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How to open/edit/save this TGA file?
Posted: Sat Aug 11, 2012 10:53 am
by analyzethis
Tried Ulead Photoimpack, GIMP, Photoshop, PAINT.NET and non were able to open it. Only Irfanview can open it, but when saving the file size changes. Dont want that to happen.
Can someone provide some insight?
File:
http://www62.zippyshare.com/v/25133105/file.html
Game is NineDragons Online.
Re: How to open/edit/save this TGA file?
Posted: Sat Aug 11, 2012 12:39 pm
by Acewell
It looks like a *.dds file with a *.tga extension. When the image is saved as DXT5 with no MIP maps in Photoshop the file size remains the same.
You can also open it in TextureFinder2.1 as DXT5; Width 256 and Shifted by 128.
DDS header reference
Code: Select all
DWORD Magic;
DWORD Size;
DWORD Flags;
DWORD Height;
DWORD Width;
DWORD PitchOrLinearSize;
DWORD Depth;
DWORD MipMapCount;
DWORD Reserved1[11];
DWORD pf_Size;
DWORD pf_Flags;
DWORD pf_FourCC;
DWORD pf_RGBBitCount;
DWORD pf_RBitMask;
DWORD pf_GBitMask;
DWORD pf_BBitMask;
DWORD pf_ABitMask;
DWORD Caps;
DWORD Caps2;
DWORD Caps3;
DWORD Caps4;
DWORD Reserved2;
Re: How to open/edit/save this TGA file?
Posted: Sat Aug 11, 2012 3:14 pm
by analyzethis
Aw man I feel stupid. I remember turning off the warning by Irfanview which asked me to rename the file extension.
Well thanks alot for the software, tried with Paint.NET and it can open/edit DDS files.
Re: How to open/edit/save this TGA file?
Posted: Sat Aug 18, 2012 4:47 am
by finale00
What, my paint.NET doesn't support DDS.
Did you grab a plugin?