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How to open/edit/save this TGA file?

Posted: Sat Aug 11, 2012 10:53 am
by analyzethis
Tried Ulead Photoimpack, GIMP, Photoshop, PAINT.NET and non were able to open it. Only Irfanview can open it, but when saving the file size changes. Dont want that to happen.

Can someone provide some insight?

File: http://www62.zippyshare.com/v/25133105/file.html

Game is NineDragons Online.

Re: How to open/edit/save this TGA file?

Posted: Sat Aug 11, 2012 12:39 pm
by Acewell
It looks like a *.dds file with a *.tga extension. When the image is saved as DXT5 with no MIP maps in Photoshop the file size remains the same.
You can also open it in TextureFinder2.1 as DXT5; Width 256 and Shifted by 128.

DDS header reference

Code: Select all

  DWORD           Magic;
  DWORD           Size;
  DWORD           Flags;
  DWORD           Height;
  DWORD           Width;
  DWORD           PitchOrLinearSize;
  DWORD           Depth;
  DWORD           MipMapCount;
  DWORD           Reserved1[11];
  DWORD           pf_Size;
  DWORD           pf_Flags;
  DWORD           pf_FourCC;
  DWORD           pf_RGBBitCount;
  DWORD           pf_RBitMask;
  DWORD           pf_GBitMask;
  DWORD           pf_BBitMask;
  DWORD           pf_ABitMask;
  DWORD           Caps;
  DWORD           Caps2;
  DWORD           Caps3;
  DWORD           Caps4;
  DWORD           Reserved2;

Re: How to open/edit/save this TGA file?

Posted: Sat Aug 11, 2012 3:14 pm
by analyzethis
Aw man I feel stupid. I remember turning off the warning by Irfanview which asked me to rename the file extension.

Well thanks alot for the software, tried with Paint.NET and it can open/edit DDS files.

Re: How to open/edit/save this TGA file?

Posted: Sat Aug 18, 2012 4:47 am
by finale00
What, my paint.NET doesn't support DDS.
Did you grab a plugin?