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[Request] Lunia
Posted: Thu Feb 16, 2012 11:54 pm
by CriticalError
Hello guys well today I download this client Lunia and unpack files, ok here is what I get in animation folder.
*XML
*SkinnedAnim
Lunia 3D Model Samples
Re: [Request] Lunia
Posted: Fri Feb 17, 2012 1:40 am
by finale00
The meshes are straightforward.
Upload some textures for the monsters that you've uploaded.
Also, are there equips and some characters?
Re: [Request] Lunia
Posted: Fri Feb 17, 2012 3:52 am
by CriticalError
ok here you have files finale00, and yes have characters models too.
Lunia DDS Samples
Re: [Request] Lunia
Posted: Fri Feb 17, 2012 4:04 am
by finale00
I meant full model set, like mesh + textures.
Re: [Request] Lunia
Posted: Fri Feb 17, 2012 4:51 am
by CriticalError
Re: [Request] Lunia
Posted: Fri Feb 17, 2012 5:50 am
by finale00
The main file that connects everything together is an xml file.
Which means for type-checking, we'd have to first check the contents of the xml file to verify that it is related to lunia in the first place.
While xml parsing is easy, checking it is annoying since there's no guarantee that some xml file from another game won't be using the same structure.
But after that it's easy.
http://db.tt/6KgZB8uv
Re: [Request] Lunia
Posted: Fri Feb 17, 2012 6:27 am
by CriticalError
thanks a lot, tested and work, the only thing not load is textures or maybe is because don't have in same folder?
Re: [Request] Lunia
Posted: Fri Feb 17, 2012 6:45 am
by finale00
No textures are loaded because I don't use the xml file.
The correct way to load the model is to open the xml file for that model, which will load the meshes, materials, and animations.
Re: [Request] Lunia
Posted: Fri Feb 17, 2012 7:46 am
by Rimbros
JAJAJAJAJAJAJ
Bro Critical i think this its the most ugly model posted here in Xentax.
Re: [Request] Lunia
Posted: Fri Feb 17, 2012 8:02 am
by finale00
The UV might need to be flipped.
Or...maybe it's just low-res.