MGS3 - CMDL Format
Posted: Sun Jun 17, 2012 10:32 am
In the Metal Gear Solid 3 - HD Collection, PS3 version, the audio, video, textures and models can be extracted with psarc.exe.
The textures are compressed in .gtf format (variable), but for models i can not find any software or script to convert these models to obj, 3ds or dae, for example ...
If anyone is interested, I show some screenshots of a sample model.
If anyone needs more information, please ask me.
Thank you very much!
note: This version has been remastered by Bluepoint Games (Bluepoint Games
The textures are compressed in .gtf format (variable), but for models i can not find any software or script to convert these models to obj, 3ds or dae, for example ...
If anyone is interested, I show some screenshots of a sample model.
Code: Select all
us/slot/animals-an_scorpion/cache/_ps3/00313a93.cmdl
Code: Select all
us/slot/animals-an_scorpion/cache/00313a93.mdc
Code: Select all
us/slot/animals-an_scorpion/cache/00313a93.mtar
Code: Select all
us/slot/animals-an_scorpion/cache/00313a93.mtsq
Code: Select all
us/slot/animals-an_scorpion/cache/00313a93.tri
If anyone needs more information, please ask me.
Thank you very much!
note: This version has been remastered by Bluepoint Games (Bluepoint Games