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Re: Heavenly Sword (PS3)

Posted: Wed Jul 04, 2012 6:28 pm
by rexil
Is it possible for someone to make a script to convert the .dat's? I wanted some scenaries but they have many textures and doing it manually is very boring.

Re: Heavenly Sword (PS3)

Posted: Thu Jul 05, 2012 11:36 am
by HeliosAI
rexil wrote:Is it possible for someone to make a script to convert the .dat's? I wanted some scenaries but they have many textures and doing it manually is very boring.
I have a cmd based One thatz working quite good i guess...didn't have enough .dats for testing it further.
It only works for one type and One size at a time. Wasnt able to make it defined by File size yet and also i doubt itz the best method.

Re: Heavenly Sword (PS3)

Posted: Mon Jul 09, 2012 3:37 pm
by rexil
I have been trying to correct the problem with the textures but I can't get the then right.
What's the correct way to convert them to dds. The way I'm doing it the images get a part from the right showing in the left or the colors are all wrong :\
If anyone can give me some directions.
Thank you.