Re: combat arms
Posted: Sun Apr 22, 2012 8:44 pm
i love combat arms. where's script download
Aren't the maps brush geometry?finale00 wrote:If someone sends me all of the textures for one of the maps (along with the map, so just upload rattlesnake textures or something) I might look into the UV's.
Also, the textures MUST be readable. I don't know the seemingly compressed dtx format used for floor/wall/ceiling textures. So if noesis can't load the dtx, then you have to convert it to something else like tga, and verify that noesis CAN load it.
Ok, I got something for you : I have all the textures of the map, but in DTX format, the problem is that they are all together, all maps. There is not a folder separate for rattlesnake or warhead... But, the only thing that is 100% from rattlesnake is the sky which comes in a separate folder in order to make difference in the sky between the maps.finale00 wrote:If someone sends me all of the textures for one of the maps (along with the map, so just upload rattlesnake textures or something) I might look into the UV's.
Also, the textures MUST be readable. I don't know the seemingly compressed dtx format used for floor/wall/ceiling textures. So if noesis can't load the dtx, then you have to convert it to something else like tga, and verify that noesis CAN load it.