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Search found 8 matches
- Sun Feb 12, 2023 2:26 pm
- Forum: Game Localization
- Topic: Epic Mickey Language Files (*.dct) [Tool Release]
- Replies: 9
- Views: 1128
Re: Epic Mickey Language Files (*.dct) [Tool Release]
Hey AbsoluteZero, I would like to thank you for adding the license. I also noticed something weird. You said that your ordering was scrambled, but you can just disable the sorting of keys that the JSON library does by adding `sort_keys=False` to your call to json.dump. As for the tool, we will proba...
- Fri Feb 03, 2023 9:01 am
- Forum: Game Localization
- Topic: Epic Mickey Language Files (*.dct) [Tool Release]
- Replies: 9
- Views: 1128
Re: Epic Mickey Language Files (*.dct) [Tool Release]
Hey AbsoulteZero, Cars 2 is using the same file format for localization as epic Mickey. Now it doesn't work exactly because there are small changes between those formats probably. I cannot modify or redistribute your code tho since it is not Foss. So I wanted to ask you if yiu would be willing to ap...
- Fri Nov 19, 2021 9:21 am
- Forum: Graphic file formats
- Topic: DXT Tiling Xbox 360
- Replies: 4
- Views: 3052
Re: DXT Tiling Xbox 360
Don't know about tiling but to untile you can check Gildor's code here https://github.com/gildor2/UEViewer/blob/86bd93f1dffba6c98a3acc8f08a59e662e32ccd6/Unreal/UnrealMaterial/UnTexture.cpp#L519 It does work with dxt5 tho? (I'm just asking because in noesis there is a difference between raw texture ...
- Thu Nov 18, 2021 6:51 pm
- Forum: Graphic file formats
- Topic: DXT Tiling Xbox 360
- Replies: 4
- Views: 3052
Re: DXT Tiling Xbox 360
Thank you so much...
- Tue Nov 16, 2021 6:30 pm
- Forum: Graphic file formats
- Topic: DXT Tiling Xbox 360
- Replies: 4
- Views: 3052
DXT Tiling Xbox 360
Hey guys,
does anybody know how to tile and untile a dxt5 from the xbox 360?
Its working with noesis but I want to develop a standalone script for a number of reasons.
Thanks.
does anybody know how to tile and untile a dxt5 from the xbox 360?
Its working with noesis but I want to develop a standalone script for a number of reasons.
Thanks.
- Thu Oct 28, 2021 4:48 pm
- Forum: Compressed files and methods
- Topic: Toy Story 3 ZIP help please
- Replies: 12
- Views: 8123
Re: Toy Story 3 ZIP help please
It should be possible using my script for cars 2: the video game.
Same dev, same engine so it should work...
Same dev, same engine so it should work...
- Thu Oct 28, 2021 4:25 pm
- Forum: Game Archive
- Topic: Repack Cars 2: The Video Game Zip
- Replies: 1
- Views: 555
Re: Repack Cars 2: The Video Game Zip
I'VE DONE IT
I successfully modded cars 2. You can pack your zips using above mentioned script. It is working now.
I successfully modded cars 2. You can pack your zips using above mentioned script. It is working now.
- Wed Oct 27, 2021 11:26 pm
- Forum: Game Archive
- Topic: Repack Cars 2: The Video Game Zip
- Replies: 1
- Views: 555
Repack Cars 2: The Video Game Zip
Hey, I want to repack the cars 2 zips but the game rejects them behaving like they don't exist. They are not standard. This is how the chunks are listed: 1. EndLocator (points to second DirEntry) 2. DirEntry 3. FileRecords 4. DirEntry (Copy of first one) 5. EndLocator (Copy of first one) In addition...