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Re: Gunslayer Legend

Posted: Wed May 09, 2012 9:20 pm
by howfie
actually don't have to worry about it now, gildor says he is going to work on it lol.

Re: Gunslayer Legend

Posted: Wed May 09, 2012 11:49 pm
by finale00
Lol did you send the army to his doorsteps to pressure him into looking into the game?
howfie wrote:Nor do they read rules lol.
Btw finale this stuff is kind of getting boring for me. Thinking about hanging things up after a few more games. It's been almost a year we've been here... Thinking it's time to move onto something else. What about you?
Ya recently I've gotten into developing scripts for RPG maker Ace lol
Game programming sounds fun, and since it's Ruby, hey why not

Re: Gunslayer Legend

Posted: Thu May 10, 2012 1:06 am
by howfie
Nah, lol not my army... I think rimbros and pixelegolas convinced him on his forums.

Re: Gunslayer Legend

Posted: Thu May 10, 2012 1:25 pm
by pixellegolas
lets just hope its not butt-ugly because he will never listen to me again then :)

Re: Gunslayer Legend

Posted: Thu May 10, 2012 1:42 pm
by gildor
An army of ninja killers were convinced me that this game is not worser than some other games which I've already supported :)
I have some free time now, so I can work on this game support. By the way, I've checked this game today and found that everything is already supported, except textures. So, "umodel -notex" should work. For reversing texture formats I'll need to get unprotected game executable (the one I've got has unknown protection).

Re: Gunslayer Legend

Posted: Thu May 10, 2012 1:46 pm
by Ekey
Send me protected executable with all modules in PM :)

Re: Gunslayer Legend

Posted: Thu May 10, 2012 1:47 pm
by gildor

Re: Gunslayer Legend

Posted: Thu May 10, 2012 1:51 pm
by Ekey
It's VMProtect seems newest version.

Re: Gunslayer Legend

Posted: Thu May 10, 2012 2:29 pm
by RunaWhite
Ekey wrote:It's VMProtect seems newest version.
So it can't be uncrypted?

Re: Gunslayer Legend

Posted: Fri May 11, 2012 12:35 am
by Ekey

Re: Gunslayer Legend

Posted: Fri May 11, 2012 6:04 am
by gildor

Re: Gunslayer Legend

Posted: Fri May 11, 2012 9:52 am
by RunaWhite
Ah that's great thank you!!

By the way guys, if you have the game, could you check the models? It seems some textures are missing and also is it just me, or there are only 3 characters?

Re: Gunslayer Legend

Posted: Fri May 11, 2012 10:13 am
by gildor
You're welcome. Sorry, I cannot check the models by myself - as usual, I have no the game.

Re: Gunslayer Legend

Posted: Fri May 11, 2012 3:32 pm
by Rimbros
finale00 wrote:Lol did you send the army to his doorsteps to pressure him into looking into the game?
howfie wrote:Nor do they read rules lol.
Btw finale this stuff is kind of getting boring for me. Thinking about hanging things up after a few more games. It's been almost a year we've been here... Thinking it's time to move onto something else. What about you?
Ya recently I've gotten into developing scripts for RPG maker Ace lol
Game programming sounds fun, and since it's Ruby, hey why not
If u need help in skining or something abouth 3D Models , Tell me :D

Re: Gunslayer Legend

Posted: Fri May 11, 2012 6:39 pm
by finale00
RunaWhite wrote:Ah that's great thank you!!

By the way guys, if you have the game, could you check the models? It seems some textures are missing and also is it just me, or there are only 3 characters?
From some of the gameplay videos I think that's how many characters there are lol
You can probably dress them up with different outfits (if they actually designed such customization).