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Re: Need for Speed Most Wanted 2012 (.BNDL)

Posted: Sun Feb 24, 2013 3:00 am
by cra0
REDZOEU wrote:If i had a credit card, i would've bought it. Sadly i dont and im still 14. Im waiting for someone to crack this MW format for free! Like it would work in ZMod2 or max. ._.
My best bet to get models out would have to be using ninja ripper since I don't think anyones working on tools.

Though ripping can be problematic.

I figured out how to export from zmod since it's really a piece of shit tool and yeah so far here is one of the cars.

Image

VEH_122672_HI.BNDL

OBJ
https://dl.dropbox.com/u/10798900/DUMPBOX/VEHICLES.7z

See if you guys can help texture it or somethng. Since zmodel's obj export with the textures crash max

Here are the textures for this car

https://dl.dropbox.com/u/10798900/DUMPB ... 2672_HI.7z

Re: Need for Speed Most Wanted 2012 (.BNDL)

Posted: Sun Feb 24, 2013 9:11 am
by REDZOEU
cra0 wrote:
REDZOEU wrote:If i had a credit card, i would've bought it. Sadly i dont and im still 14. Im waiting for someone to crack this MW format for free! Like it would work in ZMod2 or max. ._.
My best bet to get models out would have to be using ninja ripper since I don't think anyones working on tools.

Though ripping can be problematic.

I figured out how to export from zmod since it's really a piece of shit tool and yeah so far here is one of the cars.

Image

VEH_122672_HI.BNDL

OBJ
https://dl.dropbox.com/u/10798900/DUMPBOX/VEHICLES.7z

See if you guys can help texture it or somethng. Since zmodel's obj export with the textures crash max

Here are the textures for this car

https://dl.dropbox.com/u/10798900/DUMPB ... 2672_HI.7z
Did you actually bought zmod3, then exported the car as .obj?
So far, my try with ninja ripper regarding ripping from mw didnt succeed at all. But it does work for the run though.

Re: Need for Speed Most Wanted 2012 (.BNDL)

Posted: Sun Feb 24, 2013 9:22 am
by cra0
REDZOEU wrote:
cra0 wrote:
REDZOEU wrote:If i had a credit card, i would've bought it. Sadly i dont and im still 14. Im waiting for someone to crack this MW format for free! Like it would work in ZMod2 or max. ._.
My best bet to get models out would have to be using ninja ripper since I don't think anyones working on tools.

Though ripping can be problematic.

I figured out how to export from zmod since it's really a piece of shit tool and yeah so far here is one of the cars.

Image

VEH_122672_HI.BNDL

OBJ
https://dl.dropbox.com/u/10798900/DUMPBOX/VEHICLES.7z

See if you guys can help texture it or somethng. Since zmodel's obj export with the textures crash max

Here are the textures for this car

https://dl.dropbox.com/u/10798900/DUMPB ... 2672_HI.7z
Did you actually bought zmod3, then exported the car as .obj?
So far, my try with ninja ripper regarding ripping from mw didnt succeed at all. But it does work for the run though.
Yes I did it only exoprts as .obj

Re: Need for Speed Most Wanted 2012 (.BNDL)

Posted: Sun Feb 24, 2013 12:10 pm
by REDZOEU
Okay then. Guess i'll try texturing that vantage later on. And since imo, you wont take model export request, then someone surely needs to make an export tool for most wanted onstead of zmod3. :\

Re: Need for Speed Most Wanted 2012 (.BNDL)

Posted: Wed Mar 13, 2013 7:06 am
by huckleberrypie
Is it possible to repack them .BNDL files? I plan on doing a 360-to-PSx controls mod since I'm using a PS2 controller.

Re: Need for Speed Most Wanted 2012 (.BNDL)

Posted: Sat Jun 15, 2013 8:07 am
by cra0
REDZOEU wrote:Okay then. Guess i'll try texturing that vantage later on. And since imo, you wont take model export request, then someone surely needs to make an export tool for most wanted onstead of zmod3. :\
I would take requests but it's not even that good we need a proper tool

Re: Need for Speed Most Wanted 2012 (.BNDL)

Posted: Sat Jun 15, 2013 6:28 pm
by REDZOEU
Had to agree. I actually had troubles texturing it. There are rips of the game on gamemodels website, but only problem is that they dont have main textures. And it seems like they depend on colors and in-game shaders instead of textures.

Re: Need for Speed Most Wanted 2012 (.BNDL)

Posted: Sat Jul 27, 2013 2:17 pm
by yoghurt
Any update for extracting the models?Btw,zmodeler 3 didn't support BNDL now.

Re: Need for Speed Most Wanted 2012 (.BNDL)

Posted: Fri Aug 12, 2016 6:05 am
by YHZD
..........

Re: Need for Speed Most Wanted 2012 (.BNDL)

Posted: Tue Aug 23, 2016 8:53 am
by YHZD
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Re: Need for Speed Most Wanted 2012 (.BNDL)

Posted: Thu Sep 01, 2016 1:36 am
by YHZD
..........

Re: Need for Speed Most Wanted 2012 (.BNDL)

Posted: Sat Nov 12, 2016 5:22 am
by damusto
Hi, I'm just wonder is there any way to get sound samples from bndl's ?
I found something here but seems this app don't work properly, could some one help please ?

Re: Need for Speed Most Wanted 2012 (.BNDL)

Posted: Mon May 29, 2017 4:42 pm
by Moussa Bayou
deepshit wrote:
Sweet, good work! Are you planning to do more like the models?
.

All files bodies and headers are stored separately in BNDLs.
I could parse texture headers but I don't know much about modeling.
But I can extract models bodies and headers if I'm not wrong.
Here is an example.If anyone can make sense tell me and I will make tool.
Hello deepshit
I cant download your attachment...It says that I dont have permission to download it.
Any help? :[

Re: Need for Speed Most Wanted 2012 (.BNDL)

Posted: Fri Jun 23, 2017 3:45 pm
by 144hz
Sorrry for rebuild the TextureUnpacker and here is what I have done. http://www.nfscars.net/need-for-speed-m ... iew/14698/

Re: Need for Speed Most Wanted 2012 (.BNDL)

Posted: Tue May 15, 2018 11:36 pm
by XxsimonexX
I need someone who help me to extract/unpack audio files (Cop Speech) from Need For Speed: Most Wanted 2012.
Could someone please help me to unpack those files and convert them into a common audio files format such as .mp3 / .wav ???
Thanks!