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Dark Sider 2 Model?

Posted: Wed Aug 15, 2012 2:39 pm
by S0UZ
Can anyone make some script for extracting this game?Pm me if you need some sample

Re: Dark Sider 2 Model?

Posted: Wed Aug 15, 2012 7:59 pm
by junk angel
S0UZ wrote:Can anyone make some script for extracting this game?Pm me if you need some sample
Doesn't the game run on the same engine as spacemarine? if so, you might try the SM tools on it.

Re: Dark Sider 2 Model?

Posted: Wed Aug 15, 2012 8:03 pm
by TaylorMouse
I just got the game, love the art, but donn't know how to extract the .upak but should this not be in the Game Archive Research forum?



edit: SM tools ??

where can i find that?

edit2: use OffZip to open the archives

http://aluigi.org/search.php?src=offzip


T.

Re: Dark Sider 2 Model?

Posted: Thu Aug 16, 2012 2:34 pm
by S0UZ
TaylorMouse wrote:I just got the game, love the art, but donn't know how to extract the .upak but should this not be in the Game Archive Research forum?



edit: SM tools ??

where can i find that?

edit2: use OffZip to open the archives

http://aluigi.org/search.php?src=offzip


T.
What is the offset value to open it?

Re: Dark Sider 2 Model?

Posted: Thu Aug 16, 2012 3:30 pm
by TaylorMouse
I dono, haven't tried it yet, have you tested it with zero ?

Edit: tried the OffZip, doesn't do anything :/

Edit2:

My bad, it works!

Code: Select all

offzip.exe -a media.upak "c:\Temp\Extracted" 0
just make sure your destination directory exists, takes about 10minutes to extract

T.

Re: Dark Sider 2 Model?

Posted: Fri Aug 17, 2012 7:17 am
by amzerof6
anyone kowns witch tools can open those .bod files?
I mean darksider1or2's

Re: Dark Sider 2 Model?

Posted: Fri Aug 17, 2012 9:10 am
by TaylorMouse
Nope, it seems that the .bod files are packages as well, since I did not find any textures for the characters, probably they are backed into these bod files...

Haven't looked at it thoroughly, yet.

T.

Re: Dark Sider 2 Model?

Posted: Sun Aug 19, 2012 5:14 am
by amzerof6
yeah,you‘re right. darksiders 1&2’s 3dmodel is bod file,just some of charactor‘s dds textures can be exported by offzip in darksiders2。
I’m so like this game‘s model, but sadly there's no more people be interested in this great game in this forum.
I just waiting for a longtime from darksigers1,never lose my hope. LOL

Re: Dark Sider 2 Model?

Posted: Sun Aug 19, 2012 6:16 am
by finale00
Sample .bod files?
Just send one of those archives mentioned at the beginning of the thread..

Re: Dark Sider 2 Model?

Posted: Sun Aug 19, 2012 12:01 pm
by TaylorMouse
Here is a BOD file, though, they vary very hard, from 100kb to 30MB!

I believe this one just contains dds files, not sure though

T.

Re: Dark Sider 2 Model?

Posted: Sun Aug 19, 2012 8:27 pm
by finale00
There's only materials and textures in that file. Send me an archive.

Re: Dark Sider 2 Model?

Posted: Sun Aug 19, 2012 8:52 pm
by TaylorMouse
this one maybe?

Re: Dark Sider 2 Model?

Posted: Sun Aug 19, 2012 9:19 pm
by finale00
Ya there we go. Meshes don't look difficult. Just having to parse the mesh header and all that would be easier with multiple files.

Would need an archive so I can properly dump it to understand how the files are stored.

Re: Dark Sider 2 Model?

Posted: Mon Aug 20, 2012 4:56 am
by finale00
Ok I don't think offzip is extracting the files properly. All files should start with BOD. I don't think a single file should contain more than one BOD.

Re: Dark Sider 2 Model?

Posted: Mon Aug 20, 2012 10:35 am
by chrrox
yeah i think the -1 option might be needed.
then extract the files based on the header.