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by Unloved
Tue Aug 22, 2023 2:24 pm
Forum: Game Archive
Topic: [SEGA Genesis] Resources Extractor/Inserter
Replies: 0
Views: 371

[SEGA Genesis] Resources Extractor/Inserter

Hello, my question to be simple is: how extract textures for edition and re-insert it back after that into a Genesis BIN format ROM ?

I found nothing about how to simply just extract, and i need to edit one and put back on the rom...

The Game is Comix Zone (USA) (!).
by Unloved
Mon Mar 20, 2023 5:52 am
Forum: Game Localization
Topic: [PSX] Help finding/move "one pointer only"... in PS1 EXE
Replies: 0
Views: 265

[PSX] Help finding/move "one pointer only"... in PS1 EXE

Hello everyone, I have one small problem with my translation, everything in the game was translated correctly, because i was able to find pointers in the files, but not into the EXE (GAME.EXE)... So my problem is i need to move the word to another place to have to have 2 bytes more long to have the ...
by Unloved
Wed Mar 08, 2023 9:18 pm
Forum: Graphic file formats
Topic: (SOLVED) [PSX] Thrill Kill : Images Extractions / Insertions (DAT Files)
Replies: 45
Views: 2886

Re: SOLVED) [PSX] Thrill Kill : Images Extractions / Insertions (DAT Files)

Sorry about that... i dont whant be negative, thank for the tutorial it can be usefull. But i have a question... i cannot find the sprite (tim) for "HIT" word when you playing, can you help me with that? I gonna look if i see something in no$psx, but dont really know if i gonna success... ...
by Unloved
Mon Mar 06, 2023 2:38 pm
Forum: Graphic file formats
Topic: (SOLVED) [PSX] Thrill Kill : Images Extractions / Insertions (DAT Files)
Replies: 45
Views: 2886

Re: [PSX] Thrill Kill : Images Extractions / Insertions (DAT Files)

If you can provide your bin for that text please...

Anyway, i have looked about psxClutW and find nothing...
i cannot know if the file is safe...

and timestamp show the app is only 2 days old...
by Unloved
Mon Mar 06, 2023 12:51 am
Forum: Graphic file formats
Topic: (SOLVED) [PSX] Thrill Kill : Images Extractions / Insertions (DAT Files)
Replies: 45
Views: 2886

Re: [PSX] Thrill Kill : Images Extractions / Insertions (DAT Files)

you can use from othe file. i dont understand why do you want from the original file. 0x15A2C in general.dat It not working for error text, but all the rest have been extracted, only 3 or 4 error message to extract... And yes i have use options.bin palette for memorycard text, but error not work wi...
by Unloved
Mon Mar 06, 2023 12:12 am
Forum: Graphic file formats
Topic: (SOLVED) [PSX] Thrill Kill : Images Extractions / Insertions (DAT Files)
Replies: 45
Views: 2886

Re: [PSX] Thrill Kill : Images Extractions / Insertions (DAT Files)

Pixeldata ofst 88064

The text about open cover or unplugged controller not work with the 2 last palette, can you help please?

If i say correct, error text is in red...
by Unloved
Sun Mar 05, 2023 5:49 pm
Forum: Graphic file formats
Topic: (SOLVED) [PSX] Thrill Kill : Images Extractions / Insertions (DAT Files)
Replies: 45
Views: 2886

Re: [PSX] Thrill Kill : Images Extractions / Insertions (DAT Files)

For back button i have 0x150BC
I only need for auto save now! :keke:
by Unloved
Sun Mar 05, 2023 5:46 pm
Forum: Graphic file formats
Topic: (SOLVED) [PSX] Thrill Kill : Images Extractions / Insertions (DAT Files)
Replies: 45
Views: 2886

Re: [PSX] Thrill Kill : Images Extractions / Insertions (DAT Files)

The pallet is correct, but its is almost all black, so trick the eyes. the black is r:0 g:0 b:0 that one is r:8 g:8 b:8 Do a large zoom on it and you will see it. Nice find, i dont have see this... i will work on it with this informations, thank you ! I will also try the other palette for auto save...
by Unloved
Sun Mar 05, 2023 3:22 pm
Forum: Graphic file formats
Topic: (SOLVED) [PSX] Thrill Kill : Images Extractions / Insertions (DAT Files)
Replies: 45
Views: 2886

Re: [PSX] Thrill Kill : Images Extractions / Insertions (DAT Files)

Look here, this is the black outline we see in the game and i need to see with the palette please...

outline.jpg
by Unloved
Sun Mar 05, 2023 3:10 pm
Forum: Graphic file formats
Topic: (SOLVED) [PSX] Thrill Kill : Images Extractions / Insertions (DAT Files)
Replies: 45
Views: 2886

Re: [PSX] Thrill Kill : Images Extractions / Insertions (DAT Files)

I am not understando what´s you are doing wrong. because using the pallet i provide you should see like this. Sem título.png No, i can have the same result as you but it's wrong palette. I need to see the black outline around the texte, and you palette you tell me to use is black on black, i can't ...
by Unloved
Sun Mar 05, 2023 3:51 am
Forum: Graphic file formats
Topic: (SOLVED) [PSX] Thrill Kill : Images Extractions / Insertions (DAT Files)
Replies: 45
Views: 2886

Re: [PSX] Thrill Kill : Images Extractions / Insertions (DAT Files)

Rabatini wrote: Sat Mar 04, 2023 8:22 pm back.zip

load this .bin in (pallets)
from other file
set 0x00 and 15bits check
I tested it and, like my last post it's wrong, here you can see one texte with red pixel not suppose to be there... :|

palette.jpg
by Unloved
Sun Mar 05, 2023 2:07 am
Forum: Graphic file formats
Topic: (SOLVED) [PSX] Thrill Kill : Images Extractions / Insertions (DAT Files)
Replies: 45
Views: 2886

Re: [PSX] Thrill Kill : Images Extractions / Insertions (DAT Files)

@Rabatini I have use bad words to explain me: text need to be white/grey with black "outline"

In this image the ouline is white, i need to see it to dit the sprite correctly...

blackback.jpg
by Unloved
Sat Mar 04, 2023 8:35 pm
Forum: Graphic file formats
Topic: (SOLVED) [PSX] Thrill Kill : Images Extractions / Insertions (DAT Files)
Replies: 45
Views: 2886

Re: [PSX] Thrill Kill : Images Extractions / Insertions (DAT Files)

It's ok te see the text but i can't use that seting... we need the contour (in white on this picture) originaly in black, with white text... if i edit that one i gonna be have a glitched graphic because i dont have edited the contour too... i need white on black contour... Thank you in advace, pleas...
by Unloved
Sat Mar 04, 2023 7:31 pm
Forum: Graphic file formats
Topic: (SOLVED) [PSX] Thrill Kill : Images Extractions / Insertions (DAT Files)
Replies: 45
Views: 2886

Re: [PSX] Thrill Kill : Images Extractions / Insertions (DAT Files)

It's suppose to be like that, i have try every pallet created with the script and i dont find this result... I cannot use grayscale too because the white become black over black... To edit it correctly i need the real colors to reproduce it in my language... It suppose to be like that, white with bl...
by Unloved
Sat Mar 04, 2023 6:43 pm
Forum: Graphic file formats
Topic: (SOLVED) [PSX] Thrill Kill : Images Extractions / Insertions (DAT Files)
Replies: 45
Views: 2886

Re: [PSX] Thrill Kill : Images Extractions / Insertions (DAT Files)

I have try every file with W:72 or closer, and no one give a good result with the sprite i need... Can you provide me this please? I dont have your knowledge, its hard for me to try finding out the right one... I have no problem with the fire and file in 8bpp, only the text at the end of the file, a...