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Re: [REQ][PC]Sleeping Dogs .big files
Posted: Sun Nov 04, 2012 1:34 pm
by Ekey
No, it is only of developments info.
Currently i work on decompression function.
Re: [REQ][PC]Sleeping Dogs .big files
Posted: Sun Nov 04, 2012 4:09 pm
by ner0
Thanks for your work Ekey.
Re: [REQ][PC]Sleeping Dogs .big files
Posted: Sun Nov 04, 2012 8:55 pm
by Ekey
Well here extractor. Decompression dont work (In progress).
Filelists:
Animation -
1026/1040
AnimationNIS -
16/450
Characters -
457/4133
CharactersHD -
20/376
Game -
110/5633
GameHD -
0/5584
GameHD2 -
0/46
Global -
1163/1245
UI -
3174/3928
Vehicles -
107/1144
Download: See
below
Re: [REQ][PC]Sleeping Dogs .big files
Posted: Mon Nov 05, 2012 12:11 am
by michalss
Ekey is it also for X360 please ?
Re: [REQ][PC]Sleeping Dogs .big files
Posted: Mon Nov 05, 2012 12:42 am
by Ekey
michalss wrote:Ekey is it also for X360 please ?
I dont have XBOX version. Send me small BIG and BIX. Global or UI
PS: Updated Filelist's
Animation -
1026/1040
AnimationNIS -
16/450
Characters -
1082/4133
CharactersHD -
32/376
Game -
5585/5633
GameHD -
0/5584
GameHD2 -
0/46
Global -
1164/1245
UI -
3302/3928
Vehicles -
117/1144
Re: [REQ][PC]Sleeping Dogs .big files
Posted: Mon Nov 05, 2012 7:39 am
by michalss
Thank you going to send it now
Thx for help Are you also planning repack ?
Re: [REQ][PC]Sleeping Dogs .big files
Posted: Mon Nov 05, 2012 12:52 pm
by Ekey
michalss wrote:Are you also planning repack ?
Dunno.
Unpacker for XBOX and PS3 ->
>>Here<<
PS: Decompression algo finally fully reversed and worked
Result
Re: [REQ][PC]Sleeping Dogs .big files
Posted: Mon Nov 05, 2012 5:56 pm
by michalss
Pleas Ekey make also repack funtion
We can translate this game into our langs
Thx
Re: [REQ][PC]Sleeping Dogs .big files
Posted: Mon Nov 05, 2012 11:22 pm
by Ekey
Well decompressor for test
>>Here<<
Known issues: On Win7 output file can be size 0. I dont know why <- (Tested on Win7 Home) -> (on XP work fine).
Re: [REQ][PC]Sleeping Dogs .big files
Posted: Mon Nov 05, 2012 11:23 pm
by timartinelli
michalss wrote:Pleas Ekey make also repack funtion
We can translate this game into our langs
Thx
Us 2, I'm waiting on this fantastic tool.
Re: [REQ][PC]Sleeping Dogs .big files
Posted: Mon Nov 05, 2012 11:30 pm
by Ekey
Currently no plans for packing.
Note: XML_CacheList.bin and XML_CacheList_MetaData.bin it's archives, contained compressed XML's.
New filenames found for Game.big
Code: Select all
Data\World\Game\Section\SD\Cell_409__HotShot\Cell_409__HotShotDET.perm.bin
Data\World\Game\Section\SD\Cell_409__HotShot\Cell_409__HotShotDET.temp.bin
Data\World\Game\Section\SD\Cell_409__HotShot\Cell_409__HotShotLOD.perm.bin
Data\World\Game\Section\SD\Cell_409__HotShot\Cell_409__HotShotLOD.temp.bin
Data\World\Game\Section\SD\Cell_409__HotShot\Cell_409__HotShotSTD.perm.bin
Data\World\Game\Section\SD\Cell_409__HotShot\Cell_409__HotShotSTD.temp.bin
Data\World\Game\Section\SD\Cell_409__HotShot\Cell_409__HotShotXXX.perm.bin
Data\World\Game\Section\SD\Cell_409__HotShot\Cell_409__HotShotXXX.temp.bin
Total 40 unknowns
Re: [REQ][PC]Sleeping Dogs .big files
Posted: Tue Nov 06, 2012 3:41 pm
by Ekey
>>Here<< updated decompressor. Fixed bug with alignment in output file.
Re: [REQ][PC]Sleeping Dogs .big files
Posted: Wed Nov 07, 2012 12:53 am
by soulslayerzx
Ekey wrote:>>Here<< updated decompressor. Fixed bug with alignment in output file.
Yay! Finally some progress. I hope this works :p thank you
Re: [REQ][PC]Sleeping Dogs .big files
Posted: Wed Nov 07, 2012 1:48 pm
by Ekey
soulslayerzx wrote:Ekey wrote:>>Here<< updated decompressor. Fixed bug with alignment in output file.
Yay! Finally some progress. I hope this works :p thank you
I dont know how about on Win7 (Home Edition - output files with size 0) on WinXP work fine.
Re: [REQ][PC]Sleeping Dogs .big files
Posted: Fri Nov 09, 2012 8:30 pm
by timartinelli
Hello friends, I want to translate this game for PS3, can anyone help me?
someone already figured out how to do and the repaker. BIK
edit. bin that contains the texts?
Hugs.