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Re: Kingdom Under Fire 2
Posted: Mon Apr 09, 2012 5:51 pm
by RunaWhite
Thank you very much! The client is impossible to find around!
I will test the scripts later, this game looks interesting and I like the armors.
Re: Kingdom Under Fire 2
Posted: Mon Apr 09, 2012 9:02 pm
by kimono
A quick question, am I doing something wrong here? The meshes are loading fine in Noesis but are not displaying with textures. The .de3d9tex files are in the same folder but the names are just a long mess of numbers as they were extracted. Same happens with .d3d9paradata files, only difference is Noesis shows Textures:1 in the viewport yet still doesn't display it. Haven't used Noesis very much so it could very well be my fail
Here's what's written in the debugger:
Detected file type: Kingdom Under Fire II
I_AHH_GL_UBN1a
I_AHH_GL_UBN1a
I_AHH_GL_UBN1a
I_AHH_GL_UBN1a
[['I_AHH_GL_UBN1a', 0, 0, 2440, 3422], ['I_AHH_GL_UBN1a', 2440, 10266, 1325, 1701], ['I_AHH_GL_UBN1a', 3765, 15369, 836, 833], ['I_AHH_GL_UBN1a', 4601, 17868, 402, 406]]
Reading '\dataw32\unit\hero\glenn\armor_item\upperbody\i_ahh_gl_ubn1a\\I_AHH_GL_UBN1a_0'...Failed.
Reading '\dataw32\unit\hero\glenn\armor_item\upperbody\i_ahh_gl_ubn1a\\I_AHH_GL_UBN1a_1'...Failed.
Reading '\dataw32\unit\hero\glenn\armor_item\upperbody\i_ahh_gl_ubn1a\\I_AHH_GL_UBN1a_2'...Failed.
Reading '\dataw32\unit\hero\glenn\armor_item\upperbody\i_ahh_gl_ubn1a\\I_AHH_GL_UBN1a_3'...Failed.
Re: Kingdom Under Fire 2
Posted: Mon Apr 09, 2012 9:17 pm
by finale00
Rename the textures to something proper and maybe it will work.
Re: Kingdom Under Fire 2
Posted: Mon Apr 09, 2012 9:22 pm
by kimono
Thank you for the suggestion finale00 but renaming the textures doesn't seem to work (renaming to match the files that failed to load in the debugger)
Re: Kingdom Under Fire 2
Posted: Tue Apr 10, 2012 11:32 am
by RunaWhite
Same problem here:
Detected file type: Kingdom Under Fire II
Reading 'F:\Giochi\kuf2\dataw32\unit\hero\glenn\\I_AHH_GL_UBN1a_0'...Failed.
Reading 'F:\Giochi\kuf2\dataw32\unit\hero\glenn\\I_AHH_GL_UBN1a_1'...Failed.
Reading 'F:\Giochi\kuf2\dataw32\unit\hero\glenn\\I_AHH_GL_UBN1a_2'...Failed.
Reading 'F:\Giochi\kuf2\dataw32\unit\hero\glenn\\I_AHH_GL_UBN1a_3'...Failed.
Re: Kingdom Under Fire 2
Posted: Tue Apr 10, 2012 4:31 pm
by finale00
kimono wrote:Thank you for the suggestion finale00 but renaming the textures doesn't seem to work (renaming to match the files that failed to load in the debugger)
Print out the name of the texture it's looking for.
Re: Kingdom Under Fire 2
Posted: Wed Apr 11, 2012 1:55 pm
by gv2mancia
pls help me with it
Re: Kingdom Under Fire 2
Posted: Thu Jan 17, 2013 4:27 pm
by LoneRangers
did anyone ever figure out this texture loading problem? I am having the same issue
Re: Kingdom Under Fire 2
Posted: Thu Jan 16, 2014 12:26 pm
by noazett
Hello,
the new beta client for kingdom under fire 2 has just been released today. unfortunately it seems that the old bms script which extract pkg files doesn't work anymore.
Can somebody please take a look at the new file structure and provide a new bms?
Thank you.
link for the old bms script topic:
viewtopic.php?f=10&t=7784&p=62907&hilit ... e+2#p62907
link for the new client:
http://kuf2.mmog.asia//index.php#download
link for a pkg file:
http://www.4shared.com/get/Ai7L3TBDce/Hero5.html
i hope that the links i provided above does not violate the rules of the forum.
Re: Kingdom Under Fire 2
Posted: Thu Jan 16, 2014 2:13 pm
by zaramot
noazett wrote:Hello,
the new beta client for kingdom under fire 2 has just been released today. unfortunately it seems that the old bms script which extract pkg files doesn't work anymore.
Can somebody please take a look at the new file structure and provide a new bms?
Thank you.
I'll support this request, I like this game very much (entire KoF series). I have script for older client with bones+weights support, I'm curious will it work with new model-content? Thanks
Re: Kingdom Under Fire 2
Posted: Thu Jan 16, 2014 3:11 pm
by noazett
zaramot wrote:noazett wrote:Hello,
the new beta client for kingdom under fire 2 has just been released today. unfortunately it seems that the old bms script which extract pkg files doesn't work anymore.
Can somebody please take a look at the new file structure and provide a new bms?
Thank you.
I'll support this request, I like this game very much (entire KoF series). I have script for older client with bones+weights support, I'm curious will it work with new model-content? Thanks
Thank you very much Zaramot.
Re: Kingdom Under Fire 2
Posted: Thu Jan 16, 2014 10:17 pm
by chrrox
Client wont download for me I can't help.
Re: Kingdom Under Fire 2
Posted: Thu Jan 16, 2014 11:26 pm
by noazett
chrrox wrote:Client wont download for me I can't help.
Hello chrrox here is the full client updated and uploaded in my Google drive
https://drive.google.com/folderview?id= ... sp=sharing
Re: Kingdom Under Fire 2
Posted: Fri Jan 17, 2014 12:35 pm
by noazett
here is another link for client packed in one archive (.rar)
https://drive.google.com/file/d/0B-nWYJ ... sp=sharing
Re: Kingdom Under Fire 2
Posted: Thu Jan 23, 2014 5:23 pm
by freakshow
Bump, any news on this?