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Search found 6 matches
- Wed Jul 21, 2010 8:14 am
- Forum: 3D/2D models
- Topic: FF 13 3D models ripping possible ...
- Replies: 420
- Views: 190658
Re: FF 13 3D models ripping possible ...
is there currently any way to view the environments or world assets as well? the current tools all require a pair of files, an index and archive, from my understanding...
- Wed Jul 21, 2010 1:50 am
- Forum: 3D/2D models
- Topic: FF 13 3D models ripping possible ...
- Replies: 420
- Views: 190658
Re: FF 13 3D models ripping possible ...
Oh! Never mind! I used Noesis to extract the *.trb files! Still had a problem with it, it kept saying it could not open the white_ file. Managed to get around it by moving the filelistu_ and white_ file to the root directory, c:\
Let the fun times begin!
Let the fun times begin!
- Tue Jul 20, 2010 6:18 pm
- Forum: 3D/2D models
- Topic: FF 13 3D models ripping possible ...
- Replies: 420
- Views: 190658
Re: FF 13 3D models ripping possible ...
thanks Rikto, that did the trick! Managed to get white_imgu.x360.bin file as well as the filelistu.x360.bin :D thanks for the tips too, babo3615, sadly I got stuck again. So close, yet so far. I have quickbms now, and I got the bms script from http://aluigi.altervista.org/papers/bms/ff13.bms I also ...
- Mon Jul 19, 2010 6:18 pm
- Forum: 3D/2D models
- Topic: FF 13 3D models ripping possible ...
- Replies: 420
- Views: 190658
Re: FF 13 3D models ripping possible ...
Sorry for dragging this up again, but I'm still stuck at a stage before all the exciting stuff happens... :wink: kinda hoping someone can point me in the right direction.. I have an iso file of the 1st disc on a virtual drive, and I have Schtrom360Xtract v4.1. When I run Schtrom360Xtract, i set the ...
- Wed Jan 27, 2010 3:24 pm
- Forum: 3D/2D models
- Topic: AION cgf to collada converter
- Replies: 78
- Views: 47950
Re: AION cgf to collada converter
Hi I'm having a little trouble following the steps here, could you explain in a little more detail? I have RPGViewer30Build1024, and a bunch of AION files, such as shugofemale_Animations.pak shugofemale_Meshes.pak shugofemale_Textures.pak What should I do first? I'm not sure how to use RPGViewer to ...
- Mon Jul 20, 2009 5:39 am
- Forum: Game Archive
- Topic: Radiata Stories
- Replies: 7
- Views: 2621
Re: Radiata Stories
Hi Mr Mouse, I'm new to game archive research, but very interested to start learning. I've recently gone through your definitive guide to exploring file formats and decided to run field tests on one of my favorite games, Radiata Stories. I've tried PS2Dis as well as Hex Workshop on the SLUS file, bu...