Evil_4_PC/index.php?showtopic=10046 . Featuring DDS to Tex converter. However textures of stage fil...
by echelon
Thu Oct 01, 2009 9:04 pm
Forum: Game Archive
Topic: [PC] Resident Evil 5
Replies: 104
Views: 69658

Re: [PC] Resident Evil 5

The length of the tex header isn't fixed. So I wouldn't know what to paste. Hashing the original headers to filenames, width and height works quite well now. Just needs some more tweaking I think. Still it would be much nicer if we'd know the structure of the tex header. Especially that variable len...
by echelon
Thu Oct 01, 2009 2:43 pm
Forum: Game Archive
Topic: [PC] Resident Evil 5
Replies: 104
Views: 69658

Re: [PC] Resident Evil 5

I'm working on DDS to TEX and it works for a lot of textures. But there are still some that don't work. Also it's not a direct conversion. I basically just hash filenames to headers. That's not really a good way to do it. But I just don't understand most of the TEX header. If anyone knows more about...
by echelon
Wed Sep 30, 2009 12:21 pm
Forum: Game Archive
Topic: [PC] Resident Evil 5
Replies: 104
Views: 69658

Re: [PC] Resident Evil 5

Hey Surveyor could you give me some insight on the structure of the TEX header? It doesn't seem to have a fixed length. I found the width and height and probably the mipmap count. But the header doesn't seem to be fixed length and I also can't find a length byte or a trailer. So simply don't know wh...
by echelon
Tue Sep 29, 2009 1:16 pm
Forum: Game Archive
Topic: [PC] Resident Evil 5
Replies: 104
Views: 69658

Re: [PC] Resident Evil 5

Just awesome.
by echelon
Mon Sep 28, 2009 12:45 pm
Forum: Game Archive
Topic: [PC] Resident Evil 5
Replies: 104
Views: 69658

Re: [PC] Resident Evil 5

Here is an updated version of the unpacker / repacker I made. Features: - unpack any re5 arc - repack any re5 arc from a folder - extract all re5 arcs with one click Download ArcTool (rapidshare) Download ArcTool (mirror) more info: http://z6.invisionfree.com/Resident_Evil_4_PC/index.php?showtopic=1...
by echelon
Sun Sep 27, 2009 12:22 pm
Forum: Game Archive
Topic: [PC] Resident Evil 5
Replies: 104
Views: 69658

Re: [PC] Resident Evil 5

Nice work Surveyor. For some reason your tool is throwing errors at me but probably I'm doing something wrong, since it works for the others. (Can't open ARC file [pathToRE5\nativePc] and so on...).
Btw: Won't be long until my repacker is done. :)