oh... ok thx repThats not a texture bug its just flipped faces on the mesh.
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Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis script.
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Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr
Hm, for Brad's face, 2414J8_81J1]]HA1400B145]20OCMBH2G1L{OJ is the TMC file, I'm almost completely positive B515J9_91J1]]913H00D125]20O0CMBI2H1L{OJ should be the tmcl file. However, although with this combination it opens the file in Noesis, there is absolutely nothing displayed. I'll skip adding that tmcl number in the excel file for now.
Last edited by JayK on Sun Sep 30, 2012 5:52 pm, edited 1 time in total.
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Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr
yeah there are a few meshes that are more like the ps3 format and have model data in the TMC file instead of the TMCl.
I need to add a check for them I am reworking my script right now to work on a few things like this.
I need to add a check for them I am reworking my script right now to work on a few things like this.
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Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr
yeah you can tell its the correct file also by viewing the textures and they look correct.
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Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr
"AKIRA_FACE" may be
2411J8_J91]]4H515A146]20OI161CMEI221L{O4.dec = AKIRA_FACE.TMC
B511J9_JA1]]4414HC126]20OJ1612CMEJ221L{O4.dec = AKIRA_FACE.TMCL
but noesis not loading...
2411J8_J91]]4H515A146]20OI161CMEI221L{O4.dec = AKIRA_FACE.TMC
B511J9_JA1]]4414HC126]20OJ1612CMEJ221L{O4.dec = AKIRA_FACE.TMCL
but noesis not loading...
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Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr
Hi all, i have a error in Noesis.
I did rename .dec to .TMC and outher file .TMCL and when i try open in noesis appear this:
AND THIS:
I did rename .dec to .TMC and outher file .TMCL and when i try open in noesis appear this:
AND THIS:
Last edited by logansan25 on Sun Sep 30, 2012 3:35 pm, edited 1 time in total.
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Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr
what file?
i tried a few of ayane's costumes and they all worked fine.
i tried a few of ayane's costumes and they all worked fine.
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Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr
How do you convert the pictures that you take in DOA5 to PC format?chrrox wrote:what file?
i tried a few of ayane's costumes and they all worked fine.
DOWNLOAD
http://www.sendspace.com/file/i0pk41
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Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr
AYANE_COS_01chrrox wrote:what file?
i tried a few of ayane's costumes and they all worked fine.
I did convert files from xbox 360 version final, full.
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Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr
nobody have problem with texture when exporting from noesis ?
Anyone have already imported in some 3d softwares ?
Anyone have already imported in some 3d softwares ?
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Re: Ninja Gaiden 3 (NG3) / Dead or Alive 5 (DOA5) noesis scr
The alpha channel is the specular texture. I don't see any problem on it.zaykho wrote:Well I can't because I can only use a dds to png converter.Huh?? Export to tga and then convert to png with whatever program you want.
And, I have the same problem in noesis when exporting in .TGA, I can only get a proper face texture by exporting in .JPG.
(When I export to TGA, the face texture are transparent....)
EDIT: The alpha with the texture are bugged.
here a sample in .tga and .jpg of ayane:
http://www.mediafire.com/?ihz7d86bd2erh
I PRECISE THAT THE SAMPLE COME FROM THE DEMO, not the retail game.