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Re: Legend of Grimlock [.dat file]
Posted: Thu Apr 19, 2012 4:57 pm
by XRaptor
Strange, try to redownload attachment. There are 2218 filenames in hashtable.txt + 115 missing it is 2333 total.
Re: Legend of Grimlock [.dat file]
Posted: Thu Apr 19, 2012 5:04 pm
by Ekey
Ops my bad. I thought that it was necessary to put the hashtable in the game folder
Re: Legend of Grimlock [.dat file]
Posted: Thu Apr 19, 2012 5:19 pm
by XRaptor
No, it is simply external dictionary for extractor. List is not embeded in exe because it is not complete.
Re: Legend of Grimlock [.dat file]
Posted: Thu Apr 19, 2012 5:33 pm
by Ekey
New
Code: Select all
assets/models/props/prison_ivy_01.mesh
assets/models/props/prison_ivy_01.model
assets/models/props/prison_ivy_02.mesh
assets/models/props/prison_ivy_02.model
assets/models/props/prison_wall_dirt_01.mesh
assets/models/props/prison_wall_dirt_01.model
assets/models/props/prison_wall_dirt_02.mesh
assets/models/props/prison_wall_dirt_02.model
assets/models/props/prison_ceiling_roots_01.mesh
assets/models/props/prison_ceiling_roots_01.model
assets/models/props/prison_ceiling_roots_02.mesh
assets/models/props/prison_ceiling_roots_02.model
assets/models/props/prison_ceiling_roots_03.mesh
assets/models/props/prison_ceiling_roots_03.model
assets/models/props/temple_ceiling_moss_01.mesh
assets/models/props/temple_ceiling_moss_01.model
assets/models/props/temple_ceiling_moss_02.mesh
assets/models/props/temple_ceiling_moss_02.model
Re: Legend of Grimlock [.dat file]
Posted: Thu Apr 19, 2012 5:56 pm
by XRaptor
It is hard to guess filenames based on previous files
Tried many combinations. made simple tool for autocheck filenames based on hash, but it is usable only for filename parts less then 8 chars. Otherwise it takes ages to check all combinations.
Re: Legend of Grimlock [.dat file]
Posted: Thu Apr 19, 2012 6:16 pm
by Ekey
Model files (mesh and model) extension in begin and end of file contains names
Re: Legend of Grimlock [.dat file]
Posted: Thu Apr 19, 2012 6:36 pm
by XRaptor
yes, but now it is not so easy, because strings in model file is not the same like filename
Re: Legend of Grimlock [.dat file]
Posted: Thu Apr 19, 2012 6:52 pm
by Ekey
Exactly, but some of the filenames I so found
Example:
Code: Select all
assets/models/props/temple_floor_corpse.model
assets/models/props/temple_floor_corpse.mesh
UNKNOWN_HASH/D56D8182
UNKNOWN_HASH/B98569E4
assets/models/props/temple_glass_wall_01.model
assets/models/props/temple_glass_wall_01.mesh
D56D8182 and
B98569E4 - 100% filename begin
assets/models/props/temple_%s
Edit: By the way, some filenames may be from Demo version (worth checking out)
Re: Legend of Grimlock [.dat file]
Posted: Thu Apr 19, 2012 7:18 pm
by XRaptor
yes, you are right. Trying and trying, but it takes time now.
93 to go
Re: Legend of Grimlock [.dat file]
Posted: Fri Apr 20, 2012 2:42 am
by Ekey
Okay will soon end up decompiling items.lua
Re: Legend of Grimlock [.dat file]
Posted: Fri Apr 20, 2012 3:25 am
by momo
Code: Select all
assets/models/wall_sets/prison/door_ornament_locked.model
assets/models/wall_sets/prison/door_ornament_locked.mesh
assets/models/wall_sets/temple/door_ornament_locked.model
assets/models/wall_sets/temple/door_ornament_locked.mesh
lib/mesh/lwo_loader.lua
lib/mesh/obj_loader.lua
lib/render_context/d3d9.lua
lib/render_context/ogl.lua
lib/shaders/lambert.hlsl
lib/shaders/texture.hlsl
Re: Legend of Grimlock [.dat file]
Posted: Fri Apr 20, 2012 6:42 am
by Ekey
I'm finally finish decompiling items.lua and they ready to translate and modifiy.
Translatable instructions:
Meet : Just killer
http://img221.imageshack.us/img221/2008 ... 931135.png
http://img807.imageshack.us/img807/5807 ... 931317.png
If you found bug let me know. Have fun
Re: Legend of Grimlock [.dat file]
Posted: Fri Apr 20, 2012 10:17 am
by Ekey
Decompiled skills.
Translatable instructions: See the previous post.
Re: Legend of Grimlock [.dat file]
Posted: Fri Apr 20, 2012 10:34 am
by XR3
@Ekey
You are the Best !
Thx for new Lua.
Re: Legend of Grimlock [.dat file]
Posted: Fri Apr 20, 2012 10:42 am
by Ekey
Talents out