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(Xbox-360) Prototype 2 .P3D models

Post questions about game models here, or help out others!
luxox18
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Re: (Xbox-360) Prototype 2 .P3D models

Post by luxox18 »

I ripped some models with noesis script and a personal method.

http://www.mediafire.com/?1u8yvs1t15209
justshopatkmart43
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Re: (Xbox-360) Prototype 2 .P3D models

Post by justshopatkmart43 »

zaramot wrote:Hi!
To get Prototype 2 model, first of all you will need a PC version of the game (script wouldn't work with Xbox-360 version). Then you will need scarface extractor (BMS script) to get models from art.rcf (art.rcf contains all models you need). And finally, if you want to load p3d files into Noesis, you should extract textures from p3d file with blender script from Szkaradek123 (just run .blend file open P3D file with it and all textures should be in the same folder in .dds format), after that open them in Noesis and you should get this.
P.S It's a little tricky process, but p3d format it's a really nightmare! I can't imagine, how Demonsangel make models work, but he did it :) !
I sent you a pm
justshopatkmart43
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Re: (Xbox-360) Prototype 2 .P3D models

Post by justshopatkmart43 »

Hey zaramot could you please post me the blender script link because I used this other one and when I push execute script it says python script error,: check console.
Please HELP
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Re: (Xbox-360) Prototype 2 .P3D models

Post by justshopatkmart43 »

could someone please link me the .blend file to extract
Last edited by justshopatkmart43 on Mon Apr 29, 2019 9:19 am, edited 1 time in total.
kilik
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Re: (Xbox-360) Prototype 2 .P3D models

Post by kilik »

any idea about audio file ?
kangmin
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Re: (Xbox-360) Prototype 2 .P3D models

Post by kangmin »

how to extract audio files? within the p3d files? please someone?
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Re: (Xbox-360) Prototype 2 .P3D models

Post by stVALVe »

del
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Re: (Xbox-360) Prototype 2 .P3D models

Post by stVALVe »

dragbody wrote:
zaramot wrote:No, usually I just right-click on it and push "execute script"
Oh! I have to put the .blend file in the folder with the p3d and run it then. It doesn't work if you run the script from another location.

EDIT: After trying this method on the PC files, I've had limited success. I'm still getting these two errors quite frequently:
I have this error in Noesis too. How can I handle it?
Image

Sorry for necroposting.
ShadowLuigi37YT
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Re: (Xbox-360) Prototype 2 .P3D models

Post by ShadowLuigi37YT »

Any chance that the Noesis script from Demonsangel will be reuploaded?
qwe860375924
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Re: (Xbox-360) Prototype 2 .P3D models

Post by qwe860375924 »

zaramot wrote: Wed Apr 25, 2012 8:44 am Hey!
Here you go, it's a latest blender script for first Prototype 2009 game. If you need any additional samples just say, I'll send them to you via PM right away! Thanks for help!
Excuse me Why some models don't work report errors
A202187
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Re: (Xbox-360) Prototype 2 .P3D models

Post by A202187 »

Good!
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