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Re: Gundam Extreme Vs. & Full Boost | *.pac

Posted: Sun Feb 16, 2014 4:54 am
by howfie
instructions:
1. Create a fresh, empty directory somewhere.
2. Put DATA00.PAC and xentax.exe inside this directory (not in C:\, I said A FRESH NEW DIRECTORY).
3. Right-click on xentax.exe and Run As Administrator (temporary files, folders, etc. need to be created and removed).
4. Wait an hour.
5. Browse DATA00 folder for files. _t are pure texture directories. Other folders contain other stuff.

Re: Gundam Extreme Vs. & Full Boost | *.pac

Posted: Sun Feb 16, 2014 12:08 pm
by Nigoli
This tool is worked wonders for me. I've found everything I've wanted so far.
I wouldn't be surprised if it worked with the previous game, and the upcoming third installment coming out in the future.

I am forever grateful.

Re: Gundam Extreme Vs. & Full Boost | *.pac

Posted: Tue Feb 18, 2014 12:53 am
by howfie
lol, eww, the models use some kind of cell-shading type of shader that is hard to duplicate in modelers... probably not even worth doing them. i think that even i can paint textures like this lmao! looks like they were drawn using MSPAINT HAHAHAHAHAHHA!

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