Important information: this site is currently scheduled to go offline indefinitely by end of the year.

葛城ミサト報道計画(Kasturagi Misato)

Post questions about game models here, or help out others!
GDL
veteran
Posts: 150
Joined: Fri Jul 09, 2010 4:54 pm
Has thanked: 69 times
Been thanked: 40 times

Re: 葛城ミサト報道計画(Kasturagi Misato)

Post by GDL »

debaser wrote: Sat Sep 10, 2022 7:23 pm Hi guys. It's been a while..
I didn't even remember the forum URL...
Anyway, if you are still interessed, some time ago I found on a PS3/PSN demo site called brewology the full game package.
Search for "Evangelion". It has all DLCs included and also run in RPCS3 emulator. Still got my script? ;)
you can also look for the pkg name:

JP0700-NPJB00026_00-REPORTPLANOFMKAT

:wink:
User avatar
Durik256
ultra-veteran
ultra-veteran
Posts: 428
Joined: Wed Nov 21, 2018 7:26 pm
Has thanked: 45 times
Been thanked: 429 times

Re: 葛城ミサト報道計画(Kasturagi Misato)

Post by Durik256 »

fully unpacked .pkg
debaser wrote: Fri Nov 06, 2015 11:11 pm Blender script
http://www.mediafire.com/view/a6m1s5b1c ... rt_PSSG.py
script didn't work for me. (Blender 2.75)
User avatar
shakotay2
MEGAVETERAN
MEGAVETERAN
Posts: 4285
Joined: Fri Apr 20, 2012 9:24 am
Location: Nexus, searching for Jim Kirk
Has thanked: 1147 times
Been thanked: 2242 times

Re: 葛城ミサト報道計画(Kasturagi Misato)

Post by shakotay2 »

yeah, very strange!

Code: Select all

selected files:
mmisha_z_AA.dae
PSSG file size:59333
PSSG attribute count:33
PSSG info count:20
then IndexError: list index out of range
And I can't debug the script because of not having access to "offset" (always=-1)

Code: Select all

def read_BE(self , offset = -1, fmt='L', extractifsingle = True):
    if type(offset) is str:
        if type(fmt) is bool:
            extractifsingle = fmt
        fmt = offset
    elif offset != -1:
        self.seek(offset); print(hex(offset))#never met
    result = struct.unpack(">" + fmt, self.read(struct.calcsize(">" + fmt)))
    if extractifsingle and len(result) == 1:
        return result[0]
    return result
(This is why I really hate python. :cry: )

btw: extracting those dae.gz files did reveals translation and rotation tables only, so far. Not worth bothering for me.

For stage_a_KK.dae the script didn't crash but blender displays nothing.

stage_a_KK.dae
PSSG file size:18827795
PSSG attribute count:108
PSSG info count:39
...
Parsing root
Parsing Joints
Parsing Skin
Parsing Skin
Parsing Skin
LIBRARY
file name:stage_a_KK
script terminated in 0 seconds
.
stage_a_KK-dae.jpg
You do not have the required permissions to view the files attached to this post.
Tuts: a) Bigchillghost, viewtopic.php?f=29&t=17889
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
debaser
n00b
Posts: 11
Joined: Wed May 02, 2012 11:24 am
Been thanked: 7 times

Re: 葛城ミサト報道計画(Kasturagi Misato)

Post by debaser »

Use Blender 2.79.
In the import dialog you must select holding the SHIFT key the following .dae (not .dae.gz which are compressed) files:
The resources file. Must always be selected for first. Is the bigger file once extracted (e.g., mis_m_AA);
body geo (e.g., misb_a_AA);
face geo (e.g., misf_a_AA);
hair geo (e.g., mish_a_AA);

I hope it was helpful ;)
User avatar
shakotay2
MEGAVETERAN
MEGAVETERAN
Posts: 4285
Joined: Fri Apr 20, 2012 9:24 am
Location: Nexus, searching for Jim Kirk
Has thanked: 1147 times
Been thanked: 2242 times

Re: 葛城ミサト報道計画(Kasturagi Misato)

Post by shakotay2 »

Thanks!
Seems I don't have the suiting samples...
Tuts: a) Bigchillghost, viewtopic.php?f=29&t=17889
b) Extracting simple models: http://forum.xentax.com/viewtopic.php?f=29&t=10894
"Quoting the whole thing. Would u ever stop this nonsense?"
User avatar
Durik256
ultra-veteran
ultra-veteran
Posts: 428
Joined: Wed Nov 21, 2018 7:26 pm
Has thanked: 45 times
Been thanked: 429 times

Re: 葛城ミサト報道計画(Kasturagi Misato)

Post by Durik256 »

debaser wrote: Sun Sep 11, 2022 10:34 am Use Blender 2.79. I hope it was helpful ;)
used *.pkg from this site (>> Evangelion) and Blender 2.79, still doesn't work.
(misb_a_AA, misf_a_AA, mish_a_AA there are no such files.)
debaser
n00b
Posts: 11
Joined: Wed May 02, 2012 11:24 am
Been thanked: 7 times

Re: 葛城ミサト報道計画(Kasturagi Misato)

Post by debaser »

Files are in dev_hdd0\game\NPJB00026\USRDIR\data\graphics\Scenes and have .gz extension so must be extracted.

P.S. Script only works for Misato model (skinned mesh) thus no scene mesh.
Post Reply