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Re: The Walking Dead

Posted: Mon Jul 16, 2012 9:45 am
by Smash15195
Work great thank, now I'll try to learn, how edit font with TTG Tool.

Re: The Walking Dead

Posted: Tue Jul 17, 2012 3:58 pm
by Smash15195
anyone know what font is used for the answers ?

Re: The Walking Dead

Posted: Tue Jul 17, 2012 8:11 pm
by merlinsvk
Creatinin I think. (or CheapSignage)

Hello I'm from korean

Posted: Fri Aug 03, 2012 6:57 am
by jeje812
I'm korean, I'm novice
I'm trying to translate walking dead game for ios
when searching for translate, i found this site,
I have many trouble in work. so, could you help me??.. plz..

I tried to translate WDG for ios. but iphone can't recognize ttarch file

I changed one of the landb file, and rebuild to ttarch file, naming 0_97_patch.ttarch, and put it in default folder.

In pc ver, this attempt has effect, but in ios ver, it doesn't work. the game did't run

I tried this command. (same as pc ver)

ttarchext.exe -m 52

ttarchext.exe -b -x -V 8 52

is anything wrong with this? plz help me

Re: The Walking Dead

Posted: Sat Aug 04, 2012 4:43 pm
by Gruselgurke
I highly doubt that the iOS and PC version are identical in any way. It will use a diffrent file format.
iOS games always use specialized formats that you don't find on ports on another OS.

Re: The Walking Dead

Posted: Sat Aug 04, 2012 10:10 pm
by merlinsvk
Gruselgurke wrote:I highly doubt that the iOS and PC version are identical in any way. It will use a diffrent file format.
In fact, the format is the same.

I think that problem will be somewhere else, not in ttarch file. Maybe in _CodeSignature/CodeResources file (just guessing, I have no Apple product).

Re: The Walking Dead

Posted: Mon Aug 27, 2012 2:48 am
by lllccc
hey does this work on the 360?

Re: The Walking Dead

Posted: Mon Aug 27, 2012 6:43 am
by michalss
lllccc wrote:hey does this work on the 360?

Fonts not, but text files are same as PC

Re: The Walking Dead

Posted: Mon Aug 27, 2012 3:23 pm
by lllccc
michalss wrote:
lllccc wrote:hey does this work on the 360?

Fonts not, but text files are same as PC
thanks ^_^

Re: The Walking Dead

Posted: Tue Aug 28, 2012 7:09 pm
by Gruselgurke
Episode 3 comes out tomorrow so I'll just request it in advance :3
Or if someone could explain how one gets the keys for exraction (if doable for noobs), last time they got posted withing minutes o:

Re: The Walking Dead

Posted: Thu Aug 30, 2012 11:04 am
by Gruselgurke
The Episode is out for PC now aswell. Patiently waiting for the keys :)

Re: The Walking Dead

Posted: Sun Sep 09, 2012 7:31 pm
by MAXVIDSTUDIO
Gruselgurke wrote:The Episode is out for PC now aswell. Patiently waiting for the keys :)
What are you talking about? The key is the same for all episodes.

Re: The Walking Dead

Posted: Mon Nov 26, 2012 8:20 pm
by hotgoblin
Does Ü Ö Ä work in the langdb files?
When I "convert" the langdb files into .txt and translate the files with letters Ä Ö Ü.
Will it work finally in the game?

I would like to replace the "sound files". I got the sounds in WAV or OGG. I want replace them,
but they are in a .fsb fromat. How can i convert WAV, OGG or whatever to .fsb?

Re: The Walking Dead

Posted: Mon Dec 03, 2012 8:34 pm
by hotgoblin
Hm okay I know how to get the files into FSB^^

But the build don't work.

Code: Select all

ttarchext.exe" -b -x -V 8 52 "C:\Users\Fabian\Documents\telltale games tools files\ttarchext\output1\patch0.ttarch" C:\Users\Fabian\Documents\telltale games tools files\ttarchext\new
And nothing happned. Whats wrong?^^

Re: The Walking Dead

Posted: Mon Dec 03, 2012 8:45 pm
by error
Anybody knows how to change the way the subtitles appear?
They appear slowly from left to right, word by word.
Is there anyway I can make them just pop up, whole line at once?

See I'm translating to Arabic. and Arabic goes from right to left...so when the subtitles appear the end of sentence appears first then goes on till it gets to the beginning of the sentence.